Player Matchup

Chronos
Chronos
Rouwuwu
Chronos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
Sockerino
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,107 Elo+
Party 2
Cthulhu
Cthulhu
WaywardSpork8
Cthulhu
Level 18
God Stats
6W - 1L
1,869 SR
Queue Stats
20W - 12L
1,600 Elo+
Party 2
Terra
Terra
popdallah
Terra
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
tb2nc8m34ye
Jormungandr
Level 15
God Stats
5W - 4L
1,486 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 2
Team Averages
Level 32
1,571 SR
1,424 Elo+

VS

Team Averages
Level 21
1,444 SR
1,399 Elo+
Yemoja
Yemoja
BerserkerBear96
Yemoja
Level 16
God Stats
103W - 133L
1,397 SR
Queue Stats
105W - 137L
1,368 Elo+
Party 3
Bacchus
Bacchus
JayRey
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
Phan27
Heimdallr
Level 21
God Stats
7W - 12L
1,391 SR
Queue Stats
94W - 112L
1,252 Elo+
Solo
Merlin
Merlin
ThorSwagnarok
Merlin
Level 8
God Stats
5W - 5L
1,521 SR
Queue Stats
9W - 12L
1,522 Elo+
Party 1
Hera
Hera
sophasong
Hera
Level 21
God Stats
33W - 40L
1,412 SR
Queue Stats
130W - 195L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Rouwuwu
Chronos
20
24 / 4 / 17
16,224
1,248
44,412
20,947
9,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Sockerino
Kukulkan
20
7 / 4 / 26
13,071
1,005
17,816
13,582
5,717
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
20
8 / 1 / 33
13,948
1,073
18,642
19,837
17,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Terra
popdallah
Terra
20
6 / 2 / 37
14,189
1,091
13,690
18,764
19,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
tb2nc8m34ye
Jormungandr
20
3 / 3 / 36
12,536
964
16,447
14,211
10,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 14 / 9
12,824
986
16,586
32,252
12,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
JayRey
Bacchus
18
2 / 4 / 6
11,899
915
6,540
18,854
25,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Phan27
Heimdallr
18
5 / 12 / 7
12,978
998
22,164
23,379
8,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 14 / 6
10,794
830
18,646
22,445
9,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
18
2 / 4 / 9
12,097
931
13,078
17,492
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
51
48
Kills
14
14
Deaths
48
149
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
14
9
0.68
L
Bacchus
JayRey
Bacchus
2
4
6
1.25
L
Heimdallr
Phan27
Heimdallr
5
12
7
0.71
W
Chronos
Rouwuwu
Chronos
24
4
17
8.13
W
Kukulkan
Sockerino
Kukulkan
7
4
26
5
L
0
14
6
0.21
W
Cthulhu
8
1
33
24.5
W
Terra
popdallah
Terra
6
2
37
12.25
L
Hera
2
4
9
1.63
W
Jormungandr
tb2nc8m34ye
Jormungandr
3
3
36
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,007
Damage
77,014
87,341
Taken
114,422
62,147
Mitigated
63,910
22,128
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,586
1,736
5,558
3,282
32,252
12,539
0
31,611
641
22,082
0
L
Bacchus
JayRey
Bacchus
6,540
592
495
1,454
18,854
25,299
0
17,892
962
23,608
0
L
Heimdallr
Phan27
Heimdallr
22,164
10,223
0
430
23,379
8,733
0
22,379
1,000
0
50,044
W
Chronos
Rouwuwu
Chronos
44,412
25,106
0
4,264
20,947
9,279
0
11,989
8,810
60,477
0
W
Kukulkan
Sockerino
Kukulkan
17,816
4,019
0
648
13,582
5,717
0
8,665
4,777
34,589
0
L
18,646
1,139
0
181
22,445
9,856
0
21,975
470
39,451
0
W
Cthulhu
18,642
1,518
4,124
3,899
19,837
17,319
0
13,993
5,640
46,820
0
W
Terra
popdallah
Terra
13,690
2,526
5,019
4,174
18,764
19,784
0
9,125
9,391
23,460
0
L
Hera
13,078
3,769
0
851
17,492
7,483
0
17,150
342
35,667
0
W
Jormungandr
tb2nc8m34ye
Jormungandr
16,447
2,945
0
0
14,211
10,048
0
10,200
3,873
32,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,968
Gold Earned
60,592
189
Minions Killed
209
3
Camps Cleared
5
1,353,912
Distance Traveled
1,016,966
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,824
986
6
0
0
174,638
0
L
Bacchus
11,899
915
28
2
1
245,020
2
L
Heimdallr
12,978
998
70
5
4
203,294
0
W
Chronos
16,224
1,248
45
3
0
299,282
0
W
Kukulkan
13,071
1,005
36
3
1
185,883
0
L
Merlin
10,794
830
51
4
0
197,545
0
W
Cthulhu
13,948
1,073
58
4
1
289,669
0
W
Terra
14,189
1,091
17
1
1
320,861
0
L
Hera
12,097
931
54
4
0
196,469
0
W
Jormungandr
12,536
964
33
3
0
258,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role