Player Matchup

The Morrigan
The Morrigan
Account326
The Morrigan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,586 Elo+
Party 2
Skadi
Skadi
Risri
Skadi
Level 12
God Stats
21W - 22L
1,533 SR
Queue Stats
91W - 86L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
breakingbad1032
Cabrakan
Level 16
God Stats
14W - 7L
1,765 SR
Queue Stats
27W - 16L
1,640 Elo+
Solo
Guan Yu
Guan Yu
lowresistoopc
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,482 Elo+
Party 1
Fenrir
Fenrir
themadsnakee
Fenrir
Level 61
God Stats
4W - 4L
1,673 SR
Queue Stats
79W - 82L
1,551 Elo+
Party 2
Team Averages
Level 21
1,594 SR
1,575 Elo+

VS

Team Averages
Level 28
1,566 SR
1,559 Elo+
Mercury
Mercury
EnkiduSIMP
Mercury
Level 31
God Stats
41W - 41L
1,503 SR
Queue Stats
455W - 501L
1,565 Elo+
Party 3
Sobek
Sobek
Funnee
Sobek
Level 29
God Stats
23W - 29L
1,623 SR
Queue Stats
209W - 218L
1,505 Elo+
Party 3
Janus
Janus
IWantNikesThighs
Janus
Level 27
God Stats
6W - 7L
1,377 SR
Queue Stats
265W - 246L
1,553 Elo+
Solo
Hercules
Hercules
NoobSlayer6ty9
Hercules
Level 26
God Stats
3W - 0L
1,819 SR
Queue Stats
132W - 117L
1,590 Elo+
Solo
Ullr
Ullr
busterfoo
Ullr
Level 29
God Stats
16W - 24L
1,509 SR
Queue Stats
357W - 387L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Account326
The Morrigan
16
4 / 5 / 6
11,234
468
11,047
11,826
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Risri
Skadi
16
1 / 12 / 4
10,744
448
8,504
18,217
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
15
6 / 4 / 8
11,188
466
11,395
16,007
11,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
18
3 / 7 / 3
12,139
506
14,027
26,149
27,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
18
11 / 3 / 6
12,482
520
12,379
18,372
18,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EnkiduSIMP
Mercury
20
8 / 5 / 7
14,080
587
11,506
21,058
10,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Funnee
Sobek
18
4 / 2 / 14
13,537
564
7,167
24,315
26,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 8 / 10
12,706
529
10,508
16,290
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
19
4 / 4 / 9
12,343
514
16,284
23,247
24,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
20
11 / 7 / 11
13,590
566
16,800
16,965
6,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
25
Kills
30
31
Deaths
26
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Account326
The Morrigan
4
5
6
1.4
W
Mercury
EnkiduSIMP
Mercury
8
5
7
2.3
W
Sobek
Funnee
Sobek
4
2
14
5.5
W
3
8
10
1
W
Hercules
4
4
9
2.13
L
Skadi
Risri
Skadi
1
12
4
0.25
L
Cabrakan
6
4
8
2.5
W
Ullr
11
7
11
2.36
L
Guan Yu
3
7
3
0.64
L
Fenrir
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,352
Damage
62,265
90,571
Taken
101,875
69,177
Mitigated
72,883
20,631
Healing
31,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Account326
The Morrigan
11,047
2,059
0
2,626
11,826
5,066
506
3,762
7,972
64,847
1,081
W
Mercury
EnkiduSIMP
Mercury
11,506
5,712
0
4,029
21,058
10,327
1,071
5,229
15,829
0
108,201
W
Sobek
Funnee
Sobek
7,167
922
0
10,453
24,315
26,030
380
6,886
17,429
34,465
0
W
10,508
844
0
1,068
16,290
6,306
1,445
4,705
11,585
91,317
0
W
Hercules
16,284
5,088
0
12,154
23,247
24,055
1,492
4,626
18,621
674
64,885
L
Skadi
Risri
Skadi
8,504
4,688
0
500
18,217
6,371
841
3,214
15,003
0
68,274
L
Cabrakan
11,395
1,738
0
3,921
16,007
11,640
392
2,301
13,706
50,725
0
W
Ullr
16,800
8,972
0
3,778
16,965
6,165
2,760
2,717
12,576
0
92,518
L
Guan Yu
14,027
1,126
551
8,896
26,149
27,782
206
3,518
22,631
0
81,052
L
Fenrir
12,379
3,104
0
4,137
18,372
18,318
0
5,302
13,070
70
38,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,787
Gold Earned
66,256
495
Minions Killed
561
0
Camps Cleared
0
1,927,078
Distance Traveled
2,349,294
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,234
468
101
4
0
410,960
3
W
Mercury
14,080
587
166
7
0
535,924
0
W
Sobek
13,537
564
44
2
0
496,390
2
W
Janus
12,706
529
132
6
0
438,805
5
W
Hercules
12,343
514
102
4
0
445,758
0
L
Skadi
10,744
448
112
5
0
345,267
4
L
Cabrakan
11,188
466
100
4
0
254,117
5
W
Ullr
13,590
566
117
5
0
432,417
1
L
Guan Yu
12,139
506
140
6
0
446,105
3
L
Fenrir
12,482
520
42
2
0
470,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role