Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ITSEvilestDruid
Chaac
Level 108
God Stats
14W - 21L
1,443 SR
Queue Stats
395W - 346L
1,509 Elo+
Solo
Apollo
Apollo
Keezy Kee
Apollo
Level 157
God Stats
3W - 2L
1,693 SR
Queue Stats
81W - 72L
1,500 Elo+
Party 2
Bakasura
Bakasura
XxBossMan23Xx14
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 126L
1,404 Elo+
Party 2
Hel
Hel
mars_bars666
Hel
Level 69
God Stats
2W - 1L
1,879 SR
Queue Stats
200W - 192L
1,465 Elo+
Solo
Team Averages
Level 126
1,603 SR
1,475 Elo+

VS

Team Averages
Level 122
1,644 SR
1,484 Elo+
Gilgamesh
Gilgamesh
Permafrost_Blitz
Gilgamesh
Level 119
God Stats
10W - 14L
1,574 SR
Queue Stats
38W - 47L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Permafrost_noub
Sun Wukong
Level 108
God Stats
4W - 0L
1,776 SR
Queue Stats
78W - 73L
1,495 Elo+
Party 1
Sol
Sol
Soul3ater15
Sol
Level 153
God Stats
49W - 28L
1,601 SR
Queue Stats
116W - 102L
1,508 Elo+
Solo
Geb
Geb
Texasbeast102
Geb
Level 144
God Stats
6W - 4L
1,655 SR
Queue Stats
110W - 115L
1,478 Elo+
Party 1
Loki
Loki
l Wysh
Loki
Level 88
God Stats
14W - 14L
1,613 SR
Queue Stats
509W - 488L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 5 / 0
6,600
388
5,030
7,862
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 3 / 0
8,605
506
9,401
16,037
12,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Keezy Kee
Apollo
14
3 / 3 / 0
8,611
507
10,979
14,554
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
12
0 / 5 / 0
7,135
420
3,358
15,524
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
7,489
441
1,984
8,420
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
5 / 1 / 7
9,539
561
15,170
16,308
13,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Permafrost_noub
Sun Wukong
13
3 / 1 / 3
7,539
443
4,535
8,244
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 5
8,761
515
11,188
9,002
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 7
7,306
430
2,577
6,407
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
l Wysh
Loki
14
7 / 1 / 4
8,869
522
11,605
11,874
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
17
17
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
0
0
L
1
3
0
0.33
L
Apollo
Keezy Kee
Apollo
3
3
0
1
W
Gilgamesh
5
1
7
8.5
W
Sun Wukong
Permafrost_noub
Sun Wukong
3
1
3
4.5
W
2
1
5
4.5
W
0
0
7
3.5
L
Bakasura
0
5
0
0
W
Loki
l Wysh
Loki
7
1
4
9
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
45,075
62,397
Taken
51,835
31,577
Mitigated
28,064
26,308
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,030
1,175
0
571
7,862
2,643
0
2,922
4,940
31,424
0
L
9,401
748
0
5,525
16,037
12,846
420
2,079
13,958
948
57,769
L
Apollo
Keezy Kee
Apollo
10,979
6,761
0
6,826
14,554
5,504
1,807
3,150
11,404
0
66,428
W
Gilgamesh
15,170
3,566
814
5,384
16,308
13,011
508
1,593
14,715
0
66,916
W
Sun Wukong
Permafrost_noub
Sun Wukong
4,535
1,212
378
1,354
8,244
4,102
0
703
7,541
0
34,663
W
11,188
3,444
1,016
4,941
9,002
3,016
2,464
3,468
5,502
62,263
0
W
2,577
38
0
2,119
6,407
3,700
0
1,172
5,235
18,278
0
L
Bakasura
3,358
2,082
0
5,811
15,524
5,739
0
3,212
12,312
0
38,171
W
Loki
l Wysh
Loki
11,605
3,430
0
493
11,874
4,235
0
724
11,052
0
66,289
L
1,984
118
3,614
3,961
8,420
4,845
126
2,402
6,018
21,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
42,014
448
Minions Killed
455
0
Camps Cleared
0
1,503,063
Distance Traveled
1,634,612
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,600
388
63
4
0
242,088
0
L
Chaac
8,605
506
125
7
0
323,307
0
L
Apollo
8,611
507
130
8
0
282,765
6
W
Gilgamesh
9,539
561
128
8
0
334,243
2
W
Sun Wukong
7,539
443
72
4
0
315,617
3
W
Sol
8,761
515
128
8
0
307,508
8
W
Geb
7,306
430
22
1
0
327,913
0
L
Bakasura
7,135
420
89
5
0
348,783
0
W
Loki
8,869
522
105
6
0
349,331
4
L
Hel
7,489
441
41
2
0
306,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role