Player Matchup

Gilgamesh
Gilgamesh
Evo732
Gilgamesh
Level 124
God Stats
10W - 7L
1,505 SR
Queue Stats
56W - 46L
1,548 Elo+
Party 1
Bakasura
Bakasura
Mr Frequent
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 105L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
Mr Shogun
Baba Yaga
Level 159
God Stats
31W - 26L
1,080 SR
Queue Stats
259W - 250L
1,520 Elo+
Party 1
Team Averages
Level 136
1,361 SR
1,519 Elo+

VS

Team Averages
Level 149
1,483 SR
1,507 Elo+
Hades
Hades
 
Hades
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Nicky_Daddy_UwU
Mulan
Level 160
God Stats
0W - 2L
1,146 SR
Queue Stats
192W - 222L
1,461 Elo+
Party 2
Merlin
Merlin
RaccoonSam
Merlin
Level 145
God Stats
8W - 4L
1,801 SR
Queue Stats
152W - 122L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Evo732
Gilgamesh
10
3 / 1 / 5
7,112
711
6,564
7,851
4,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Mr Frequent
Bakasura
11
3 / 2 / 4
7,745
775
5,073
8,179
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Mr Shogun
Baba Yaga
12
5 / 3 / 5
7,804
780
8,496
6,690
2,427
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 5 / 4
6,819
682
3,799
8,351
4,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 4 / 3
7,456
746
6,548
9,260
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
RaccoonSam
Merlin
11
1 / 2 / 3
7,125
713
6,962
6,691
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
5
6
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
4
0.6
W
Gilgamesh
Evo732
Gilgamesh
3
1
5
5.5
W
Bakasura
Mr Frequent
Bakasura
3
2
4
2.5
W
Baba Yaga
Mr Shogun
Baba Yaga
5
3
5
2.5
L
3
4
3
1.13
L
Merlin
RaccoonSam
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
17,309
22,720
Taken
24,302
11,052
Mitigated
12,052
4,706
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,799
370
422
1,416
8,351
4,426
302
2,529
5,428
13,751
0
W
Gilgamesh
Evo732
Gilgamesh
6,564
1,340
0
756
7,851
4,673
348
3,212
4,201
0
14,036
W
Bakasura
Mr Frequent
Bakasura
5,073
3,154
0
2,982
8,179
3,952
286
4,131
3,568
0
9,413
W
Baba Yaga
Mr Shogun
Baba Yaga
8,496
270
0
968
6,690
2,427
0
2,436
3,770
35,842
0
L
6,548
902
0
2,223
9,260
5,421
0
2,987
5,908
0
15,939
L
Merlin
RaccoonSam
Merlin
6,962
318
130
1,787
6,691
2,205
123
2,980
3,667
27,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
21,400
105
Minions Killed
103
0
Camps Cleared
0
594,054
Distance Traveled
504,856
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,819
682
22
2
0
175,340
0
W
Gilgamesh
7,112
711
14
1
0
202,091
0
W
Bakasura
7,745
775
31
3
0
202,567
0
W
Baba Yaga
7,804
780
60
6
0
189,396
0
L
Mulan
7,456
746
23
2
0
162,093
2
L
Merlin
7,125
713
58
6
0
167,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role