Player Matchup

Merlin
Merlin
Cu_Chulainn1x
Merlin
Level 125
God Stats
42W - 39L
1,571 SR
Queue Stats
380W - 402L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MR CH0W68
Morgan Le Fay
Level 107
God Stats
6W - 5L
1,455 SR
Queue Stats
572W - 606L
1,505 Elo+
Party 3
Serqet
Serqet
Sakura214781
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 280L
1,495 Elo+
Solo
Izanami
Izanami
kitana0219
Izanami
Level 28
God Stats
33W - 37L
1,462 SR
Queue Stats
171W - 246L
1,337 Elo+
Party 1
Kuzenbo
Kuzenbo
ligmacoxnbazls
Kuzenbo
Level 24
God Stats
2W - 3L
1,467 SR
Queue Stats
34W - 51L
1,438 Elo+
Party 3
Team Averages
Level 66
1,491 SR
1,452 Elo+

VS

Team Averages
Level 73
1,597 SR
1,448 Elo+
Baron Samedi
Baron Samedi
ClumpyComic72
Baron Samedi
Level 67
God Stats
19W - 12L
1,688 SR
Queue Stats
83W - 95L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
EvilLiLdawg
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 111L
1,421 Elo+
Party 2
Loki
Loki
Skunkemain
Loki
Level 42
God Stats
4W - 1L
1,772 SR
Queue Stats
7W - 5L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Theramorn
Morgan Le Fay
Level 123
God Stats
13W - 16L
1,527 SR
Queue Stats
143W - 157L
1,432 Elo+
Party 2
Chaac
Chaac
mfbullies1
Chaac
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,489
535
5,265
7,366
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
MR CH0W68
Morgan Le Fay
12
2 / 3 / 1
7,448
532
5,635
6,171
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
4 / 2 / 2
7,305
522
5,768
8,164
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
kitana0219
Izanami
10
0 / 3 / 0
6,195
443
1,130
6,870
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
6,477
463
2,827
9,757
7,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClumpyComic72
Baron Samedi
13
2 / 2 / 5
7,550
539
6,238
8,497
4,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
EvilLiLdawg
Sun Wukong
12
5 / 2 / 4
7,638
546
5,976
7,143
3,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
6,917
494
2,930
5,997
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
Theramorn
Morgan Le Fay
13
7 / 2 / 5
8,496
607
9,603
8,873
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 2 / 3
6,170
441
1,793
5,844
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
15
15
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClumpyComic72
Baron Samedi
2
2
5
2.25
L
2
2
1
1.25
W
Sun Wukong
EvilLiLdawg
Sun Wukong
5
2
4
3.5
L
Morgan Le Fay
MR CH0W68
Morgan Le Fay
2
3
1
0.83
L
Serqet
4
2
2
2.5
W
1
1
2
2
W
Morgan Le Fay
Theramorn
Morgan Le Fay
7
2
5
4.75
L
Izanami
kitana0219
Izanami
0
3
0
0
L
1
5
1
0.3
W
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
26,540
38,328
Taken
36,354
17,266
Mitigated
15,857
9,050
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClumpyComic72
Baron Samedi
6,238
604
112
1,929
8,497
4,087
744
4,365
3,525
45,050
0
L
5,265
142
0
3,227
7,366
3,182
112
1,667
5,669
44,784
0
W
Sun Wukong
EvilLiLdawg
Sun Wukong
5,976
1,025
0
387
7,143
3,286
1,176
3,596
3,343
0
24,436
L
Morgan Le Fay
MR CH0W68
Morgan Le Fay
5,635
108
0
1,470
6,171
2,456
0
2,966
3,205
46,517
0
L
Serqet
5,768
1,404
0
3,278
8,164
2,670
0
2,029
6,075
0
37,235
W
2,930
186
0
3,136
5,997
1,553
0
632
5,284
0
40,574
W
Morgan Le Fay
Theramorn
Morgan Le Fay
9,603
722
0
2,853
8,873
3,208
1,053
2,401
6,300
51,244
0
L
Izanami
kitana0219
Izanami
1,130
840
0
1,075
6,870
1,810
488
3,483
3,297
0
26,993
L
2,827
1,149
0
0
9,757
7,148
0
5,696
3,976
9,980
0
W
Chaac
1,793
282
0
1,289
5,844
3,723
454
2,231
3,589
0
17,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
36,771
363
Minions Killed
343
0
Camps Cleared
0
1,227,795
Distance Traveled
1,286,251
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,550
539
80
6
0
255,084
4
L
Merlin
7,489
535
92
7
0
221,761
4
W
Sun Wukong
7,638
546
52
4
0
276,926
1
L
Morgan Le Fay
7,448
532
115
8
0
244,852
5
L
Serqet
7,305
522
79
6
0
265,861
1
W
Loki
6,917
494
80
6
0
284,719
0
W
Morgan Le Fay
8,496
607
96
7
0
267,508
1
L
Izanami
6,195
443
64
5
0
238,628
1
L
Kuzenbo
6,477
463
13
1
0
256,693
1
W
Chaac
6,170
441
35
3
0
202,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role