Player Matchup

Zeus
Zeus
Angel_Vizions
Zeus
Level 28
God Stats
84W - 105L
1,526 SR
Queue Stats
239W - 291L
1,463 Elo+
Party 1
Ares
Ares
Blurryy_Vizions
Ares
Level 27
God Stats
5W - 9L
1,441 SR
Queue Stats
392W - 506L
1,458 Elo+
Party 1
Izanami
Izanami
COVID420_Vizions
Izanami
Level 6
God Stats
7W - 7L
1,433 SR
Queue Stats
303W - 359L
1,412 Elo+
Party 1
Yemoja
Yemoja
PaperGobblin42
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,476 Elo+
Party 1
Artemis
Artemis
Tyranssj4
Artemis
Level 18
God Stats
6W - 0L
1,983 SR
Queue Stats
46W - 28L
1,567 Elo+
Party 1
Team Averages
Level 16
1,576 SR
1,475 Elo+

VS

Team Averages
Level 17
1,567 SR
1,359 Elo+
Mercury
Mercury
FeaR__DiSGRaCe
Mercury
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 27L
1,393 Elo+
Solo
Osiris
Osiris
MUFFIN68200
Osiris
Level 25
God Stats
3W - 2L
1,621 SR
Queue Stats
10W - 11L
1,447 Elo+
Solo
Olorun
Olorun
Moskvich92
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Gilgamesh
Gilgamesh
StevyG420
Gilgamesh
Level 14
God Stats
1W - 4L
1,498 SR
Queue Stats
10W - 19L
1,346 Elo+
Solo
Zeus
Zeus
xErik11x
Zeus
Level 22
God Stats
2W - 3L
1,717 SR
Queue Stats
43W - 58L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 18
12,699
1,154
22,455
6,246
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 25
11,964
1,088
8,975
10,512
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 5 / 18
10,459
951
11,340
14,983
6,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 3 / 24
10,677
971
3,276
9,919
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Tyranssj4
Artemis
18
15 / 3 / 13
13,612
1,237
21,203
8,297
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 6
9,942
904
5,426
16,580
5,845
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
17
2 / 3 / 7
10,305
937
8,967
15,665
8,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Moskvich92
Olorun
16
1 / 9 / 5
9,846
895
1,562
12,581
4,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
StevyG420
Gilgamesh
17
2 / 6 / 7
11,060
1,005
9,394
17,703
6,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
18
8 / 5 / 5
12,786
1,162
20,242
9,936
2,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
44
34
Kills
14
14
Deaths
34
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
13
2
18
11
W
4
1
25
16.5
W
2
5
18
2.2
L
1
11
6
0.36
L
Osiris
2
3
7
1.83
L
Olorun
Moskvich92
Olorun
1
9
5
0.39
W
0
3
24
4
L
Gilgamesh
StevyG420
Gilgamesh
2
6
7
0.92
W
Artemis
Tyranssj4
Artemis
15
3
13
7.17
L
Zeus
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,249
Damage
45,591
49,957
Taken
72,465
33,334
Mitigated
28,496
5,923
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,455
1,398
176
1,352
6,246
2,728
0
1,855
4,391
36,240
0
W
8,975
499
0
896
10,512
9,418
0
4,801
5,711
12,802
0
W
11,340
8,933
0
0
14,983
6,525
0
6,386
8,597
0
35,713
L
5,426
4,264
0
765
16,580
5,845
0
6,329
10,075
0
17,511
L
Osiris
8,967
3,604
322
671
15,665
8,828
0
9,084
6,331
0
18,566
L
Olorun
Moskvich92
Olorun
1,562
43
291
805
12,581
4,370
0
5,112
7,341
8,265
0
W
3,276
511
965
1,042
9,919
10,781
0
4,690
5,229
6,913
0
L
Gilgamesh
StevyG420
Gilgamesh
9,394
1,503
0
1,541
17,703
6,721
0
8,664
8,786
0
27,918
W
Artemis
Tyranssj4
Artemis
21,203
15,378
0
1,492
8,297
3,882
0
4,072
4,225
0
44,454
L
Zeus
20,242
2,566
0
1,035
9,936
2,732
0
4,596
5,226
53,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,411
Gold Earned
53,939
161
Minions Killed
160
7
Camps Cleared
8
872,216
Distance Traveled
907,542
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,699
1,154
45
4
0
171,603
0
W
Ares
11,964
1,088
4
0
1
213,111
0
W
Izanami
10,459
951
52
5
1
153,800
0
L
Mercury
9,942
904
28
3
2
184,535
0
L
Osiris
10,305
937
18
2
2
201,502
1
L
Olorun
9,846
895
13
1
0
136,880
0
W
Yemoja
10,677
971
9
1
0
168,258
0
L
Gilgamesh
11,060
1,005
27
2
3
203,354
0
W
Artemis
13,612
1,237
51
5
5
165,444
1
L
Zeus
12,786
1,162
74
7
1
181,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role