Player Matchup

Gilgamesh
Gilgamesh
Caz727
Gilgamesh
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 34L
1,273 Elo+
Party 1
Izanami
Izanami
JuicyMilkshakes
Izanami
Level 154
God Stats
7W - 5L
1,452 SR
Queue Stats
98W - 74L
1,520 Elo+
Party 1
Yemoja
Yemoja
ShnozzyKong
Yemoja
Level 65
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 109L
1,339 Elo+
Party 1
Team Averages
Level 81
1,484 SR
1,377 Elo+

VS

Team Averages
Level 61
1,519 SR
1,459 Elo+
Hun Batz
Hun Batz
TiamatBodyPillow
Hun Batz
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,523 Elo+
Solo
Nox
Nox
dante12kojiazul
Nox
Level 107
God Stats
2W - 5L
1,328 SR
Queue Stats
290W - 326L
1,508 Elo+
Solo
Ymir
Ymir
slowevenpressure
Ymir
Level 20
God Stats
2W - 1L
1,729 SR
Queue Stats
14W - 22L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caz727
Gilgamesh
9
1 / 1 / 6
5,634
939
2,028
3,062
1,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
5 / 1 / 3
6,217
1,036
5,041
5,517
1,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
2 / 0 / 5
5,899
983
1,601
1,761
889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,655
776
1,867
5,126
1,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 0 / 0
3,996
666
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

8
1 / 3 / 1
4,878
813
3,849
5,800
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
2
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Caz727
Gilgamesh
1
1
6
4
W
5
1
3
6.5
W
Yemoja
2
0
5
4.5
L
0
5
0
0
L
0
0
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,670
Damage
5,716
10,340
Taken
10,926
3,963
Mitigated
5,216
3,162
Healing
202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Caz727
Gilgamesh
2,028
267
0
633
3,062
1,247
76
969
2,093
0
7,393
W
5,041
3,994
0
1,632
5,517
1,827
1,168
2,360
3,157
0
25,160
W
Yemoja
1,601
226
364
533
1,761
889
217
520
1,241
7,031
0
L
1,867
387
0
70
5,126
1,665
0
647
4,479
0
12,152
L
0
0
0
0
0
0
0
0
0
0
0
L
3,849
667
0
132
5,800
3,551
0
954
4,846
8,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,750
Gold Earned
13,529
76
Minions Killed
33
0
Camps Cleared
0
389,224
Distance Traveled
220,038
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,634
939
15
3
0
143,981
0
W
Izanami
6,217
1,036
55
9
0
117,914
1
W
Yemoja
5,899
983
6
1
0
127,329
0
L
Hun Batz
4,655
776
22
4
0
107,996
2
L
Nox
3,996
666
0
0
0
1,277
0
L
Ymir
4,878
813
11
2
0
110,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role