Player Matchup

Morgan Le Fay
Morgan Le Fay
JOHN9896
Morgan Le Fay
Level 7
God Stats
7W - 15L
1,314 SR
Queue Stats
12W - 26L
1,043 Elo+
Solo
Neith
Neith
Karbyz05
Neith
Level 16
God Stats
13W - 14L
1,606 SR
Queue Stats
28W - 35L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
YAKULTFRIO
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,412 Elo+
Party 1
Team Averages
Level 12
1,473 SR
1,291 Elo+

VS

Team Averages
Level 51
1,471 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
DaggerCross
Morgan Le Fay
Level 109
God Stats
8W - 0L
1,705 SR
Queue Stats
68W - 56L
1,658 Elo+
Party 2
Ganesha
Ganesha
Iscorta
Ganesha
Level 24
God Stats
1W - 2L
1,237 SR
Queue Stats
4W - 11L
1,197 Elo+
Solo
Loki
Loki
wewin99
Loki
Level 20
God Stats
2W - 1L
1,470 SR
Queue Stats
6W - 4L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JOHN9896
Morgan Le Fay
16
3 / 6 / 3
12,522
596
11,393
14,749
4,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Karbyz05
Neith
16
3 / 7 / 3
12,709
605
10,303
16,601
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
YAKULTFRIO
Kuzenbo
17
3 / 2 / 7
13,811
658
16,653
25,453
42,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaggerCross
Morgan Le Fay
20
11 / 3 / 4
15,262
727
30,354
16,652
7,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Iscorta
Ganesha
17
0 / 3 / 9
13,991
666
7,304
22,871
30,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
wewin99
Loki
18
4 / 4 / 9
13,726
654
12,809
15,113
7,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
15
15
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaggerCross
Morgan Le Fay
11
3
4
4.33
W
Ganesha
Iscorta
Ganesha
0
3
9
1.5
L
Morgan Le Fay
JOHN9896
Morgan Le Fay
3
6
3
0.75
L
Neith
Karbyz05
Neith
3
7
3
0.64
L
Kuzenbo
YAKULTFRIO
Kuzenbo
3
2
7
3.25
W
Loki
wewin99
Loki
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
50,467
56,803
Taken
54,636
52,837
Mitigated
45,525
7,378
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaggerCross
Morgan Le Fay
30,354
2,318
1,017
4,621
16,652
7,942
552
9,118
7,534
109,596
0
W
Ganesha
Iscorta
Ganesha
7,304
720
0
770
22,871
30,521
630
11,130
11,741
34,975
0
L
Morgan Le Fay
JOHN9896
Morgan Le Fay
11,393
499
697
1,388
14,749
4,690
0
11,628
2,706
35,134
0
L
Neith
Karbyz05
Neith
10,303
4,447
0
3,837
16,601
5,212
876
10,042
6,256
0
52,549
L
Kuzenbo
YAKULTFRIO
Kuzenbo
16,653
5,212
0
1,456
25,453
42,935
579
14,538
10,183
42,455
0
W
Loki
wewin99
Loki
12,809
4,123
0
2,250
15,113
7,062
1,851
7,798
7,315
0
51,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
42,979
189
Minions Killed
265
0
Camps Cleared
0
1,069,056
Distance Traveled
1,136,377
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,262
727
173
8
0
392,063
3
W
Ganesha
13,991
666
11
1
0
337,890
0
L
Morgan Le Fay
12,522
596
49
2
0
368,684
0
L
Neith
12,709
605
101
5
0
315,727
0
L
Kuzenbo
13,811
658
39
2
0
384,645
1
W
Loki
13,726
654
81
4
0
406,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role