Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ManuelKenny1
Sobek
Level 113
God Stats
3W - 4L
1,447 SR
Queue Stats
86W - 130L
1,363 Elo+
Party 2
Jing Wei
Jing Wei
MikeyyCM
Jing Wei
Level 90
God Stats
2W - 4L
1,451 SR
Queue Stats
110W - 143L
1,431 Elo+
Party 2
Team Averages
Level 120
1,466 SR
1,431 Elo+

VS

Team Averages
Level 44
1,799 SR
1,776 Elo+
Mercury
Mercury
Cheeseot
Mercury
Level 98
God Stats
6W - 1L
1,686 SR
Queue Stats
183W - 111L
1,775 Elo+
Party 1
Olorun
Olorun
Semite2
Olorun
Level 9
God Stats
3W - 3L
1,827 SR
Queue Stats
9W - 3L
1,816 Elo+
Party 1
Set
Set
Shuzuk
Set
Level 24
God Stats
8W - 4L
1,884 SR
Queue Stats
193W - 126L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 5 / 3
6,395
640
6,836
6,346
1,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
6,676
668
2,207
8,072
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MikeyyCM
Jing Wei
11
3 / 3 / 0
7,199
720
3,449
6,309
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cheeseot
Mercury
11
3 / 1 / 5
7,734
773
4,503
7,235
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Semite2
Olorun
11
4 / 0 / 4
7,263
726
5,478
4,636
1,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
Shuzuk
Set
12
4 / 2 / 3
7,861
786
6,839
5,648
2,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
11
11
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
3
0.3
W
Mercury
Cheeseot
Mercury
3
1
5
5.5
L
0
3
2
0.33
L
Jing Wei
MikeyyCM
Jing Wei
3
3
0
1
W
Olorun
Semite2
Olorun
4
0
4
6
W
Set
Shuzuk
Set
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,492
Damage
16,820
20,727
Taken
17,519
11,649
Mitigated
7,647
4,782
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,836
923
266
1,857
6,346
1,980
168
1,837
4,509
21,485
0
W
Mercury
Cheeseot
Mercury
4,503
1,399
0
705
7,235
2,808
0
3,373
3,862
0
28,912
L
2,207
44
0
2,188
8,072
7,440
42
2,605
5,467
12,792
0
L
Jing Wei
MikeyyCM
Jing Wei
3,449
2,272
0
471
6,309
2,229
112
1,036
5,273
0
16,777
W
Olorun
Semite2
Olorun
5,478
3,285
257
2,243
4,636
1,882
0
2,169
2,467
17,685
0
W
Set
Shuzuk
Set
6,839
2,984
0
512
5,648
2,957
0
3,501
2,147
0
29,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,270
Gold Earned
22,858
89
Minions Killed
114
0
Camps Cleared
0
505,579
Distance Traveled
644,132
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,395
640
26
3
0
170,278
2
W
Mercury
7,734
773
39
4
0
249,473
2
L
Sobek
6,676
668
21
2
0
165,482
2
L
Jing Wei
7,199
720
42
4
0
169,819
3
W
Olorun
7,263
726
24
2
0
182,959
3
W
Set
7,861
786
51
5
0
211,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role