Player Matchup

The Morrigan
The Morrigan
AsahiMoonWolf
The Morrigan
Level 7
God Stats
1W - 2L
1,548 SR
Queue Stats
3W - 4L
1,532 Elo+
Solo
Nemesis
Nemesis
GuardianEternal
Nemesis
Level 27
God Stats
0W - 4L
1,460 SR
Queue Stats
36W - 43L
1,516 Elo+
Solo
Merlin
Merlin
RUDO48
Merlin
Level 29
God Stats
2W - 7L
1,226 SR
Queue Stats
60W - 91L
1,275 Elo+
Solo
Hercules
Hercules
bloodistherain
Hercules
Level 29
God Stats
0W - 3L
1,313 SR
Queue Stats
58W - 81L
1,307 Elo+
Solo
Izanami
Izanami
danni907
Izanami
Level 26
God Stats
41W - 56L
1,421 SR
Queue Stats
142W - 184L
1,457 Elo+
Solo
Team Averages
Level 24
1,393 SR
1,417 Elo+

VS

Team Averages
Level 28
1,555 SR
1,436 Elo+
Horus
Horus
CocoColo
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 85L
1,679 Elo+
Party 1
Medusa
Medusa
EthanCurll876
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,214 Elo+
Party 2
Zeus
Zeus
MicShadybrady
Zeus
Level 28
God Stats
4W - 1L
1,472 SR
Queue Stats
23W - 28L
1,249 Elo+
Solo
Gilgamesh
Gilgamesh
SausageSauce
Gilgamesh
Level 28
God Stats
6W - 1L
1,812 SR
Queue Stats
65W - 29L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
W8ADE3ELAC
Cthulhu
Level 39
God Stats
5W - 2L
1,488 SR
Queue Stats
72W - 89L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AsahiMoonWolf
The Morrigan
8
0 / 6 / 1
5,016
456
754
6,540
1,942
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 6 / 0
5,624
511
3,810
9,472
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
RUDO48
Merlin
8
0 / 4 / 5
4,888
444
2,296
5,431
1,591
Shoes

Shoes

+6%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
6
4 / 4 / 0
4,740
431
4,125
7,755
4,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
danni907
Izanami
9
2 / 7 / 0
5,933
539
2,267
9,433
4,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CocoColo
Horus
12
8 / 0 / 6
7,303
664
7,804
5,746
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 3 / 0
5,174
470
1,246
3,581
856
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
4 / 3 / 5
6,677
607
3,520
4,277
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SausageSauce
Gilgamesh
13
11 / 1 / 2
7,993
727
9,315
8,334
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
W8ADE3ELAC
Cthulhu
9
1 / 2 / 5
6,249
568
5,619
5,254
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
26
27
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AsahiMoonWolf
The Morrigan
0
6
1
0.08
W
Horus
CocoColo
Horus
8
0
6
11
W
2
3
0
0.67
L
3
6
0
0.5
W
4
3
5
2.17
L
Merlin
RUDO48
Merlin
0
4
5
0.63
W
Gilgamesh
SausageSauce
Gilgamesh
11
1
2
12
W
Cthulhu
W8ADE3ELAC
Cthulhu
1
2
5
1.75
L
Hercules
4
4
0
1
L
Izanami
danni907
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,252
Damage
27,504
38,631
Taken
27,192
14,640
Mitigated
14,248
7,158
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AsahiMoonWolf
The Morrigan
754
386
0
1,021
6,540
1,942
338
2,362
4,178
20,182
0
W
Horus
CocoColo
Horus
7,804
3,281
332
728
5,746
2,282
0
225
5,521
0
33,598
W
1,246
717
164
236
3,581
856
802
523
3,058
0
6,283
L
3,810
2,105
0
779
9,472
2,664
0
905
8,567
0
27,716
W
3,520
1,075
0
199
4,277
1,461
494
893
3,384
25,264
980
L
Merlin
RUDO48
Merlin
2,296
171
0
1,620
5,431
1,591
150
2,846
2,585
15,272
0
W
Gilgamesh
SausageSauce
Gilgamesh
9,315
3,298
0
2,742
8,334
6,664
0
182
8,152
0
37,051
W
Cthulhu
W8ADE3ELAC
Cthulhu
5,619
956
33
727
5,254
2,985
655
1,227
4,027
26,730
0
L
Hercules
4,125
2,690
0
2,658
7,755
4,162
62
2,826
4,929
0
7,628
L
Izanami
danni907
Izanami
2,267
1,333
0
1,080
9,433
4,281
0
0
9,433
0
20,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
33,396
181
Minions Killed
242
0
Camps Cleared
0
952,169
Distance Traveled
1,032,270
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,016
456
42
4
0
167,083
0
W
Horus
7,303
664
72
7
0
230,064
1
W
Medusa
5,174
470
7
1
0
168,496
0
L
Nemesis
5,624
511
57
5
0
185,835
0
W
Zeus
6,677
607
51
5
0
174,553
0
L
Merlin
4,888
444
18
2
0
191,892
0
W
Gilgamesh
7,993
727
66
6
0
227,428
1
W
Cthulhu
6,249
568
46
4
0
231,729
1
L
Hercules
4,740
431
13
1
0
218,982
0
L
Izanami
5,933
539
51
5
0
188,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role