Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
GodOfSims
The Morrigan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,630 Elo+
Party 1
Skadi
Skadi
IAMKENZ
Skadi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,613 Elo+
Party 1
Vulcan
Vulcan
purpleCORNYsyrup
Vulcan
Level 147
God Stats
13W - 9L
1,680 SR
Queue Stats
371W - 327L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
zachster117
Jormungandr
Level 24
God Stats
9W - 7L
1,522 SR
Queue Stats
9W - 8L
1,649 Elo+
Party 1
Team Averages
Level 117
1,540 SR
1,611 Elo+

VS

Team Averages
Level 61
1,538 SR
1,484 Elo+
Izanami
Izanami
E-waifu-666
Izanami
Level 37
God Stats
36W - 41L
1,526 SR
Queue Stats
101W - 148L
1,388 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
Level 112
God Stats
29W - 13L
1,804 SR
Queue Stats
176W - 166L
1,534 Elo+
Party 3
Ra
Ra
FearTheFallen6
Ra
Level 123
God Stats
0W - 3L
1,233 SR
Queue Stats
117W - 100L
1,505 Elo+
Party 3
Cabrakan
Cabrakan
LoyalGuardsman
Cabrakan
Level 7
God Stats
0W - 2L
1,771 SR
Queue Stats
4W - 4L
1,569 Elo+
Party 3
Ah Puch
Ah Puch
PinkB3an
Ah Puch
Level 26
God Stats
2W - 14L
1,356 SR
Queue Stats
88W - 144L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 0 / 4
6,842
684
5,517
6,162
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
GodOfSims
The Morrigan
12
4 / 0 / 4
6,622
662
5,534
3,589
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
IAMKENZ
Skadi
11
5 / 2 / 5
6,567
657
6,674
5,880
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 3
6,400
640
3,086
3,716
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
zachster117
Jormungandr
8
3 / 0 / 3
5,479
548
1,460
3,255
1,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E-waifu-666
Izanami
8
0 / 5 / 1
4,999
500
1,127
7,290
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
10
2 / 5 / 0
5,916
592
4,470
6,625
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,487
549
2,034
5,813
2,281
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
7
0 / 4 / 0
4,947
495
843
6,278
4,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
PinkB3an
Ah Puch
10
0 / 1 / 0
5,510
551
1,604
3,846
1,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
2
2
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
4
8
L
Izanami
E-waifu-666
Izanami
0
5
1
0.1
L
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
2
5
0
0.4
L
0
3
1
0.17
W
The Morrigan
GodOfSims
The Morrigan
4
0
4
6
W
Skadi
IAMKENZ
Skadi
5
2
5
3.75
L
Cabrakan
0
4
0
0
L
Ah Puch
PinkB3an
Ah Puch
0
1
0
0
W
0
0
3
1.5
W
Jormungandr
zachster117
Jormungandr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
10,078
22,602
Taken
29,852
8,218
Mitigated
12,114
7,735
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,517
1,368
0
3,795
6,162
2,122
0
1,649
4,513
0
33,815
L
Izanami
E-waifu-666
Izanami
1,127
756
0
1,055
7,290
2,100
722
2,722
4,169
0
22,199
L
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
4,470
2,072
0
2,144
6,625
2,191
248
1,028
5,319
0
33,089
L
2,034
147
190
1,846
5,813
2,281
412
2,398
3,049
37,293
0
W
The Morrigan
GodOfSims
The Morrigan
5,534
1,588
46
875
3,589
1,180
298
1,045
2,544
44,619
0
W
Skadi
IAMKENZ
Skadi
6,674
2,943
0
530
5,880
1,694
517
386
5,494
0
32,792
L
Cabrakan
843
278
0
10
6,278
4,530
216
1,943
4,250
4,191
0
L
Ah Puch
PinkB3an
Ah Puch
1,604
38
0
1,483
3,846
1,012
312
1,388
2,308
28,690
0
W
3,086
830
0
1,688
3,716
2,098
202
1,401
2,315
36,875
0
W
Jormungandr
zachster117
Jormungandr
1,460
374
357
444
3,255
1,124
379
0
3,255
14,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
26,859
397
Minions Killed
273
0
Camps Cleared
0
1,034,323
Distance Traveled
875,373
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,842
684
79
8
0
246,905
3
L
Izanami
4,999
500
50
5
0
173,158
0
L
Ah Muzen Cab
5,916
592
63
6
0
176,769
2
L
Ra
5,487
549
77
8
0
174,958
4
W
The Morrigan
6,622
662
99
10
0
194,600
3
W
Skadi
6,567
657
58
6
0
191,312
0
L
Cabrakan
4,947
495
8
1
0
186,570
3
L
Ah Puch
5,510
551
75
8
0
163,918
0
W
Vulcan
6,400
640
112
11
0
201,352
3
W
Jormungandr
5,479
548
49
5
0
200,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role