Player Matchup

Thor
Thor
BetaWolf57
Thor
Level 47
God Stats
6W - 4L
1,592 SR
Queue Stats
335W - 280L
1,562 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BigDaddyCole
Morgan Le Fay
Level 109
God Stats
10W - 8L
1,634 SR
Queue Stats
541W - 524L
1,564 Elo+
Party 4
Cerberus
Cerberus
JuniperDjinn
Cerberus
Level 158
God Stats
34W - 25L
1,586 SR
Queue Stats
1,053W - 978L
1,525 Elo+
Party 2
Skadi
Skadi
shebugsahmed
Skadi
Level 68
God Stats
5W - 3L
1,507 SR
Queue Stats
131W - 152L
1,474 Elo+
Party 4
Chaac
Chaac
shemilkskam
Chaac
Level 43
God Stats
2W - 2L
1,405 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 4
Team Averages
Level 85
1,545 SR
1,512 Elo+

VS

Team Averages
Level 54
1,499 SR
1,478 Elo+
Tiamat
Tiamat
ChopsPop
Tiamat
Level 29
God Stats
54W - 49L
1,455 SR
Queue Stats
264W - 253L
1,471 Elo+
Party 3
Erlang Shen
Erlang Shen
Demolisher5620
Erlang Shen
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 232L
1,484 Elo+
Party 3
Ares
Ares
Jezp22
Ares
Level 36
God Stats
5W - 6L
1,512 SR
Queue Stats
40W - 54L
1,432 Elo+
Party 1
Ratatoskr
Ratatoskr
SmallEyesPen
Ratatoskr
Level 69
God Stats
4W - 3L
1,790 SR
Queue Stats
164W - 134L
1,550 Elo+
Party 3
Rama
Rama
vinel09sj
Rama
Level 108
God Stats
0W - 2L
1,239 SR
Queue Stats
182W - 186L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
10,620
590
10,358
11,583
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
BigDaddyCole
Morgan Le Fay
17
7 / 1 / 4
10,773
599
15,207
9,277
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JuniperDjinn
Cerberus
15
6 / 1 / 4
10,089
561
7,657
8,043
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 1 / 4
10,481
582
9,421
10,266
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 5
8,926
496
8,301
15,856
8,767
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChopsPop
Tiamat
11
1 / 9 / 1
7,429
413
8,858
12,654
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Demolisher5620
Erlang Shen
12
4 / 6 / 1
7,926
440
8,934
17,182
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Jezp22
Ares
13
1 / 4 / 1
8,177
454
3,338
16,628
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
SmallEyesPen
Ratatoskr
16
2 / 4 / 4
9,713
540
8,274
14,848
9,663
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
1 / 5 / 0
6,815
379
1,059
7,740
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
28
Kills
9
9
Deaths
28
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Morgan Le Fay
BigDaddyCole
Morgan Le Fay
7
1
4
9
L
Tiamat
ChopsPop
Tiamat
1
9
1
0.17
L
Erlang Shen
Demolisher5620
Erlang Shen
4
6
1
0.75
L
Ares
Jezp22
Ares
1
4
1
0.38
W
Cerberus
JuniperDjinn
Cerberus
6
1
4
8
L
Ratatoskr
SmallEyesPen
Ratatoskr
2
4
4
1
W
6
1
4
8
W
1
6
5
0.58
L
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,944
Damage
30,463
55,025
Taken
69,052
25,102
Mitigated
35,182
16,309
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,358
3,389
0
3,454
11,583
4,297
0
2,658
8,755
0
67,660
W
Morgan Le Fay
BigDaddyCole
Morgan Le Fay
15,207
1,963
0
1,929
9,277
3,412
336
3,424
5,567
76,949
0
L
Tiamat
ChopsPop
Tiamat
8,858
769
0
2,282
12,654
5,805
0
5,376
7,278
33,601
0
L
Erlang Shen
Demolisher5620
Erlang Shen
8,934
4,831
0
2,551
17,182
7,254
0
5,348
11,834
0
48,155
L
Ares
Jezp22
Ares
3,338
147
0
3,261
16,628
10,654
0
8,237
8,391
29,033
0
W
Cerberus
JuniperDjinn
Cerberus
7,657
767
0
1,748
8,043
5,284
186
1,838
6,115
57,362
0
L
Ratatoskr
SmallEyesPen
Ratatoskr
8,274
2,785
0
4,191
14,848
9,663
0
3,119
11,729
0
61,478
W
9,421
5,027
0
4,797
10,266
3,342
4,885
3,620
6,536
0
74,522
W
8,301
2,227
0
4,381
15,856
8,767
444
0
15,856
0
38,236
L
Rama
1,059
913
0
1,754
7,740
1,806
610
784
6,956
0
28,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
40,060
513
Minions Killed
402
0
Camps Cleared
0
1,719,541
Distance Traveled
1,470,798
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,620
590
131
7
0
399,585
0
W
Morgan Le Fay
10,773
599
119
7
0
359,670
4
L
Tiamat
7,429
413
65
4
0
278,831
0
L
Erlang Shen
7,926
440
75
4
0
351,698
4
L
Ares
8,177
454
45
3
0
348,329
2
W
Cerberus
10,089
561
90
5
0
338,856
3
L
Ratatoskr
9,713
540
156
9
0
341,438
8
W
Skadi
10,481
582
109
6
0
316,586
0
W
Chaac
8,926
496
64
4
0
304,844
0
L
Rama
6,815
379
61
3
0
150,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role