Player Matchup

Guan Yu
Guan Yu
Masters
SneakyWoIf
Guan Yu
Masters
Level 151
God Stats
93W - 7L
2,111 SR
Queue Stats
200W - 13L
2,810 MMR
Party 2
Mercury
Mercury
Masters
SulfaBL
Mercury
Masters
Level 160
God Stats
68W - 6L
1,998 SR
Queue Stats
194W - 11L
2,609 MMR
Party 2
Hera
Hera
Masters
oCruXo
Hera
Masters
Level 160
God Stats
14W - 2L
1,852 SR
Queue Stats
201W - 14L
2,898 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 157
1,987 SR
2,772 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,657 SR
2,308 MMR
Nox
Nox
Masters
TDG Soap
Nox
Masters
Level 149
God Stats
1W - 1L
1,644 SR
Queue Stats
48W - 23L
2,530 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
TermiSVT
Kuzenbo
Platinum I
Level 129
God Stats
1W - 2L
1,364 SR
Queue Stats
134W - 150L
1,993 MMR
Solo
Set
Set
Diamond I
ssppoooonn
Set
Diamond I
Level 160
God Stats
2W - 1L
1,963 SR
Queue Stats
43W - 21L
2,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SneakyWoIf
Guan Yu
11
2 / 0 / 4
7,716
772
3,101
6,849
4,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
SulfaBL
Mercury
12
2 / 1 / 3
7,820
782
5,232
8,198
5,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
oCruXo
Hera
11
2 / 0 / 4
7,126
713
7,838
3,263
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeTiamatHelGilgameshPersephone

VS

Bans
SolVamanaAchillesErlang ShenAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,542
654
3,624
4,849
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
TermiSVT
Kuzenbo
8
0 / 2 / 1
6,338
634
3,968
6,844
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
6,582
658
4,145
8,687
3,867

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
SneakyWoIf
Guan Yu
2
0
4
4
W
Mercury
SulfaBL
Mercury
2
1
3
3.5
L
1
2
0
0.5
L
Kuzenbo
TermiSVT
Kuzenbo
0
2
1
0.25
W
Hera
oCruXo
Hera
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,171
Damage
11,737
18,310
Taken
20,380
10,850
Mitigated
9,521
3,984
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
SneakyWoIf
Guan Yu
3,101
660
1,809
1,461
6,849
4,498
565
3,065
3,680
0
11,574
W
Mercury
SulfaBL
Mercury
5,232
1,419
0
0
8,198
5,282
732
2,827
5,189
4,942
17,657
L
3,624
336
0
1,403
4,849
1,641
0
2,514
2,335
23,551
0
L
Kuzenbo
TermiSVT
Kuzenbo
3,968
1,910
0
1,064
6,844
4,013
0
3,393
3,451
11,549
0
W
Hera
oCruXo
Hera
7,838
2,613
0
714
3,263
1,070
955
1,386
1,849
34,452
0
L
4,145
1,297
0
2,380
8,687
3,867
0
3,009
5,678
0
18,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
19,462
126
Minions Killed
94
0
Camps Cleared
0
625,332
Distance Traveled
567,978
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,716
772
32
3
0
213,169
3
W
Mercury
7,820
782
27
3
0
225,365
3
L
Nox
6,542
654
39
4
0
176,286
1
L
Kuzenbo
6,338
634
15
2
0
194,831
2
W
Hera
7,126
713
67
7
0
186,798
0
L
Set
6,582
658
40
4
0
196,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role