Player Matchup

Rama
Rama
ALPACAB0Y
Rama
Level 30
God Stats
5W - 3L
1,714 SR
Queue Stats
101W - 35L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
AviatorJD3
Sun Wukong
Level 14
God Stats
3W - 0L
1,860 SR
Queue Stats
36W - 18L
1,771 Elo+
Solo
Fenrir
Fenrir
SaxyNoah
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 51L
1,689 Elo+
Solo
Nox
Nox
Wexcile20
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,708 Elo+
Solo
Chaac
Chaac
korosenaikarma
Chaac
Level 29
God Stats
2W - 1L
1,593 SR
Queue Stats
43W - 38L
1,689 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,715 Elo+

VS

Team Averages
Level 38
1,562 SR
1,674 Elo+
Raijin
Raijin
GlobalWeets
Raijin
Level 108
God Stats
7W - 6L
1,585 SR
Queue Stats
73W - 53L
1,683 Elo+
Party 1
Fafnir
Fafnir
SeñorNathanXD
Fafnir
Level 17
God Stats
2W - 2L
1,469 SR
Queue Stats
64W - 38L
1,692 Elo+
Party 1
Ne Zha
Ne Zha
babyNathanXD
Ne Zha
Level 23
God Stats
8W - 5L
1,850 SR
Queue Stats
43W - 24L
1,690 Elo+
Party 1
Anubis
Anubis
legssss
Anubis
Level 28
God Stats
5W - 11L
1,476 SR
Queue Stats
144W - 105L
1,649 Elo+
Solo
Medusa
Medusa
zxXReMiXxz
Medusa
Level 14
God Stats
7W - 8L
1,427 SR
Queue Stats
36W - 28L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 0 / 1
8,496
607
2,693
6,178
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
AviatorJD3
Sun Wukong
13
1 / 2 / 6
8,894
635
2,739
8,308
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
SaxyNoah
Fenrir
15
4 / 3 / 3
9,056
647
8,823
12,462
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 4
8,890
635
3,410
5,368
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 0
8,468
605
4,126
9,728
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
1 / 4 / 2
5,503
393
2,148
4,677
1,573
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 1
6,648
475
1,964
4,930
2,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
9
0 / 3 / 3
6,012
429
1,668
7,129
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
legssss
Anubis
12
4 / 5 / 0
7,810
558
9,996
12,329
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
zxXReMiXxz
Medusa
4
0 / 2 / 0
4,619
330
0
1,637
330
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
2
0
1
2.5
W
Sun Wukong
AviatorJD3
Sun Wukong
1
2
6
2
L
Raijin
1
4
2
0.5
W
Fenrir
SaxyNoah
Fenrir
4
3
3
1.83
L
2
2
1
1.25
W
3
0
4
5
L
Ne Zha
0
3
3
0.5
W
4
2
0
2
L
Anubis
legssss
Anubis
4
5
0
0.8
L
Medusa
zxXReMiXxz
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
15,776
42,044
Taken
30,702
17,460
Mitigated
10,993
19,533
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,693
1,860
0
3,686
6,178
1,984
3,441
407
5,771
0
55,487
W
Sun Wukong
AviatorJD3
Sun Wukong
2,739
653
0
2,398
8,308
3,367
0
2,242
5,921
0
40,318
L
Raijin
2,148
662
0
858
4,677
1,573
0
1,497
3,180
16,526
0
W
Fenrir
SaxyNoah
Fenrir
8,823
3,537
0
6,044
12,462
4,728
0
6,910
5,552
0
54,239
L
1,964
234
0
1,060
4,930
2,768
0
1,100
3,830
9,371
0
W
3,410
349
0
3,277
5,368
1,972
1,061
711
4,465
59,417
0
L
Ne Zha
1,668
579
0
2,863
7,129
1,969
0
813
6,316
0
28,736
W
4,126
777
0
4,128
9,728
5,409
582
4,236
5,492
0
44,175
L
Anubis
legssss
Anubis
9,996
1,668
0
5,971
12,329
4,353
0
0
11,876
46,995
0
L
Medusa
zxXReMiXxz
Medusa
0
0
0
0
1,637
330
0
0
1,637
0
5,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
30,592
481
Minions Killed
224
0
Camps Cleared
0
1,352,856
Distance Traveled
931,886
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,496
607
120
9
0
236,485
4
W
Sun Wukong
8,894
635
68
5
0
294,542
7
L
Raijin
5,503
393
33
2
0
124,974
0
W
Fenrir
9,056
647
91
7
0
293,269
0
L
Fafnir
6,648
475
16
1
0
147,243
1
W
Nox
8,890
635
122
9
0
248,751
3
L
Ne Zha
6,012
429
65
5
0
318,968
4
W
Chaac
8,468
605
80
6
0
279,809
2
L
Anubis
7,810
558
103
7
0
164,098
1
L
Medusa
4,619
330
7
1
0
176,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role