Player Matchup

Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Asheltronic
Loki
Level 41
God Stats
7W - 6L
1,591 SR
Queue Stats
441W - 467L
1,413 Elo+
Solo
Chang'e
Chang'e
Dashinkan
Chang'e
Level 137
God Stats
4W - 9L
1,144 SR
Queue Stats
416W - 394L
1,479 Elo+
Party 2
Discordia
Discordia
OctaviaGilbert
Discordia
Level 36
God Stats
54W - 49L
1,578 SR
Queue Stats
106W - 90L
1,534 Elo+
Party 2
Chernobog
Chernobog
bearxXx
Chernobog
Level 160
God Stats
1W - 1L
1,495 SR
Queue Stats
257W - 251L
1,483 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,482 Elo+

VS

Team Averages
Level 60
1,480 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
Mikeyboi96
Kumbhakarna
Level 5
God Stats
2W - 2L
1,508 SR
Queue Stats
13W - 15L
1,543 Elo+
Party 3
Amaterasu
Amaterasu
NinjaCrumpet
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,391 Elo+
Party 3
Hel
Hel
Ray-Sam93
Hel
Level 27
God Stats
25W - 36L
1,436 SR
Queue Stats
120W - 126L
1,480 Elo+
Party 1
The Morrigan
The Morrigan
SneakyFingerIn
The Morrigan
Level 105
God Stats
177W - 194L
1,455 SR
Queue Stats
1,260W - 1,499L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
TheFarshooter
Danzaburou
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 2
8,635
540
3,513
11,569
4,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 1
8,014
501
346
8,177
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Dashinkan
Chang'e
16
3 / 0 / 9
9,908
619
10,800
9,906
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
OctaviaGilbert
Discordia
15
0 / 1 / 1
8,898
556
5,261
5,503
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
bearxXx
Chernobog
18
12 / 0 / 1
11,163
698
10,905
7,016
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mikeyboi96
Kumbhakarna
10
0 / 2 / 0
6,491
406
3,464
11,021
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
NinjaCrumpet
Amaterasu
13
0 / 2 / 0
7,291
456
961
4,860
2,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 2
8,210
513
4,628
12,414
5,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
SneakyFingerIn
The Morrigan
14
2 / 4 / 1
8,206
513
5,986
7,100
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
TheFarshooter
Danzaburou
11
1 / 5 / 0
6,298
394
6,669
9,499
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
2
2
W
0
1
1
0.5
W
Chang'e
Dashinkan
Chang'e
3
0
9
7.5
L
Kumbhakarna
Mikeyboi96
Kumbhakarna
0
2
0
0
L
Amaterasu
NinjaCrumpet
Amaterasu
0
2
0
0
W
Discordia
OctaviaGilbert
Discordia
0
1
1
0.5
L
0
3
2
0.33
L
The Morrigan
SneakyFingerIn
The Morrigan
2
4
1
0.63
L
Danzaburou
TheFarshooter
Danzaburou
1
5
0
0.2
W
Chernobog
bearxXx
Chernobog
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
21,708
42,171
Taken
44,894
15,333
Mitigated
20,681
20,174
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,513
1,380
1,147
2,520
11,569
4,709
324
3,401
8,168
0
28,117
W
346
76
0
4,108
8,177
2,463
0
825
7,352
0
45,236
W
Chang'e
Dashinkan
Chang'e
10,800
1,257
1,320
6,053
9,906
3,404
1,552
2,965
6,941
63,259
0
L
Kumbhakarna
Mikeyboi96
Kumbhakarna
3,464
227
0
1,536
11,021
6,662
0
3,903
6,830
16,380
0
L
Amaterasu
NinjaCrumpet
Amaterasu
961
347
0
1,175
4,860
2,649
448
70
4,750
0
34,898
W
Discordia
OctaviaGilbert
Discordia
5,261
163
0
500
5,503
1,995
873
2,585
2,918
58,815
0
L
4,628
0
822
5,633
12,414
5,240
0
4,356
7,416
55,321
0
L
The Morrigan
SneakyFingerIn
The Morrigan
5,986
1,113
0
1,555
7,100
3,026
0
1,675
5,351
49,069
13,421
L
Danzaburou
TheFarshooter
Danzaburou
6,669
2,256
0
1,978
9,499
3,104
0
4,773
4,486
0
39,763
W
Chernobog
bearxXx
Chernobog
10,905
6,278
0
4,526
7,016
2,762
3,858
2,064
4,952
0
70,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
36,496
521
Minions Killed
396
0
Camps Cleared
0
1,522,989
Distance Traveled
1,508,481
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,635
540
44
3
0
319,610
7
W
Loki
8,014
501
82
5
0
287,672
5
W
Chang'e
9,908
619
131
8
0
283,543
0
L
Kumbhakarna
6,491
406
32
2
0
349,582
11
L
Amaterasu
7,291
456
84
5
0
353,619
8
W
Discordia
8,898
556
127
8
0
299,235
0
L
Hel
8,210
513
111
7
0
262,539
0
L
The Morrigan
8,206
513
109
7
0
274,913
4
L
Danzaburou
6,298
394
60
4
0
267,828
4
W
Chernobog
11,163
698
137
9
0
332,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role