Player Matchup

Artemis
Artemis
Berynnice
Artemis
Level 3
God Stats
35W - 39L
1,787 SR
Queue Stats
92W - 121L
1,785 Elo+
Party 1
Nu Wa
Nu Wa
ConvictMusic864
Nu Wa
Level 29
God Stats
1W - 3L
1,501 SR
Queue Stats
101W - 89L
1,625 Elo+
Solo
Ymir
Ymir
SMITEtroll7216
Ymir
Level 12
God Stats
1W - 3L
1,237 SR
Queue Stats
109W - 115L
1,571 Elo+
Solo
Sol
Sol
l Tablon l
Sol
Level 23
God Stats
2W - 1L
1,530 SR
Queue Stats
34W - 36L
1,461 Elo+
Party 1
Chaac
Chaac
weaver3369
Chaac
Level 15
God Stats
23W - 21L
1,446 SR
Queue Stats
111W - 94L
1,647 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,618 Elo+

VS

Team Averages
Level 22
1,530 SR
1,570 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LokiFromDaWard
Kuzenbo
Level 28
God Stats
3W - 3L
1,632 SR
Queue Stats
151W - 171L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Tohru sy
Kukulkan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 76L
1,616 Elo+
Solo
Chiron
Chiron
glitzy_singular_
Chiron
Level 29
God Stats
19W - 15L
1,556 SR
Queue Stats
147W - 133L
1,589 Elo+
Solo
Thor
Thor
rustypg
Thor
Level 16
God Stats
5W - 12L
1,459 SR
Queue Stats
34W - 29L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Berynnice
Artemis
13
0 / 4 / 4
7,671
404
3,935
6,580
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 4 / 4
11,227
591
20,530
14,565
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 4
8,367
440
4,272
12,199
10,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 8 / 1
7,640
402
5,722
12,257
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
14
5 / 1 / 3
9,134
481
9,920
15,935
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 5 / 3
9,608
506
7,583
12,717
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 2 / 9
9,202
484
8,171
14,423
11,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Tohru sy
Kukulkan
17
6 / 3 / 3
10,439
549
10,968
11,273
4,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 2 / 3
10,738
565
10,522
14,144
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
rustypg
Thor
16
4 / 4 / 4
9,587
505
8,908
14,443
4,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
16
Kills
20
21
Deaths
16
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
5
3
0.5
L
Artemis
Berynnice
Artemis
0
4
4
0.5
L
8
4
4
2.5
W
2
2
9
3.25
L
2
4
4
1
W
Kukulkan
Tohru sy
Kukulkan
6
3
3
2.5
W
7
2
3
4.25
L
1
8
1
0.19
W
Thor
rustypg
Thor
4
4
4
1.5
L
Chaac
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,379
Damage
46,152
61,536
Taken
67,000
32,239
Mitigated
31,772
17,866
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,583
4,818
0
2,850
12,717
5,991
0
4,623
7,554
0
61,382
L
Artemis
Berynnice
Artemis
3,935
1,230
0
1,424
6,580
2,101
266
1,943
4,637
0
33,090
L
20,530
2,784
0
4,199
14,565
5,558
4
5,500
9,065
89,625
0
W
8,171
2,221
0
2,634
14,423
11,665
41
6,310
7,766
31,633
0
L
4,272
616
0
1,680
12,199
10,658
300
4,117
8,082
35,824
0
W
Kukulkan
Tohru sy
Kukulkan
10,968
1,009
0
1,536
11,273
4,211
200
5,853
4,983
75,810
0
W
10,522
3,933
893
4,300
14,144
4,906
693
6,167
7,687
0
91,188
L
5,722
2,223
0
2,738
12,257
3,117
998
4,002
8,255
42,436
0
W
Thor
rustypg
Thor
8,908
2,501
0
3,013
14,443
4,999
0
6,293
7,686
0
53,286
L
Chaac
9,920
2,491
0
7,825
15,935
10,805
327
3,577
12,358
0
41,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
49,574
416
Minions Killed
555
0
Camps Cleared
0
1,647,476
Distance Traveled
1,699,631
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,608
506
123
6
0
323,143
0
L
Artemis
7,671
404
55
3
0
345,671
4
L
Nu Wa
11,227
591
156
8
0
327,886
7
W
Kuzenbo
9,202
484
32
2
0
340,576
1
L
Ymir
8,367
440
74
4
0
347,644
3
W
Kukulkan
10,439
549
153
8
0
340,599
2
W
Chiron
10,738
565
158
8
0
346,551
2
L
Sol
7,640
402
76
4
0
245,595
2
W
Thor
9,587
505
89
5
0
348,762
4
L
Chaac
9,134
481
55
3
0
380,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role