Player Matchup

Aphrodite
Aphrodite
DungForever
Aphrodite
Level 47
God Stats
7W - 19L
1,225 SR
Queue Stats
20W - 39L
1,204 Elo+
Solo
Freya
Freya
LinkCabled
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,286 Elo+
Party 2
Horus
Horus
Midorira
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,286 Elo+
Party 2
Serqet
Serqet
VigilanceW00
Serqet
Level 56
God Stats
9W - 20L
1,212 SR
Queue Stats
465W - 506L
1,413 Elo+
Solo
Set
Set
senkaishin
Set
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Team Averages
Level 44
1,387 SR
1,338 Elo+

VS

Team Averages
Level 64
1,473 SR
1,422 Elo+
Cthulhu
Cthulhu
Barracuda_LV
Cthulhu
Level 63
God Stats
8W - 4L
1,486 SR
Queue Stats
79W - 81L
1,485 Elo+
Solo
Nemesis
Nemesis
MrNvrDieAlone410
Nemesis
Level 65
God Stats
7W - 4L
1,348 SR
Queue Stats
142W - 159L
1,389 Elo+
Party 1
Sol
Sol
R3dBlood
Sol
Level 69
God Stats
56W - 63L
1,478 SR
Queue Stats
443W - 511L
1,394 Elo+
Solo
Medusa
Medusa
bubzy2
Medusa
Level 101
God Stats
311W - 248L
1,556 SR
Queue Stats
971W - 1,022L
1,454 Elo+
Solo
Skadi
Skadi
jc_tweedy3
Skadi
Level 23
God Stats
7W - 2L
1,500 SR
Queue Stats
116W - 134L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DungForever
Aphrodite
15
1 / 5 / 0
9,140
914
7,323
13,538
6,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
15
2 / 5 / 1
10,067
1,007
8,303
14,873
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Midorira
Horus
15
0 / 2 / 3
8,878
888
4,071
13,612
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
15
1 / 13 / 2
9,484
948
8,657
18,882
7,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 13 / 4
9,535
954
6,561
21,067
8,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

50

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barracuda_LV
Cthulhu
18
8 / 2 / 20
11,601
1,160
16,974
10,989
5,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
18 / 1 / 13
12,850
1,285
19,263
10,479
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 0 / 21
11,881
1,188
21,746
7,212
2,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
bubzy2
Medusa
17
2 / 0 / 20
10,500
1,050
7,065
4,051
1,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
17
1 / 2 / 23
10,021
1,002
5,701
6,671
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
135
5
Kills
38
38
Deaths
5
10
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barracuda_LV
Cthulhu
8
2
20
9
L
Aphrodite
DungForever
Aphrodite
1
5
0
0.2
L
Freya
2
5
1
0.5
L
Horus
Midorira
Horus
0
2
3
0.75
W
18
1
13
24.5
W
9
0
21
19.5
L
Serqet
1
13
2
0.15
W
Medusa
bubzy2
Medusa
2
0
20
12
W
Skadi
1
2
23
6.25
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,915
Damage
70,749
81,972
Taken
39,402
41,855
Mitigated
16,446
12,332
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barracuda_LV
Cthulhu
16,974
257
135
1,801
10,989
5,522
0
3,490
7,358
37,907
0
L
Aphrodite
DungForever
Aphrodite
7,323
2,036
1,621
4,121
13,538
6,733
0
6,704
6,834
25,446
0
L
Freya
8,303
3,192
0
1,602
14,873
6,084
0
7,556
7,317
20,170
0
L
Horus
Midorira
Horus
4,071
1,539
2,006
2,780
13,612
12,760
0
7,960
5,652
0
14,661
W
19,263
11,333
1,155
2,509
10,479
4,498
0
4,351
5,825
0
35,949
W
21,746
8,213
0
1,575
7,212
2,467
0
3,733
3,329
39,442
0
L
Serqet
8,657
2,261
0
0
18,882
7,279
0
8,614
10,268
0
18,595
W
Medusa
bubzy2
Medusa
7,065
3,897
0
0
4,051
1,523
0
1,861
1,884
0
22,054
W
Skadi
5,701
2,456
278
243
6,671
2,436
0
2,191
3,971
0
11,840
L
6,561
2,444
0
202
21,067
8,999
0
7,886
13,181
0
25,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
56,853
126
Minions Killed
198
3
Camps Cleared
9
839,119
Distance Traveled
931,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,601
1,160
45
5
0
196,399
0
L
Aphrodite
9,140
914
36
4
0
136,387
0
L
Freya
10,067
1,007
10
1
1
167,156
0
L
Horus
8,878
888
17
2
1
202,491
0
W
Nemesis
12,850
1,285
41
4
6
209,537
0
W
Sol
11,881
1,188
61
6
0
188,748
0
L
Serqet
9,484
948
30
3
1
155,816
0
W
Medusa
10,500
1,050
40
4
3
179,141
0
W
Skadi
10,021
1,002
11
1
0
158,166
0
L
Set
9,535
954
33
3
0
177,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role