Player Matchup

Danzaburou
Danzaburou
FamineHRSMN
Danzaburou
Level 138
God Stats
54W - 46L
1,637 SR
Queue Stats
331W - 297L
1,535 Elo+
Party 3
Mercury
Mercury
ScatterScout
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,271 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zelphios
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,172 Elo+
Party 2
Kuzenbo
Kuzenbo
famineHRSMN55
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,687 Elo+
Party 3
Sobek
Sobek
rzasharp33
Sobek
Level 41
God Stats
23W - 15L
1,647 SR
Queue Stats
129W - 107L
1,650 Elo+
Party 3
Team Averages
Level 54
1,557 SR
1,463 Elo+

VS

Team Averages
Level 41
1,588 SR
1,500 Elo+
Olorun
Olorun
AarSoln
Olorun
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 201L
1,305 Elo+
Solo
Ao Kuang
Ao Kuang
CYBERwill236
Ao Kuang
Level 48
God Stats
28W - 21L
1,538 SR
Queue Stats
326W - 294L
1,531 Elo+
Party 4
Chaac
Chaac
PAPIROLO
Chaac
Level 29
God Stats
16W - 8L
1,776 SR
Queue Stats
221W - 205L
1,582 Elo+
Party 1
Neith
Neith
Yojinbukai
Neith
Level 61
God Stats
15W - 13L
1,803 SR
Queue Stats
211W - 189L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
rukshabinga3
Sylvanus
Level 26
God Stats
1W - 4L
1,325 SR
Queue Stats
120W - 111L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FamineHRSMN
Danzaburou
20
8 / 12 / 11
22,167
504
26,755
43,607
19,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
ScatterScout
Mercury
20
4 / 15 / 12
19,393
441
22,051
41,056
18,581
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Zelphios
Morgan Le Fay
20
8 / 16 / 7
20,087
457
38,275
30,360
11,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
20
2 / 4 / 10
18,371
418
21,145
41,104
49,389
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
20
6 / 2 / 15
19,064
433
29,711
53,685
95,419
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AarSoln
Olorun
20
7 / 7 / 15
21,569
490
29,003
37,289
19,775
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
CYBERwill236
Ao Kuang
20
34 / 3 / 6
26,078
593
58,834
45,369
30,521
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
PAPIROLO
Chaac
20
5 / 5 / 17
21,228
482
38,870
48,793
62,232
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
7
0 / 4 / 0
12,091
275
2,293
5,188
975
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
rukshabinga3
Sylvanus
20
3 / 9 / 17
20,458
465
26,804
41,311
42,764
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
104
28
Kills
49
49
Deaths
28
55
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Olorun
AarSoln
Olorun
7
7
15
2.07
L
Ao Kuang
CYBERwill236
Ao Kuang
34
3
6
12.33
W
Danzaburou
FamineHRSMN
Danzaburou
8
12
11
1.13
L
Chaac
PAPIROLO
Chaac
5
5
17
2.7
W
Mercury
ScatterScout
Mercury
4
15
12
0.67
L
Neith
0
4
0
0
W
Morgan Le Fay
Zelphios
Morgan Le Fay
8
16
7
0.72
W
Kuzenbo
2
4
10
1.75
L
Sylvanus
rukshabinga3
Sylvanus
3
9
17
1.28
W
Sobek
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,937
Damage
155,804
209,812
Taken
177,950
194,102
Mitigated
156,267
56,586
Healing
74,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AarSoln
Olorun
29,003
11,979
868
13,215
37,289
19,775
2,262
21,835
15,454
158,249
0
L
Ao Kuang
CYBERwill236
Ao Kuang
58,834
4,941
1,039
17,085
45,369
30,521
680
20,554
24,815
244,353
0
W
Danzaburou
FamineHRSMN
Danzaburou
26,755
12,695
0
17,925
43,607
19,175
4,296
18,619
24,826
0
209,332
L
Chaac
PAPIROLO
Chaac
38,870
8,111
0
20,123
48,793
62,232
900
27,742
21,051
0
136,683
W
Mercury
ScatterScout
Mercury
22,051
13,118
0
8,169
41,056
18,581
3,048
20,756
20,216
0
174,857
L
Neith
2,293
1,133
0
1,268
5,188
975
0
1,246
3,942
0
10,601
W
Morgan Le Fay
Zelphios
Morgan Le Fay
38,275
2,317
0
5,298
30,360
11,538
1,734
21,393
8,765
121,279
0
W
Kuzenbo
21,145
5,906
2,873
5,079
41,104
49,389
772
20,132
20,821
104,032
0
L
Sylvanus
rukshabinga3
Sylvanus
26,804
7,057
8,733
11,904
41,311
42,764
2,291
19,640
21,671
113,172
22,399
W
Sobek
29,711
2,014
0
17,242
53,685
95,419
749
31,125
22,154
84,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,082
Gold Earned
101,424
851
Minions Killed
790
0
Camps Cleared
0
3,936,223
Distance Traveled
3,326,077
41
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
21,569
490
226
5
0
742,333
16
L
Ao Kuang
26,078
593
199
5
0
906,555
17
W
Danzaburou
22,167
504
258
6
0
709,801
16
L
Chaac
21,228
482
192
4
0
816,992
6
W
Mercury
19,393
441
188
4
0
775,790
2
L
Neith
12,091
275
14
0
0
126,670
2
W
Morgan Le Fay
20,087
457
189
4
0
707,615
0
W
Kuzenbo
18,371
418
137
3
0
828,152
12
L
Sylvanus
20,458
465
159
4
0
733,527
3
W
Sobek
19,064
433
79
2
0
914,865
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role