Player Matchup

Chernobog
Chernobog
DaddyQ8
Chernobog
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Ymir
Ymir
Nerowiththetool
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,583 Elo+
Party 1
Discordia
Discordia
Waloom
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 63L
1,694 Elo+
Solo
Tsukuyomi
Tsukuyomi
michapiero1789
Tsukuyomi
Level 18
God Stats
6W - 6L
1,345 SR
Queue Stats
18W - 15L
1,616 Elo+
Solo
King Arthur
King Arthur
obscuramoon
King Arthur
Level 30
God Stats
6W - 4L
1,570 SR
Queue Stats
63W - 74L
1,463 Elo+
Party 1
Team Averages
Level 14
1,483 SR
1,603 Elo+

VS

Team Averages
Level 27
1,472 SR
1,512 Elo+
Cthulhu
Cthulhu
GodofMeatballs
Cthulhu
Level 28
God Stats
5W - 3L
1,345 SR
Queue Stats
66W - 76L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
Grimseff
Danzaburou
Level 24
God Stats
10W - 7L
1,585 SR
Queue Stats
93W - 98L
1,469 Elo+
Party 2
Discordia
Discordia
Konopo
Discordia
Level 27
God Stats
6W - 3L
1,572 SR
Queue Stats
300W - 312L
1,469 Elo+
Party 2
Pele
Pele
alexionpro
Pele
Level 29
God Stats
1W - 3L
1,144 SR
Queue Stats
129W - 134L
1,533 Elo+
Solo
Chronos
Chronos
legssss
Chronos
Level 28
God Stats
6W - 4L
1,712 SR
Queue Stats
144W - 105L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaddyQ8
Chernobog
7
0 / 3 / 2
6,732
293
2,962
3,922
1,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 5
10,796
469
6,751
19,463
20,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Waloom
Discordia
19
11 / 6 / 3
11,884
517
18,426
14,412
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
michapiero1789
Tsukuyomi
16
2 / 4 / 4
9,450
411
4,622
14,629
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
obscuramoon
King Arthur
16
1 / 10 / 2
9,638
419
6,051
24,401
18,274
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,521
501
10,402
9,629
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Grimseff
Danzaburou
17
3 / 3 / 2
11,299
491
5,018
10,799
3,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Konopo
Discordia
17
1 / 6 / 1
11,761
511
6,788
11,292
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 4
12,445
541
7,502
18,406
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
legssss
Chronos
20
17 / 0 / 0
16,453
715
26,387
18,399
9,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
16
Kills
27
27
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DaddyQ8
Chernobog
0
3
2
0.33
W
2
2
6
2.5
W
Danzaburou
Grimseff
Danzaburou
3
3
2
1.33
W
Discordia
Konopo
Discordia
1
6
1
0.25
L
2
4
5
1.13
L
Discordia
Waloom
Discordia
11
6
3
2.08
W
4
6
4
1
W
Chronos
legssss
Chronos
17
0
0
17
L
Tsukuyomi
michapiero1789
Tsukuyomi
2
4
4
1
L
King Arthur
obscuramoon
King Arthur
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
56,097
76,827
Taken
68,525
50,741
Mitigated
29,151
9,847
Healing
28,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DaddyQ8
Chernobog
2,962
2,159
0
0
3,922
1,008
120
1,247
2,675
0
16,430
W
10,402
929
310
2,789
9,629
6,371
587
4,401
5,088
37,996
0
W
Danzaburou
Grimseff
Danzaburou
5,018
2,730
0
5,347
10,799
3,641
3,412
3,502
7,195
0
69,431
W
Discordia
Konopo
Discordia
6,788
346
37
3,731
11,292
3,315
1,410
6,409
4,417
64,224
0
L
6,751
1,343
0
1,125
19,463
20,196
0
9,078
10,307
42,922
0
L
Discordia
Waloom
Discordia
18,426
792
0
2,974
14,412
5,665
325
8,738
5,256
86,237
0
W
7,502
1,522
0
3,991
18,406
6,460
0
4,991
13,271
0
95,316
W
Chronos
legssss
Chronos
26,387
13,616
0
12,204
18,399
9,364
8,247
4,896
13,377
118,620
3,717
L
Tsukuyomi
michapiero1789
Tsukuyomi
4,622
1,431
645
4,110
14,629
5,598
0
7,152
7,278
0
47,781
L
King Arthur
obscuramoon
King Arthur
6,051
394
0
993
24,401
18,274
200
15,827
8,537
0
59,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,500
Gold Earned
63,479
484
Minions Killed
667
0
Camps Cleared
0
1,757,868
Distance Traveled
1,841,908
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,732
293
35
2
0
149,665
0
W
Cthulhu
11,521
501
64
3
0
400,250
6
W
Danzaburou
11,299
491
124
5
0
377,750
4
W
Discordia
11,761
511
121
5
0
382,260
6
L
Ymir
10,796
469
56
2
0
379,677
3
L
Discordia
11,884
517
171
7
0
380,219
7
W
Pele
12,445
541
134
6
0
365,057
3
W
Chronos
16,453
715
224
10
0
316,591
0
L
Tsukuyomi
9,450
411
113
5
0
461,205
1
L
King Arthur
9,638
419
109
5
0
387,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role