Player Matchup

Chang'e
Chang'e
BDTMPaul
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,896 Elo+
Solo
Artio
Artio
Dunzosnow
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,657 Elo+
Solo
Nemesis
Nemesis
Sevvro
Nemesis
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 109L
1,615 Elo+
Solo
Danzaburou
Danzaburou
SmurfKilledMe
Danzaburou
Level 17
God Stats
2W - 1L
2,078 SR
Queue Stats
112W - 92L
1,689 Elo+
Solo
Tyr
Tyr
warumaito
Tyr
Level 13
God Stats
39W - 32L
1,703 SR
Queue Stats
58W - 45L
1,769 Elo+
Solo
Team Averages
Level 16
1,656 SR
1,725 Elo+

VS

Team Averages
Level 10
1,647 SR
1,708 Elo+
Guan Yu
Guan Yu
FitPolecat69
Guan Yu
Level 8
God Stats
3W - 3L
1,903 SR
Queue Stats
39W - 27L
1,730 Elo+
Party 1
Hera
Hera
Fitpolecat
Hera
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,730 Elo+
Party 1
Izanami
Izanami
IzanamiOrTroll
Izanami
Level 3
God Stats
5W - 0L
1,830 SR
Queue Stats
19W - 4L
1,761 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoSupportForMe
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 153L
1,596 Elo+
Party 2
Nemesis
Nemesis
Wexcile20
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BDTMPaul
Chang'e
13
2 / 3 / 1
7,536
502
5,142
9,504
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Dunzosnow
Artio
11
4 / 6 / 2
7,674
512
5,649
13,602
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Sevvro
Nemesis
14
3 / 1 / 4
8,400
560
4,442
9,581
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SmurfKilledMe
Danzaburou
13
0 / 4 / 3
7,703
514
5,391
9,836
2,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 0
9,042
603
6,134
11,196
7,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FitPolecat69
Guan Yu
13
3 / 2 / 6
8,536
569
6,918
14,136
7,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 5
8,524
568
8,762
5,742
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 0
8,789
586
4,275
7,872
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
NoSupportForMe
Morgan Le Fay
16
5 / 2 / 4
9,632
642
12,059
7,640
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Wexcile20
Nemesis
14
3 / 2 / 3
8,398
560
3,806
10,944
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
13
Kills
16
16
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BDTMPaul
Chang'e
2
3
1
0.83
L
Artio
Dunzosnow
Artio
4
6
2
0.83
W
Guan Yu
FitPolecat69
Guan Yu
3
2
6
3
W
5
3
5
2.5
W
0
4
0
0
W
Morgan Le Fay
NoSupportForMe
Morgan Le Fay
5
2
4
3.5
L
Nemesis
Sevvro
Nemesis
3
1
4
5
L
Danzaburou
SmurfKilledMe
Danzaburou
0
4
3
0.38
W
Nemesis
Wexcile20
Nemesis
3
2
3
2.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
35,820
53,719
Taken
46,334
22,028
Mitigated
18,364
16,067
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BDTMPaul
Chang'e
5,142
504
291
4,351
9,504
2,735
51
3,845
5,659
42,351
0
L
Artio
Dunzosnow
Artio
5,649
895
60
4,279
13,602
5,730
0
7,359
5,644
20,445
0
W
Guan Yu
FitPolecat69
Guan Yu
6,918
707
1,065
6,108
14,136
7,249
235
3,685
10,451
0
31,453
W
8,762
3,041
0
1,292
5,742
1,552
1,494
1,427
4,315
54,342
0
W
4,275
2,518
0
2,307
7,872
2,701
2,101
0
7,872
0
65,339
W
Morgan Le Fay
NoSupportForMe
Morgan Le Fay
12,059
772
0
2,082
7,640
2,966
1,062
4,046
3,594
69,588
0
L
Nemesis
Sevvro
Nemesis
4,442
1,181
0
952
9,581
3,331
401
4,111
5,470
0
53,715
L
Danzaburou
SmurfKilledMe
Danzaburou
5,391
1,257
0
1,567
9,836
2,587
0
3,788
5,948
0
52,479
W
Nemesis
Wexcile20
Nemesis
3,806
1,426
0
4,853
10,944
3,896
0
1,633
9,311
0
47,204
L
6,134
381
0
4,567
11,196
7,645
532
1,718
9,230
0
57,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
43,879
450
Minions Killed
530
0
Camps Cleared
0
1,574,457
Distance Traveled
1,407,315
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,536
502
83
6
0
302,246
6
L
Artio
7,674
512
24
2
0
321,352
4
W
Guan Yu
8,536
569
48
3
0
318,793
5
W
Hera
8,524
568
101
7
0
254,361
2
W
Izanami
8,789
586
163
11
0
256,338
6
W
Morgan Le Fay
9,632
642
123
8
0
303,639
4
L
Nemesis
8,400
560
104
7
0
325,609
1
L
Danzaburou
7,703
514
109
7
0
285,927
0
W
Nemesis
8,398
560
95
6
0
274,184
3
L
Tyr
9,042
603
130
9
0
339,323
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role