Player Matchup

Apollo
Apollo
Pootypopallnight
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,311 Elo+
Solo
Cerberus
Cerberus
Zahir_3262
Cerberus
Level 4
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Tsukuyomi
Tsukuyomi
everyday-clip7
Tsukuyomi
Level 25
God Stats
13W - 9L
1,684 SR
Queue Stats
84W - 67L
1,629 Elo+
Solo
Terra
Terra
moreXthanXmicah
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,418 Elo+
Solo
Merlin
Merlin
slipnseed
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,480 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,397 Elo+

VS

Team Averages
Level 19
1,497 SR
1,472 Elo+
Mercury
Mercury
Akazera71
Mercury
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 154L
1,423 Elo+
Solo
Zeus
Zeus
IronFeminist
Zeus
Level 28
God Stats
6W - 2L
1,557 SR
Queue Stats
57W - 46L
1,628 Elo+
Solo
Hachiman
Hachiman
Jorhua_joz
Hachiman
Level 21
God Stats
5W - 1L
1,746 SR
Queue Stats
30W - 26L
1,404 Elo+
Solo
Nu Wa
Nu Wa
RagingLegionette
Nu Wa
Level 6
God Stats
2W - 1L
1,414 SR
Queue Stats
37W - 27L
1,649 Elo+
Solo
Artemis
Artemis
Trendkil01
Artemis
Level 9
God Stats
12W - 16L
1,266 SR
Queue Stats
68W - 100L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,121
456
3,255
12,754
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Zahir_3262
Cerberus
10
1 / 9 / 1
7,480
374
2,601
14,190
6,099
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
everyday-clip7
Tsukuyomi
20
11 / 4 / 1
13,228
661
17,265
17,239
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 12 / 0
7,834
392
938
22,058
13,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
slipnseed
Merlin
14
2 / 3 / 2
9,089
454
6,325
11,895
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akazera71
Mercury
17
1 / 6 / 5
10,990
550
5,524
16,935
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 2 / 6
10,944
547
10,449
10,184
6,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Jorhua_joz
Hachiman
18
15 / 4 / 5
12,958
648
14,439
13,064
6,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 1 / 10
12,384
619
17,761
9,842
5,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Trendkil01
Artemis
16
2 / 4 / 7
10,242
512
6,175
11,896
4,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
17
Kills
33
33
Deaths
17
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akazera71
Mercury
1
6
5
0.58
W
7
2
6
5
W
Hachiman
Jorhua_joz
Hachiman
15
4
5
4.38
L
2
5
3
0.7
W
8
1
10
13
W
Artemis
Trendkil01
Artemis
2
4
7
1.38
L
Cerberus
Zahir_3262
Cerberus
1
9
1
0.17
L
Tsukuyomi
everyday-clip7
Tsukuyomi
11
4
1
2.88
L
1
12
0
0.08
L
Merlin
slipnseed
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
54,348
78,136
Taken
61,921
34,465
Mitigated
29,877
13,587
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akazera71
Mercury
5,524
2,398
0
1,429
16,935
6,487
808
2,895
13,840
0
74,539
W
10,449
1,516
0
3,617
10,184
6,720
1,323
1,273
8,846
51,256
0
W
Hachiman
Jorhua_joz
Hachiman
14,439
9,306
0
3,976
13,064
6,878
5,218
2,085
10,903
0
60,058
L
3,255
1,325
0
1,291
12,754
4,130
0
8,068
4,686
0
20,809
W
17,761
4,692
254
2,857
9,842
5,053
1,069
2,185
7,425
98,681
0
W
Artemis
Trendkil01
Artemis
6,175
4,471
0
4,166
11,896
4,739
5,512
792
11,043
0
48,799
L
Cerberus
Zahir_3262
Cerberus
2,601
327
0
746
14,190
6,099
0
6,068
8,122
12,251
0
L
Tsukuyomi
everyday-clip7
Tsukuyomi
17,265
4,366
0
6,230
17,239
7,159
4,574
4,545
12,694
0
97,211
L
938
166
58
3,712
22,058
13,401
182
3,756
18,302
17,590
0
L
Merlin
slipnseed
Merlin
6,325
226
0
1,550
11,895
3,676
0
5,773
6,122
55,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,752
Gold Earned
57,518
370
Minions Killed
520
0
Camps Cleared
0
1,656,174
Distance Traveled
1,774,247
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,990
550
123
6
0
432,934
0
W
Zeus
10,944
547
68
3
0
305,719
1
W
Hachiman
12,958
648
81
4
0
319,143
1
L
Apollo
9,121
456
42
2
0
345,231
0
W
Nu Wa
12,384
619
155
8
0
359,759
6
W
Artemis
10,242
512
93
5
0
356,692
0
L
Cerberus
7,480
374
33
2
0
287,997
5
L
Tsukuyomi
13,228
661
171
9
0
362,069
3
L
Terra
7,834
392
20
1
0
336,610
0
L
Merlin
9,089
454
104
5
0
324,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role