Player Matchup

Hera
Hera
Figgi_puddin
Hera
Level 87
God Stats
10W - 14L
1,421 SR
Queue Stats
313W - 387L
1,430 Elo+
Party 4
Nox
Nox
Prrrgadilly
Nox
Level 43
God Stats
0W - 2L
1,203 SR
Queue Stats
16W - 32L
1,395 Elo+
Party 3
Loki
Loki
fatelscythe
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 179L
1,398 Elo+
Party 4
Ganesha
Ganesha
lilroy01
Ganesha
Level 63
God Stats
8W - 13L
1,438 SR
Queue Stats
293W - 341L
1,469 Elo+
Party 4
Cernunnos
Cernunnos
uhh_itsIsaac
Cernunnos
Level 29
God Stats
10W - 15L
1,416 SR
Queue Stats
13W - 20L
1,418 Elo+
Party 3
Team Averages
Level 54
1,396 SR
1,422 Elo+

VS

Team Averages
Level 54
1,519 SR
1,498 Elo+
Heimdallr
Heimdallr
Dizz S
Heimdallr
Level 26
God Stats
4W - 5L
1,447 SR
Queue Stats
6W - 8L
1,396 Elo+
Party 2
Khepri
Khepri
JINX CUBE
Khepri
Level 65
God Stats
1W - 4L
1,354 SR
Queue Stats
104W - 98L
1,488 Elo+
Party 2
Chaac
Chaac
Special Kram3s
Chaac
Level 26
God Stats
32W - 20L
1,533 SR
Queue Stats
104W - 72L
1,503 Elo+
Party 1
Ra
Ra
TheeTigerWoods
Ra
Level 89
God Stats
7W - 5L
1,600 SR
Queue Stats
286W - 251L
1,528 Elo+
Party 1
Chang'e
Chang'e
TisBirdman
Chang'e
Level 65
God Stats
5W - 6L
1,662 SR
Queue Stats
222W - 203L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,870
897
16,044
14,205
6,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 6 / 3
9,926
902
9,457
11,990
4,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 9 / 3
9,482
862
6,347
12,756
5,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
lilroy01
Ganesha
17
0 / 6 / 6
10,482
953
9,840
29,271
27,119
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
uhh_itsIsaac
Cernunnos
15
1 / 5 / 2
9,481
862
5,247
12,675
5,487
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

64

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dizz S
Heimdallr
19
12 / 2 / 18
12,553
1,141
20,608
10,505
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
JINX CUBE
Khepri
17
5 / 2 / 22
11,121
1,011
9,539
14,290
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 0 / 20
11,381
1,035
9,975
13,822
9,669
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 1 / 21
10,995
1,000
14,602
5,428
1,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TisBirdman
Chang'e
18
7 / 1 / 19
11,806
1,073
20,059
7,611
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
132
6
Kills
32
32
Deaths
6
19
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dizz S
Heimdallr
12
2
18
10.5
L
1
6
5
0.58
W
Khepri
JINX CUBE
Khepri
5
2
22
8
L
2
6
3
0.58
W
5
0
20
15
W
3
1
21
13.5
W
Chang'e
TisBirdman
Chang'e
7
1
19
16.5
L
2
9
3
0.39
L
Ganesha
lilroy01
Ganesha
0
6
6
0.5
L
Cernunnos
uhh_itsIsaac
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,935
Damage
74,783
80,897
Taken
51,656
48,930
Mitigated
25,020
1,469
Healing
23,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dizz S
Heimdallr
20,608
12,956
0
2,179
10,505
3,562
0
7,407
3,098
0
36,722
L
16,044
2,604
0
699
14,205
6,156
0
9,525
4,426
35,913
0
W
Khepri
JINX CUBE
Khepri
9,539
1,280
1,242
3,136
14,290
7,118
0
10,393
3,897
22,231
0
L
9,457
307
0
0
11,990
4,970
0
8,845
2,857
25,074
0
W
9,975
2,366
0
6,020
13,822
9,669
0
9,305
4,517
0
25,693
W
14,602
1,024
1,556
597
5,428
1,590
0
3,495
1,933
27,163
0
W
Chang'e
TisBirdman
Chang'e
20,059
2,263
4,477
4,699
7,611
3,081
0
4,741
2,870
47,094
0
L
6,347
1,195
0
214
12,756
5,198
0
6,251
6,171
0
14,317
L
Ganesha
lilroy01
Ganesha
9,840
1,188
0
0
29,271
27,119
0
11,363
17,378
25,989
0
L
Cernunnos
uhh_itsIsaac
Cernunnos
5,247
1,959
243
313
12,675
5,487
0
6,509
5,863
0
26,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
57,856
174
Minions Killed
219
3
Camps Cleared
4
976,930
Distance Traveled
1,002,143
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,553
1,141
41
4
1
181,374
0
L
Hera
9,870
897
66
6
0
213,344
0
W
Khepri
11,121
1,011
31
3
2
200,597
0
L
Nox
9,926
902
46
4
2
190,636
0
W
Chaac
11,381
1,035
41
4
0
217,669
0
W
Ra
10,995
1,000
34
3
1
218,031
0
W
Chang'e
11,806
1,073
72
7
0
184,472
2
L
Loki
9,482
862
9
1
1
129,894
0
L
Ganesha
10,482
953
1
0
0
227,999
1
L
Cernunnos
9,481
862
52
5
0
215,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role