Player Matchup

Danzaburou
Danzaburou
MoNk3yCMoNk3yD0
Danzaburou
Level 19
God Stats
5W - 5L
1,224 SR
Queue Stats
96W - 105L
1,305 Elo+
Party 1
Da Ji
Da Ji
pollo0123
Da Ji
Level 26
God Stats
6W - 9L
1,275 SR
Queue Stats
114W - 137L
1,298 Elo+
Party 1
Mulan
Mulan
sneijam1717
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 58L
1,176 Elo+
Solo
Team Averages
Level 22
1,333 SR
1,260 Elo+

VS

Team Averages
Level 83
1,471 SR
1,266 Elo+
Zeus
Zeus
AnitaBJPriced
Zeus
Level 14
God Stats
0W - 2L
1,299 SR
Queue Stats
12W - 10L
983 Elo+
Party 2
Ymir
Ymir
KeshiWitDaBlade
Ymir
Level 88
God Stats
35W - 41L
1,456 SR
Queue Stats
387W - 428L
1,488 Elo+
Party 2
Artemis
Artemis
Over4chi3ver
Artemis
Level 146
God Stats
8W - 11L
1,658 SR
Queue Stats
433W - 617L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MoNk3yCMoNk3yD0
Danzaburou
16
4 / 3 / 10
12,639
665
12,727
14,714
5,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
pollo0123
Da Ji
16
7 / 8 / 8
13,484
710
11,150
16,863
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 2 / 8
13,490
710
11,133
21,136
16,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
10,912
574
8,152
12,118
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 1 / 3
12,225
643
10,541
15,729
18,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Over4chi3ver
Artemis
15
3 / 10 / 3
11,895
626
15,505
15,321
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
13
13
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
8
1
3
9.5
W
Danzaburou
MoNk3yCMoNk3yD0
Danzaburou
4
3
10
3
L
Artemis
Over4chi3ver
Artemis
3
10
3
0.45
W
Da Ji
pollo0123
Da Ji
7
8
8
1.38
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
34,198
52,713
Taken
43,168
29,959
Mitigated
28,654
10,641
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,152
544
0
472
12,118
2,796
0
0
12,118
35,011
0
L
10,541
1,151
0
740
15,729
18,751
0
0
15,729
32,926
0
W
Danzaburou
MoNk3yCMoNk3yD0
Danzaburou
12,727
4,969
999
1,838
14,714
5,917
1,790
5,751
8,963
0
51,555
L
Artemis
Over4chi3ver
Artemis
15,505
6,649
0
695
15,321
7,107
120
0
15,321
0
57,571
W
Da Ji
pollo0123
Da Ji
11,150
1,058
951
1,254
16,863
7,066
363
6,415
10,448
0
21,506
W
11,133
2,898
1,085
4,514
21,136
16,976
191
6,527
14,609
0
49,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
35,032
158
Minions Killed
158
0
Camps Cleared
0
908,303
Distance Traveled
732,643
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,912
574
61
3
0
206,522
1
L
Ymir
12,225
643
33
2
0
318,534
5
W
Danzaburou
12,639
665
79
4
0
290,846
2
L
Artemis
11,895
626
64
3
0
207,587
2
W
Da Ji
13,484
710
17
1
0
284,798
1
W
Mulan
13,490
710
62
3
0
332,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role