Player Matchup

Chang'e
Chang'e
ZombieOfLegends
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,309 Elo+
Solo
Janus
Janus
dionisio94
Janus
Level 29
God Stats
1W - 1L
1,845 SR
Queue Stats
36W - 44L
1,538 Elo+
Solo
Cupid
Cupid
robberke
Cupid
Level 16
God Stats
4W - 1L
1,800 SR
Queue Stats
69W - 81L
1,418 Elo+
Party 2
Nemesis
Nemesis
zlToxiclz
Nemesis
Level 13
God Stats
6W - 11L
1,522 SR
Queue Stats
49W - 60L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
ЭльБатонино
Erlang Shen
Level 23
God Stats
4W - 6L
1,602 SR
Queue Stats
64W - 56L
1,594 Elo+
Solo
Team Averages
Level 22
1,654 SR
1,452 Elo+

VS

Team Averages
Level 14
1,561 SR
1,553 Elo+
Danzaburou
Danzaburou
Galaheadexe
Danzaburou
Level 28
God Stats
5W - 10L
1,477 SR
Queue Stats
197W - 209L
1,472 Elo+
Party 1
Nemesis
Nemesis
MarcoisMarco
Nemesis
Level 5
God Stats
7W - 2L
1,638 SR
Queue Stats
43W - 26L
1,722 Elo+
Solo
Yemoja
Yemoja
TheWolfButcher
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sol
Sol
Zent59
Sol
Level 8
God Stats
2W - 1L
1,692 SR
Queue Stats
27W - 29L
1,662 Elo+
Solo
Chaac
Chaac
pascalneb
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 195L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,302
430
2,748
13,354
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
15
2 / 3 / 0
8,948
526
5,145
6,698
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
robberke
Cupid
12
1 / 6 / 2
7,312
430
5,564
12,554
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
zlToxiclz
Nemesis
13
1 / 4 / 4
7,730
455
5,459
10,174
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 5 / 3
9,275
546
13,695
15,664
10,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galaheadexe
Danzaburou
14
5 / 1 / 4
8,251
485
5,198
7,458
2,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
MarcoisMarco
Nemesis
18
14 / 0 / 5
11,159
656
17,030
12,266
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 6
7,409
436
5,112
7,288
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Zent59
Sol
17
2 / 2 / 6
9,858
580
7,066
6,814
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
pascalneb
Chaac
15
2 / 6 / 2
8,766
516
6,911
14,935
11,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
12
Kills
23
23
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Galaheadexe
Danzaburou
5
1
4
7
W
Nemesis
MarcoisMarco
Nemesis
14
0
5
16.5
W
0
3
6
1
W
Sol
Zent59
Sol
2
2
6
2.5
L
2
5
2
0.6
L
Janus
2
3
0
0.67
W
Chaac
pascalneb
Chaac
2
6
2
0.5
L
Cupid
robberke
Cupid
1
6
2
0.33
L
Nemesis
zlToxiclz
Nemesis
1
4
4
0.75
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
41,317
58,444
Taken
48,761
22,647
Mitigated
30,267
17,608
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Galaheadexe
Danzaburou
5,198
1,512
0
3,220
7,458
2,692
1,254
567
6,891
0
44,564
W
Nemesis
MarcoisMarco
Nemesis
17,030
10,524
0
2,342
12,266
6,339
0
1,205
10,989
0
76,596
W
5,112
1,172
612
805
7,288
6,921
480
1,605
5,677
21,747
0
W
Sol
Zent59
Sol
7,066
1,305
0
2,832
6,814
2,385
524
3,153
3,429
72,948
0
L
2,748
210
1,096
3,172
13,354
4,042
105
5,303
8,051
17,511
0
L
Janus
5,145
407
0
1,251
6,698
1,877
0
2,598
4,100
63,144
0
W
Chaac
pascalneb
Chaac
6,911
2,441
0
3,478
14,935
11,930
932
983
13,882
0
51,876
L
Cupid
robberke
Cupid
5,564
2,679
1,494
3,719
12,554
3,513
1,210
2,169
10,385
0
47,892
L
Nemesis
zlToxiclz
Nemesis
5,459
2,233
0
711
10,174
3,098
0
958
9,216
0
48,991
L
13,695
7,868
0
6,165
15,664
10,117
968
1,150
14,514
0
52,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
45,443
452
Minions Killed
452
0
Camps Cleared
0
1,550,171
Distance Traveled
1,536,714
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,251
485
76
4
0
313,856
1
W
Nemesis
11,159
656
112
7
0
399,631
0
W
Yemoja
7,409
436
28
2
0
230,123
0
W
Sol
9,858
580
151
9
0
309,356
3
L
Chang'e
7,302
430
33
2
0
316,901
0
L
Janus
8,948
526
150
9
0
328,646
7
W
Chaac
8,766
516
85
5
0
283,748
0
L
Cupid
7,312
430
90
5
0
272,401
3
L
Nemesis
7,730
455
77
5
0
352,981
2
L
Erlang Shen
9,275
546
102
6
0
279,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role