Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KalitTheLiar
Ymir
Level 144
God Stats
5W - 11L
1,315 SR
Queue Stats
320W - 310L
1,550 Elo+
Party 1
Nike
Nike
LemonidaV2
Nike
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 123L
1,539 Elo+
Party 1
Scylla
Scylla
Peltsi
Scylla
Level 77
God Stats
0W - 3L
1,356 SR
Queue Stats
102W - 105L
1,477 Elo+
Solo
Chernobog
Chernobog
triaro
Chernobog
Level 57
God Stats
12W - 18L
1,485 SR
Queue Stats
122W - 161L
1,471 Elo+
Party 1
Team Averages
Level 103
1,431 SR
1,507 Elo+

VS

Team Averages
Level 123
1,529 SR
1,499 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GetTheFupOffMe
Khepri
Level 67
God Stats
16W - 11L
1,536 SR
Queue Stats
83W - 77L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nindżja
Tsukuyomi
Level 145
God Stats
17W - 26L
1,446 SR
Queue Stats
1,182W - 1,169L
1,517 Elo+
Solo
Nox
Nox
maximsan
Nox
Level 160
God Stats
4W - 5L
1,564 SR
Queue Stats
435W - 442L
1,447 Elo+
Solo
Anubis
Anubis
parasmies
Anubis
Level 121
God Stats
21W - 12L
1,600 SR
Queue Stats
281W - 289L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 2 / 1
5,904
537
2,006
5,970
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 2
5,368
488
2,610
9,366
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 3 / 1
5,590
508
3,336
7,131
1,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Peltsi
Scylla
11
0 / 4 / 0
5,855
532
1,606
4,918
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
triaro
Chernobog
8
1 / 2 / 1
4,865
442
2,393
5,426
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 1 / 1
6,113
556
5,410
3,948
1,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 3
5,604
509
2,655
5,649
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Nindżja
Tsukuyomi
12
3 / 0 / 3
6,624
602
3,326
3,760
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 2
7,234
658
1,700
3,715
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
parasmies
Anubis
13
4 / 1 / 0
7,843
713
5,169
6,042
2,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
13
13
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
1
1.75
W
Chiron
 
Chiron
3
1
1
3.5
W
0
1
3
1.5
L
0
2
2
0.5
L
0
3
1
0.17
W
Tsukuyomi
Nindżja
Tsukuyomi
3
0
3
4.5
L
Scylla
Peltsi
Scylla
0
4
0
0
W
3
1
2
4
W
Anubis
parasmies
Anubis
4
1
0
4
L
Chernobog
triaro
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,951
Damage
18,260
32,811
Taken
23,114
9,311
Mitigated
8,352
8,119
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,006
740
0
2,096
5,970
1,502
595
181
5,789
0
24,529
W
Chiron
 
Chiron
5,410
2,513
849
1,157
3,948
1,318
360
1,178
2,770
0
44,492
W
2,655
204
0
1,446
5,649
2,082
0
1,644
3,965
10,910
0
L
2,610
563
0
2,479
9,366
3,322
100
1,236
8,130
17,757
0
L
3,336
180
0
1,910
7,131
1,712
0
4,988
2,143
0
28,147
W
Tsukuyomi
Nindżja
Tsukuyomi
3,326
705
0
1,855
3,760
1,125
155
445
3,257
0
38,923
L
Scylla
Peltsi
Scylla
1,606
252
0
777
4,918
1,519
0
1,700
3,218
36,924
0
W
1,700
303
0
1,355
3,715
1,236
0
755
2,864
46,251
0
W
Anubis
parasmies
Anubis
5,169
179
0
4,228
6,042
2,591
304
0
6,042
50,525
0
L
Chernobog
triaro
Chernobog
2,393
1,286
0
857
5,426
1,256
775
1,419
4,007
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
33,418
275
Minions Killed
406
0
Camps Cleared
0
1,019,119
Distance Traveled
1,036,292
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,904
537
59
5
0
216,672
3
W
Chiron
6,113
556
80
7
0
180,937
3
W
Khepri
5,604
509
18
2
0
210,156
2
L
Ymir
5,368
488
26
2
0
188,458
4
L
Nike
5,590
508
68
6
0
210,571
2
W
Tsukuyomi
6,624
602
73
7
0
262,637
1
L
Scylla
5,855
532
86
8
0
199,805
6
W
Nox
7,234
658
107
10
0
200,589
4
W
Anubis
7,843
713
128
12
0
181,973
4
L
Chernobog
4,865
442
36
3
0
203,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role