Player Matchup

Fenrir
Fenrir
Anxietitty
Fenrir
Level 10
God Stats
6W - 9L
1,299 SR
Queue Stats
12W - 24L
1,266 Elo+
Solo
Cthulhu
Cthulhu
Codename x Avox
Cthulhu
Level 13
God Stats
4W - 3L
1,190 SR
Queue Stats
11W - 18L
1,231 Elo+
Solo
Nemesis
Nemesis
Floopenstein
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,299 Elo+
Solo
Jing Wei
Jing Wei
megood101
Jing Wei
Level 26
God Stats
13W - 4L
1,597 SR
Queue Stats
139W - 116L
1,439 Elo+
Solo
Anubis
Anubis
p3wayyychoppa
Anubis
Level 26
God Stats
2W - 4L
1,199 SR
Queue Stats
17W - 12L
1,258 Elo+
Solo
Team Averages
Level 18
1,357 SR
1,299 Elo+

VS

Team Averages
Level 15
1,460 SR
1,264 Elo+
Danzaburou
Danzaburou
Bill2131
Danzaburou
Level 21
God Stats
30W - 35L
1,479 SR
Queue Stats
229W - 269L
1,329 Elo+
Solo
Mercury
Mercury
LordofthBirds
Mercury
Level 7
God Stats
9W - 25L
1,418 SR
Queue Stats
43W - 76L
1,232 Elo+
Party 1
Zeus
Zeus
MrBanana141
Zeus
Level 8
God Stats
23W - 29L
1,453 SR
Queue Stats
61W - 81L
1,265 Elo+
Party 1
Sylvanus
Sylvanus
RogerRabbit6598
Sylvanus
Level 22
God Stats
1W - 2L
1,442 SR
Queue Stats
33W - 32L
1,150 Elo+
Solo
Amaterasu
Amaterasu
bigman_fatty7
Amaterasu
Level 18
God Stats
4W - 5L
1,509 SR
Queue Stats
67W - 85L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anxietitty
Fenrir
19
5 / 9 / 17
13,479
963
10,824
21,986
12,091
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 26
15,004
1,072
15,733
18,883
15,626
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Floopenstein
Nemesis
19
5 / 9 / 13
13,055
933
15,008
17,252
7,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
megood101
Jing Wei
20
17 / 3 / 21
16,376
1,170
34,483
17,186
9,583
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 7 / 21
16,303
1,165
33,761
23,727
12,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bill2131
Danzaburou
20
16 / 8 / 9
18,059
1,290
42,399
24,279
9,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
20
4 / 11 / 15
13,599
971
16,335
24,950
9,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 18 / 17
12,660
904
8,452
24,641
8,080
Sylvanus
20
1 / 2 / 21
14,982
1,070
7,269
15,325
18,985
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
bigman_fatty7
Amaterasu
20
11 / 9 / 12
15,980
1,141
17,036
30,495
14,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
106
48
Kills
32
32
Deaths
48
98
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anxietitty
Fenrir
5
9
17
1.5
L
Danzaburou
Bill2131
Danzaburou
16
8
9
2.56
W
6
4
26
4.75
W
Nemesis
Floopenstein
Nemesis
5
9
13
1.28
L
Mercury
4
11
15
1.05
L
0
18
17
0.47
L
Sylvanus
1
2
21
5.75
L
Amaterasu
bigman_fatty7
Amaterasu
11
9
12
1.89
W
Jing Wei
megood101
Jing Wei
17
3
21
9.17
W
15
7
21
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,809
Damage
91,491
99,034
Taken
119,690
58,099
Mitigated
60,667
11,470
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anxietitty
Fenrir
10,824
5,137
0
822
21,986
12,091
0
3,774
18,212
0
17,684
L
Danzaburou
Bill2131
Danzaburou
42,399
21,908
0
4,289
24,279
9,654
0
9,446
14,833
0
92,898
W
15,733
1,478
0
0
18,883
15,626
0
3,011
15,872
35,857
0
W
Nemesis
Floopenstein
Nemesis
15,008
8,975
92
1,233
17,252
7,921
0
3,451
13,801
0
42,543
L
Mercury
16,335
10,134
0
1,120
24,950
9,113
0
10,794
14,156
0
32,139
L
8,452
2,770
0
0
24,641
8,080
0
6,884
17,757
22,453
0
L
Sylvanus
7,269
3,113
4,492
3,840
15,325
18,985
0
8,273
7,052
32,460
0
L
Amaterasu
bigman_fatty7
Amaterasu
17,036
8,237
0
7,125
30,495
14,835
0
14,097
16,398
0
34,474
W
Jing Wei
megood101
Jing Wei
34,483
26,566
0
0
17,186
9,583
0
2,259
14,927
0
63,325
W
33,761
1,308
378
8,945
23,727
12,878
0
3,226
20,501
56,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,217
Gold Earned
75,280
267
Minions Killed
247
5
Camps Cleared
6
1,078,145
Distance Traveled
1,226,922
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,479
963
15
1
0
196,317
0
L
Danzaburou
18,059
1,290
97
7
1
221,504
0
W
Cthulhu
15,004
1,072
60
4
0
257,110
0
W
Nemesis
13,055
933
51
4
5
182,846
0
L
Mercury
13,599
971
39
3
0
306,766
0
L
Zeus
12,660
904
27
2
0
195,156
0
L
Sylvanus
14,982
1,070
46
3
2
210,770
0
L
Amaterasu
15,980
1,141
38
3
3
292,726
0
W
Jing Wei
16,376
1,170
77
6
0
273,324
3
W
Anubis
16,303
1,165
64
5
0
168,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role