Player Matchup

Bellona
Bellona
 
Bellona
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
ArcticFoxxxx
The Morrigan
Level 43
God Stats
4W - 7L
1,477 SR
Queue Stats
888W - 971L
1,517 Elo+
Party 1
Medusa
Medusa
CedarShield3001
Medusa
Level 27
God Stats
11W - 6L
1,546 SR
Queue Stats
179W - 172L
1,503 Elo+
Party 4
Eset
Eset
MeticulousZay
Eset
Level 69
God Stats
1W - 4L
1,287 SR
Queue Stats
490W - 507L
1,523 Elo+
Party 1
Horus
Horus
WhyTryG
Horus
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
388W - 421L
1,533 Elo+
Party 1
Team Averages
Level 57
1,462 SR
1,515 Elo+

VS

Team Averages
Level 84
1,686 SR
1,601 Elo+
Ah Muzen Cab
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
Level 112
God Stats
29W - 13L
1,781 SR
Queue Stats
176W - 166L
1,526 Elo+
Party 3
Ganesha
Ganesha
FearTheFallen6
Ganesha
Level 123
God Stats
37W - 25L
1,592 SR
Queue Stats
117W - 100L
1,498 Elo+
Party 3
Fenrir
Fenrir
LoyalGuardsman
Fenrir
Level 7
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 3
Achilles
Achilles
MrWhiteDude
Achilles
Level 129
God Stats
11W - 8L
1,593 SR
Queue Stats
248W - 201L
1,723 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Redwood20
Morgan Le Fay
Level 49
God Stats
32W - 13L
1,719 SR
Queue Stats
248W - 205L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 6 / 6
10,545
406
9,118
20,955
13,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
ArcticFoxxxx
The Morrigan
19
7 / 8 / 2
12,535
482
11,552
17,183
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 11 / 2
11,283
434
11,390
21,265
6,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 6 / 3
12,815
493
20,425
19,072
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
WhyTryG
Horus
16
2 / 6 / 11
11,365
437
7,226
30,693
33,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
20
18 / 3 / 8
17,471
672
36,295
24,006
14,574
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
0 / 3 / 20
12,843
494
7,146
21,357
16,954
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 7
12,482
480
4,171
20,165
8,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
MrWhiteDude
Achilles
20
10 / 1 / 7
17,661
679
17,407
22,111
26,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Redwood20
Morgan Le Fay
20
7 / 3 / 9
14,480
557
20,733
15,987
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
16
Kills
37
37
Deaths
16
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
6
0.5
L
The Morrigan
ArcticFoxxxx
The Morrigan
7
8
2
1
L
1
11
2
0.18
W
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
18
3
8
7.33
W
0
3
20
3.33
W
2
6
7
0.92
L
6
6
3
1.25
W
Achilles
MrWhiteDude
Achilles
10
1
7
13.5
W
Morgan Le Fay
Redwood20
Morgan Le Fay
7
3
9
3.83
L
Horus
WhyTryG
Horus
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,711
Damage
85,752
109,168
Taken
103,626
66,456
Mitigated
73,861
24,667
Healing
40,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,118
1,549
0
4,041
20,955
13,926
596
5,616
15,339
0
61,845
L
The Morrigan
ArcticFoxxxx
The Morrigan
11,552
2,976
0
2,521
17,183
6,108
0
3,601
13,192
94,183
989
L
11,390
5,818
0
1,700
21,265
6,275
0
2,073
19,192
0
90,219
W
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
36,295
18,431
0
15,816
24,006
14,574
6,853
7,609
16,397
0
168,265
W
7,146
755
778
6,669
21,357
16,954
298
7,336
14,021
47,901
0
W
4,171
614
0
2,138
20,165
8,972
320
8,087
12,078
0
60,473
L
20,425
1,342
1,987
4,890
19,072
7,038
478
4,495
14,577
99,073
0
W
Achilles
MrWhiteDude
Achilles
17,407
4,077
0
10,044
22,111
26,514
3,463
3,723
18,388
184
119,962
W
Morgan Le Fay
Redwood20
Morgan Le Fay
20,733
2,521
268
4,544
15,987
6,847
1,228
7,817
8,170
130,491
0
L
Horus
WhyTryG
Horus
7,226
2,500
1,255
8,273
30,693
33,109
92
12,800
17,566
0
24,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,543
Gold Earned
74,937
649
Minions Killed
730
0
Camps Cleared
0
2,211,462
Distance Traveled
2,411,190
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,545
406
120
5
0
437,427
12
L
The Morrigan
12,535
482
147
6
0
434,143
5
L
Medusa
11,283
434
158
6
0
397,654
0
W
Ah Muzen Cab
17,471
672
207
8
0
444,852
3
W
Ganesha
12,843
494
16
1
0
487,798
8
W
Fenrir
12,482
480
90
3
0
444,422
1
L
Eset
12,815
493
187
7
0
456,306
5
W
Achilles
17,661
679
234
9
0
514,939
9
W
Morgan Le Fay
14,480
557
183
7
0
519,179
7
L
Horus
11,365
437
37
1
0
485,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role