Player Matchup

Ao Kuang
Ao Kuang
Kingfinglehead
Ao Kuang
Level 117
God Stats
1W - 1L
1,946 SR
Queue Stats
93W - 87L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
NickT4HG
Gilgamesh
Level 103
God Stats
38W - 30L
1,622 SR
Queue Stats
128W - 83L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
punchmocha83
Tsukuyomi
Level 89
God Stats
2W - 3L
1,550 SR
Queue Stats
196W - 113L
1,576 Elo+
Party 1
Team Averages
Level 103
1,706 SR
1,588 Elo+

VS

Team Averages
Level 97
1,687 SR
1,589 Elo+
Bacchus
Bacchus
Criptic_-_Panda
Bacchus
Level 101
God Stats
2W - 0L
1,746 SR
Queue Stats
107W - 82L
1,551 Elo+
Party 2
Chiron
Chiron
katonash09
Chiron
Level 66
God Stats
13W - 10L
1,634 SR
Queue Stats
138W - 151L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
l-CSS-l
Baron Samedi
Level 125
God Stats
11W - 9L
1,683 SR
Queue Stats
85W - 70L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
6 / 6 / 7
10,764
718
12,214
18,782
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NickT4HG
Gilgamesh
14
3 / 1 / 10
11,985
799
10,128
25,249
10,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
punchmocha83
Tsukuyomi
14
5 / 8 / 8
10,818
721
13,099
14,942
9,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
11,020
735
12,349
16,838
18,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
katonash09
Chiron
16
7 / 4 / 7
11,631
775
24,233
13,324
5,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
l-CSS-l
Baron Samedi
14
6 / 7 / 9
11,145
743
11,321
14,622
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
14
Kills
15
15
Deaths
14
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Ao Kuang
6
6
7
1.58
L
Gilgamesh
NickT4HG
Gilgamesh
3
1
10
8
W
Chiron
katonash09
Chiron
7
4
7
2.63
W
Baron Samedi
l-CSS-l
Baron Samedi
6
7
9
1.5
L
Tsukuyomi
punchmocha83
Tsukuyomi
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
47,903
58,973
Taken
44,784
27,719
Mitigated
34,984
13,490
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,349
1,637
0
2,105
16,838
18,859
147
3,889
12,949
29,637
0
L
Ao Kuang
12,214
2,536
0
6,515
18,782
7,671
0
6,677
11,835
33,875
2,044
L
Gilgamesh
NickT4HG
Gilgamesh
10,128
2,166
0
6,429
25,249
10,817
45
8,917
16,032
0
24,105
W
Chiron
katonash09
Chiron
24,233
11,600
1,828
3,221
13,324
5,460
2,021
3,474
9,831
0
61,085
W
Baron Samedi
l-CSS-l
Baron Samedi
11,321
438
2,486
4,128
14,622
10,665
204
4,250
10,372
31,571
0
L
Tsukuyomi
punchmocha83
Tsukuyomi
13,099
2,611
0
546
14,942
9,231
66
7,152
7,436
0
41,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
33,796
118
Minions Killed
151
0
Camps Cleared
0
862,944
Distance Traveled
814,541
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,020
735
19
1
0
299,161
2
L
Ao Kuang
10,764
718
54
4
0
279,871
1
L
Gilgamesh
11,985
799
17
1
0
326,658
4
W
Chiron
11,631
775
91
6
0
269,884
3
W
Baron Samedi
11,145
743
41
3
0
245,496
3
L
Tsukuyomi
10,818
721
47
3
0
256,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role