Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeuxCremeUnLait
Arachne
Level 61
God Stats
10W - 7L
1,273 SR
Queue Stats
240W - 221L
1,313 Elo+
Solo
Chaac
Chaac
cptmarkilo
Chaac
Level 89
God Stats
10W - 10L
1,438 SR
Queue Stats
237W - 293L
1,379 Elo+
Party 1
Anubis
Anubis
gerock17
Anubis
Level 83
God Stats
15W - 7L
1,594 SR
Queue Stats
68W - 60L
1,428 Elo+
Solo
Apollo
Apollo
tokyo_kid1
Apollo
Level 88
God Stats
18W - 11L
1,588 SR
Queue Stats
130W - 180L
1,364 Elo+
Party 1
Team Averages
Level 94
1,479 SR
1,397 Elo+

VS

Team Averages
Level 92
1,517 SR
1,437 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ScarletDespair12
Pele
Level 81
God Stats
9W - 14L
1,523 SR
Queue Stats
121W - 169L
1,363 Elo+
Solo
Discordia
Discordia
SirSisterFister
Discordia
Level 86
God Stats
14W - 8L
1,459 SR
Queue Stats
321W - 346L
1,405 Elo+
Solo
Loki
Loki
StarManMatt1
Loki
Level 83
God Stats
104W - 73L
1,584 SR
Queue Stats
248W - 235L
1,501 Elo+
Solo
Skadi
Skadi
XarturoX09
Skadi
Level 68
God Stats
4W - 5L
1,521 SR
Queue Stats
249W - 273L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 4 / 9
8,049
424
6,891
11,125
5,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
5 / 0 / 6
9,871
520
6,548
10,026
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
2 / 3 / 5
10,692
563
7,576
12,835
15,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
gerock17
Anubis
19
12 / 2 / 2
11,682
615
16,821
13,581
7,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
tokyo_kid1
Apollo
13
4 / 4 / 6
8,627
454
6,432
12,550
4,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 4 / 5
8,266
435
5,024
10,936
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 6
8,305
437
5,000
14,903
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
SirSisterFister
Discordia
13
3 / 6 / 4
8,245
434
5,546
9,612
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 0
9,549
503
6,589
13,585
9,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
13
3 / 4 / 5
8,605
453
14,824
11,723
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
24
Kills
13
13
Deaths
24
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
4
9
1.38
L
Jormungandr
 
Jormungandr
1
4
5
0.88
W
5
0
6
8
L
3
5
6
1.2
L
Discordia
SirSisterFister
Discordia
3
6
4
0.83
L
3
5
0
0.6
L
Skadi
3
4
5
1.38
W
Chaac
2
3
5
1.5
W
Anubis
gerock17
Anubis
12
2
2
6.5
W
Apollo
tokyo_kid1
Apollo
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,268
Damage
36,983
60,117
Taken
60,759
37,156
Mitigated
23,015
25,827
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,891
1,734
264
735
11,125
5,428
735
3,674
7,367
39,286
0
L
Jormungandr
 
Jormungandr
5,024
1,168
447
467
10,936
3,292
0
6,020
4,916
28,825
0
W
6,548
4,807
67
5,685
10,026
4,676
0
1,303
8,585
0
58,963
L
5,000
1,330
226
6,350
14,903
4,012
0
7,127
7,776
0
39,581
L
Discordia
SirSisterFister
Discordia
5,546
743
0
764
9,612
2,600
0
5,114
4,498
37,418
0
L
6,589
1,515
0
2,548
13,585
9,865
0
362
13,223
0
59,740
L
Skadi
14,824
7,514
0
2,461
11,723
3,246
36
5,089
6,634
0
45,777
W
Chaac
7,576
1,726
0
6,269
12,835
15,259
582
0
12,835
0
61,612
W
Anubis
gerock17
Anubis
16,821
1,586
0
9,261
13,581
7,515
796
4,405
8,874
84,601
0
W
Apollo
tokyo_kid1
Apollo
6,432
3,551
0
3,546
12,550
4,278
1,265
664
11,886
0
44,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
42,970
549
Minions Killed
402
0
Camps Cleared
0
1,757,103
Distance Traveled
1,693,206
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,049
424
59
3
0
355,290
6
L
Jormungandr
8,266
435
47
2
0
336,548
4
W
Arachne
9,871
520
94
5
0
380,339
2
L
Pele
8,305
437
70
4
0
368,832
4
L
Discordia
8,245
434
74
4
0
333,642
7
L
Loki
9,549
503
129
7
0
347,735
2
L
Skadi
8,605
453
82
4
0
306,449
3
W
Chaac
10,692
563
159
8
0
368,629
3
W
Anubis
11,682
615
165
9
0
309,113
0
W
Apollo
8,627
454
72
4
0
343,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role