Player Matchup

Kukulkan
Kukulkan
DethroneTyranny
Kukulkan
Level 69
God Stats
0W - 2L
1,581 SR
Queue Stats
254W - 240L
1,523 Elo+
Party 1
Khepri
Khepri
GetTheFupOffMe
Khepri
Level 67
God Stats
16W - 11L
1,599 SR
Queue Stats
83W - 77L
1,528 Elo+
Solo
Anhur
Anhur
Hufko
Anhur
Level 104
God Stats
6W - 5L
1,544 SR
Queue Stats
53W - 67L
1,441 Elo+
Solo
Pele
Pele
Juvilia
Pele
Level 48
God Stats
2W - 4L
1,263 SR
Queue Stats
139W - 146L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Therionfall
Ao Kuang
Level 65
God Stats
15W - 15L
1,488 SR
Queue Stats
173W - 185L
1,433 Elo+
Party 1
Team Averages
Level 71
1,495 SR
1,488 Elo+

VS

Team Averages
Level 104
1,409 SR
1,457 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CriisVlc
Ah Muzen Cab
Level 89
God Stats
26W - 19L
1,274 SR
Queue Stats
179W - 184L
1,461 Elo+
Party 2
Sobek
Sobek
JosVi07
Sobek
Level 81
God Stats
13W - 15L
1,178 SR
Queue Stats
123W - 143L
1,446 Elo+
Party 2
Eset
Eset
Patrook
Eset
Level 129
God Stats
4W - 6L
1,592 SR
Queue Stats
409W - 379L
1,469 Elo+
Solo
Bellona
Bellona
gabriel146
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 7 / 3
10,022
477
15,210
15,312
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 9 / 0
8,236
392
3,731
20,657
10,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Hufko
Anhur
14
1 / 6 / 0
8,826
420
6,816
14,338
4,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Juvilia
Pele
13
0 / 9 / 2
8,290
395
7,620
17,772
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
Therionfall
Ao Kuang
17
4 / 4 / 0
10,271
489
9,717
21,372
13,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 2 / 8
12,662
603
12,155
18,509
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
CriisVlc
Ah Muzen Cab
20
8 / 1 / 9
14,013
667
18,930
14,472
6,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
JosVi07
Sobek
16
2 / 1 / 23
11,245
535
7,655
20,168
21,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Patrook
Eset
19
14 / 1 / 9
12,685
604
21,952
13,880
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
gabriel146
Bellona
18
3 / 2 / 7
11,236
535
12,092
15,142
9,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
91
7
Kills
35
35
Deaths
7
5
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
2
8
6
W
Ah Muzen Cab
CriisVlc
Ah Muzen Cab
8
1
9
12.5
L
Kukulkan
2
7
3
0.5
L
0
9
0
0
L
Anhur
Hufko
Anhur
1
6
0
0.17
W
Sobek
JosVi07
Sobek
2
1
23
13.5
L
Pele
Juvilia
Pele
0
9
2
0.11
W
Eset
Patrook
Eset
14
1
9
18.5
L
Ao Kuang
Therionfall
Ao Kuang
4
4
0
1
W
Bellona
gabriel146
Bellona
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,094
Damage
72,784
89,451
Taken
82,171
39,566
Mitigated
52,560
17,924
Healing
34,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,155
4,358
0
8,011
18,509
8,064
56
4,622
13,887
0
90,192
W
Ah Muzen Cab
CriisVlc
Ah Muzen Cab
18,930
9,882
0
9,511
14,472
6,617
8,273
5,157
9,315
0
138,829
L
Kukulkan
15,210
1,909
0
2,472
15,312
5,862
0
5,406
9,632
68,659
0
L
3,731
266
0
2,682
20,657
10,572
0
8,097
12,342
18,710
0
L
Anhur
Hufko
Anhur
6,816
2,756
0
3,028
14,338
4,176
0
5,320
8,904
0
46,955
W
Sobek
JosVi07
Sobek
7,655
582
0
6,460
20,168
21,931
238
6,936
13,232
23,339
0
L
Pele
Juvilia
Pele
7,620
603
0
1,392
17,772
5,330
0
5,795
11,786
0
56,469
W
Eset
Patrook
Eset
21,952
1,613
2,137
4,550
13,880
6,313
2,043
5,724
8,156
76,040
0
L
Ao Kuang
Therionfall
Ao Kuang
9,717
1,841
0
8,350
21,372
13,626
0
4,072
17,180
51,418
0
W
Bellona
gabriel146
Bellona
12,092
3,019
0
3,974
15,142
9,635
224
6,219
8,923
0
62,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
61,841
496
Minions Killed
617
0
Camps Cleared
0
1,807,797
Distance Traveled
2,060,595
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,662
603
147
7
0
403,647
7
W
Ah Muzen Cab
14,013
667
207
10
0
411,250
3
L
Kukulkan
10,022
477
139
7
0
366,282
4
L
Khepri
8,236
392
42
2
0
390,235
5
L
Anhur
8,826
420
116
6
0
336,838
4
W
Sobek
11,245
535
29
1
0
427,088
6
L
Pele
8,290
395
85
4
0
375,041
2
W
Eset
12,685
604
118
6
0
406,092
8
L
Ao Kuang
10,271
489
114
5
0
339,401
0
W
Bellona
11,236
535
116
6
0
412,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role