Player Matchup

Set
Set
KingKong9304
Set
Level 22
God Stats
0W - 4L
1,364 SR
Queue Stats
173W - 173L
1,564 Elo+
Solo
Cthulhu
Cthulhu
MAXIMADILLO
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Arachne
Arachne
Pntyl
Arachne
Level 24
God Stats
1W - 1L
1,749 SR
Queue Stats
72W - 80L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Swag_McSavage
Cernunnos
Level 22
God Stats
13W - 10L
1,588 SR
Queue Stats
46W - 44L
1,488 Elo+
Solo
Poseidon
Poseidon
birena13
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,636 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,475 Elo+

VS

Team Averages
Level 25
1,574 SR
1,579 Elo+
Loki
Loki
Andrewbruz13
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 130L
1,674 Elo+
Solo
Sol
Sol
HairySnail5162
Sol
Level 22
God Stats
8W - 5L
1,861 SR
Queue Stats
103W - 97L
1,568 Elo+
Party 1
Xing Tian
Xing Tian
JosTheeSage
Xing Tian
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 199L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
ShaBNM
Danzaburou
Level 25
God Stats
6W - 5L
1,509 SR
Queue Stats
234W - 240L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
xXEduardoxX03
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,449
545
3,564
4,221
1,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
MAXIMADILLO
Cthulhu
4
0 / 10 / 1
3,806
381
409
7,230
2,079
Arachne
Pntyl
Arachne
8
0 / 4 / 1
5,059
506
1,945
7,901
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Swag_McSavage
Cernunnos
8
1 / 4 / 0
5,105
511
3,426
6,121
1,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
birena13
Poseidon
6
0 / 7 / 0
4,137
414
2,201
6,667
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 1
7,278
728
4,776
4,971
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
9 / 1 / 7
6,642
664
8,757
5,880
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
JosTheeSage
Xing Tian
8
1 / 0 / 5
5,182
518
1,835
4,153
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ShaBNM
Danzaburou
9
1 / 0 / 5
5,275
528
1,923
2,847
836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
0 / 2 / 2
4,875
488
1,480
6,829
3,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
21
26
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
W
9
1
7
12.5
W
Xing Tian
JosTheeSage
Xing Tian
1
0
5
3.5
L
2
1
0
2
L
Cthulhu
MAXIMADILLO
Cthulhu
0
10
1
0.05
L
Arachne
Pntyl
Arachne
0
4
1
0.13
W
Danzaburou
ShaBNM
Danzaburou
1
0
5
3.5
L
Cernunnos
Swag_McSavage
Cernunnos
1
4
0
0.25
L
Poseidon
birena13
Poseidon
0
7
0
0
W
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,545
Damage
18,771
32,140
Taken
24,680
9,224
Mitigated
8,815
5,433
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,776
1,203
0
447
4,971
1,458
0
754
4,175
0
39,587
W
8,757
3,828
0
3,220
5,880
1,589
991
1,147
4,555
36,093
0
W
Xing Tian
JosTheeSage
Xing Tian
1,835
331
0
672
4,153
1,918
163
205
3,838
7,888
0
L
3,564
1,812
0
1,630
4,221
1,530
0
1,243
2,978
0
28,118
L
Cthulhu
MAXIMADILLO
Cthulhu
409
175
0
0
7,230
2,079
46
1,940
5,290
3,865
0
L
Arachne
Pntyl
Arachne
1,945
1,253
0
1,082
7,901
2,221
0
3,064
4,837
0
25,777
W
Danzaburou
ShaBNM
Danzaburou
1,923
496
0
1,121
2,847
836
534
24
2,791
0
20,107
L
Cernunnos
Swag_McSavage
Cernunnos
3,426
989
0
1,590
6,121
1,809
0
2,814
3,307
0
16,160
L
Poseidon
birena13
Poseidon
2,201
161
0
1,131
6,667
1,585
0
3,011
3,656
15,671
0
W
Cthulhu
1,480
254
0
1,880
6,829
3,014
252
99
6,711
21,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
29,252
173
Minions Killed
231
0
Camps Cleared
0
833,315
Distance Traveled
896,509
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,278
728
79
8
0
228,758
1
W
Sol
6,642
664
56
6
0
150,903
0
W
Xing Tian
5,182
518
19
2
0
173,243
0
L
Set
5,449
545
58
6
0
153,990
1
L
Cthulhu
3,806
381
5
1
0
187,656
3
L
Arachne
5,059
506
58
6
0
159,321
0
W
Danzaburou
5,275
528
33
3
0
156,537
0
L
Cernunnos
5,105
511
27
3
0
168,663
0
L
Poseidon
4,137
414
25
3
0
163,685
0
W
Cthulhu
4,875
488
44
4
0
187,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role