Player Matchup

Chiron
Chiron
IrViNPrOo
Chiron
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,350 Elo+
Solo
Jormungandr
Jormungandr
Ollinger
Jormungandr
Level 139
God Stats
6W - 2L
1,764 SR
Queue Stats
293W - 314L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
StudMuffin24
Baron Samedi
Level 146
God Stats
7W - 10L
1,832 SR
Queue Stats
155W - 158L
1,581 Elo+
Party 2
Team Averages
Level 134
1,699 SR
1,489 Elo+

VS

Team Averages
Level 76
1,638 SR
1,681 Elo+
Izanami
Izanami
Bhayne
Izanami
Level 83
God Stats
0W - 1L
1,706 SR
Queue Stats
349W - 315L
1,650 Elo+
Party 1
Geb
Geb
Sephywoot
Geb
Level 29
God Stats
39W - 20L
1,588 SR
Queue Stats
253W - 149L
1,692 Elo+
Party 1
Janus
Janus
Spharai
Janus
Level 116
God Stats
16W - 12L
1,619 SR
Queue Stats
245W - 139L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IrViNPrOo
Chiron
13
4 / 1 / 3
8,622
719
6,653
7,067
2,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Ollinger
Jormungandr
12
2 / 1 / 6
8,465
705
5,900
7,966
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
StudMuffin24
Baron Samedi
13
2 / 1 / 5
8,346
696
9,698
8,726
3,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bhayne
Izanami
10
0 / 5 / 2
7,158
597
3,763
8,381
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
7,775
648
3,895
10,063
8,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Spharai
Janus
12
1 / 3 / 2
7,836
653
9,380
6,738
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bhayne
Izanami
0
5
2
0.2
W
Chiron
IrViNPrOo
Chiron
4
1
3
5.5
W
Jormungandr
Ollinger
Jormungandr
2
1
6
5
L
2
0
1
2.5
L
Janus
Spharai
Janus
1
3
2
0.67
W
Baron Samedi
StudMuffin24
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
17,038
23,759
Taken
25,182
13,003
Mitigated
14,403
9,603
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bhayne
Izanami
3,763
2,381
0
1,305
8,381
3,309
0
4,834
3,547
0
23,975
W
Chiron
IrViNPrOo
Chiron
6,653
1,918
793
1,896
7,067
2,457
884
4,075
2,992
0
33,322
W
Jormungandr
Ollinger
Jormungandr
5,900
991
0
1,611
7,966
6,894
0
3,424
4,542
30,427
0
L
3,895
769
0
2,240
10,063
8,654
0
7,135
2,928
6,908
0
L
Janus
Spharai
Janus
9,380
310
0
1,219
6,738
2,440
0
3,629
3,109
44,191
0
W
Baron Samedi
StudMuffin24
Baron Samedi
9,698
265
1,608
3,695
8,726
3,652
46
5,776
2,950
29,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
22,769
150
Minions Killed
132
0
Camps Cleared
0
661,260
Distance Traveled
700,554
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,158
597
47
4
0
224,202
0
W
Chiron
8,622
719
58
5
0
228,491
0
W
Jormungandr
8,465
705
43
4
0
216,532
4
L
Geb
7,775
648
8
1
0
255,578
5
L
Janus
7,836
653
77
6
0
220,774
1
W
Baron Samedi
8,346
696
49
4
0
216,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role