Player Matchup

Athena
Athena
Geramie17
Athena
Level 69
God Stats
31W - 41L
1,453 SR
Queue Stats
175W - 236L
1,298 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SixPathsBrandon
Morgan Le Fay
Level 112
God Stats
1W - 4L
1,546 SR
Queue Stats
290W - 301L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
TasteJustice
Heimdallr
Level 146
God Stats
5W - 5L
1,516 SR
Queue Stats
242W - 246L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
YeaahBOOi
Danzaburou
Level 69
God Stats
6W - 7L
1,507 SR
Queue Stats
179W - 254L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
whisper-GOLDWORK
Guan Yu
Level 65
God Stats
16W - 36L
1,398 SR
Queue Stats
142W - 210L
1,358 Elo+
Party 1
Team Averages
Level 92
1,484 SR
1,417 Elo+

VS

Team Averages
Level 117
1,581 SR
1,529 Elo+
Sol
Sol
Commexicat
Sol
Level 142
God Stats
8W - 12L
1,417 SR
Queue Stats
97W - 91L
1,591 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SlayerDarkness
Kumbhakarna
Level 122
God Stats
3W - 2L
1,744 SR
Queue Stats
156W - 175L
1,439 Elo+
Solo
Nemesis
Nemesis
TheBroof
Nemesis
Level 137
God Stats
5W - 4L
1,391 SR
Queue Stats
144W - 136L
1,570 Elo+
Party 3
Achilles
Achilles
TheMirdon
Achilles
Level 85
God Stats
54W - 34L
1,602 SR
Queue Stats
97W - 81L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
YangoTango
Ah Muzen Cab
Level 99
God Stats
2W - 1L
1,750 SR
Queue Stats
65W - 48L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Geramie17
Athena
17
2 / 8 / 5
11,205
415
12,500
27,891
13,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
SixPathsBrandon
Morgan Le Fay
20
4 / 7 / 8
13,611
504
19,309
21,680
9,490
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TasteJustice
Heimdallr
20
2 / 3 / 4
14,643
542
22,268
19,687
12,962
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
YeaahBOOi
Danzaburou
20
5 / 7 / 4
15,575
577
14,024
24,775
11,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 6
10,696
396
8,027
27,784
34,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
15,728
583
30,019
23,049
7,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
SlayerDarkness
Kumbhakarna
19
2 / 7 / 12
14,846
550
6,069
30,327
31,084
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TheBroof
Nemesis
20
9 / 2 / 9
15,518
575
16,694
21,235
11,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
TheMirdon
Achilles
20
4 / 2 / 11
14,678
544
11,941
24,055
26,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
YangoTango
Ah Muzen Cab
20
11 / 3 / 10
17,110
634
29,354
19,038
10,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
15
Kills
32
33
Deaths
15
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Athena
Geramie17
Athena
2
8
5
0.56
L
Morgan Le Fay
SixPathsBrandon
Morgan Le Fay
4
7
8
1.14
W
Kumbhakarna
SlayerDarkness
Kumbhakarna
2
7
12
1.14
L
Heimdallr
TasteJustice
Heimdallr
2
3
4
1.33
W
Nemesis
TheBroof
Nemesis
9
2
9
6.75
W
Achilles
TheMirdon
Achilles
4
2
11
4.75
W
Ah Muzen Cab
YangoTango
Ah Muzen Cab
11
3
10
5.33
L
Danzaburou
YeaahBOOi
Danzaburou
5
7
4
1
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,128
Damage
94,077
121,817
Taken
117,704
82,023
Mitigated
86,228
39,171
Healing
39,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,019
9,735
0
16,015
23,049
7,909
7,188
12,264
10,665
127,550
0
L
Athena
Geramie17
Athena
12,500
2,736
1,485
2,920
27,891
13,246
0
9,231
18,660
65,415
0
L
Morgan Le Fay
SixPathsBrandon
Morgan Le Fay
19,309
1,645
0
4,845
21,680
9,490
0
13,354
8,326
95,584
0
W
Kumbhakarna
SlayerDarkness
Kumbhakarna
6,069
716
0
3,170
30,327
31,084
112
6,602
23,363
42,346
0
L
Heimdallr
TasteJustice
Heimdallr
22,268
11,606
0
8,262
19,687
12,962
42
4,738
14,949
0
114,698
W
Nemesis
TheBroof
Nemesis
16,694
7,353
0
3,193
21,235
11,077
753
4,063
17,052
0
123,013
W
Achilles
TheMirdon
Achilles
11,941
1,629
0
5,879
24,055
26,148
391
6,827
17,228
3,402
73,067
W
Ah Muzen Cab
YangoTango
Ah Muzen Cab
29,354
14,891
0
11,597
19,038
10,010
9,141
2,053
16,870
0
155,647
L
Danzaburou
YeaahBOOi
Danzaburou
14,024
8,390
147
10,500
24,775
11,928
3,108
4,389
20,386
0
103,896
L
8,027
1,056
4,272
6,740
27,784
34,397
0
10,247
17,537
0
47,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,730
Gold Earned
77,880
723
Minions Killed
796
0
Camps Cleared
0
2,357,955
Distance Traveled
2,746,187
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,728
583
201
7
0
516,098
8
L
Athena
11,205
415
90
3
0
465,524
2
L
Morgan Le Fay
13,611
504
145
5
0
456,836
3
W
Kumbhakarna
14,846
550
41
2
0
494,311
1
L
Heimdallr
14,643
542
208
8
0
482,472
11
W
Nemesis
15,518
575
158
6
0
669,811
1
W
Achilles
14,678
544
158
6
0
535,880
6
W
Ah Muzen Cab
17,110
634
238
9
0
530,087
4
L
Danzaburou
15,575
577
196
7
0
465,626
4
L
Guan Yu
10,696
396
84
3
0
487,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role