Player Matchup

Danzaburou
Danzaburou
CrazyHarun1221
Danzaburou
Level 17
God Stats
3W - 2L
1,674 SR
Queue Stats
203W - 225L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Melikan
Morgan Le Fay
Level 8
God Stats
5W - 6L
1,443 SR
Queue Stats
11W - 7L
1,665 Elo+
Party 1
Loki
Loki
boomer1234667
Loki
Level 14
God Stats
1W - 4L
1,352 SR
Queue Stats
4W - 12L
1,243 Elo+
Party 3
Pele
Pele
soseji
Pele
Level 13
God Stats
2W - 2L
1,229 SR
Queue Stats
15W - 12L
1,504 Elo+
Party 1
Bacchus
Bacchus
tohansn
Bacchus
Level 23
God Stats
5W - 4L
1,840 SR
Queue Stats
84W - 73L
1,544 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,491 Elo+

VS

Team Averages
Level 29
1,438 SR
1,421 Elo+
Neith
Neith
Life_Is_KrizixX_
Neith
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 161L
1,300 Elo+
Party 2
The Morrigan
The Morrigan
Ouzbew__
The Morrigan
Level 18
God Stats
6W - 2L
1,515 SR
Queue Stats
80W - 92L
1,363 Elo+
Party 2
Cerberus
Cerberus
THEOWEN993
Cerberus
Level 27
God Stats
44W - 43L
1,470 SR
Queue Stats
134W - 117L
1,453 Elo+
Solo
Bellona
Bellona
darronb_123
Bellona
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
26W - 19L
1,600 Elo+
Solo
Merlin
Merlin
romain91405
Merlin
Level 54
God Stats
11W - 7L
1,436 SR
Queue Stats
236W - 276L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyHarun1221
Danzaburou
13
7 / 10 / 4
10,068
530
12,246
17,533
4,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Melikan
Morgan Le Fay
12
0 / 8 / 1
7,530
396
4,967
12,459
3,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 9 / 3
7,334
386
3,462
13,434
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
soseji
Pele
12
1 / 11 / 2
7,678
404
4,934
15,663
5,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
tohansn
Bacchus
12
2 / 12 / 4
7,682
404
10,272
21,652
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 12
10,579
557
11,751
10,970
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Ouzbew__
The Morrigan
14
5 / 3 / 17
9,609
506
10,508
8,831
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
THEOWEN993
Cerberus
15
7 / 3 / 17
10,577
557
8,743
17,504
18,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
darronb_123
Bellona
20
12 / 0 / 8
13,129
691
12,982
15,681
17,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
17
18 / 2 / 9
11,571
609
20,710
12,252
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
112
11
Kills
49
50
Deaths
11
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrazyHarun1221
Danzaburou
7
10
4
0.9
W
7
3
12
4.33
L
Morgan Le Fay
Melikan
Morgan Le Fay
0
8
1
0.06
W
The Morrigan
Ouzbew__
The Morrigan
5
3
17
4.5
W
Cerberus
THEOWEN993
Cerberus
7
3
17
5.17
L
1
9
3
0.28
W
Bellona
darronb_123
Bellona
12
0
8
16
W
Merlin
18
2
9
11.25
L
Pele
soseji
Pele
1
11
2
0.18
L
Bacchus
tohansn
Bacchus
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,881
Damage
64,694
80,741
Taken
65,238
29,108
Mitigated
47,523
8,686
Healing
20,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrazyHarun1221
Danzaburou
12,246
6,354
96
1,625
17,533
4,870
0
11,807
5,726
0
32,321
W
11,751
7,054
0
4,681
10,970
4,116
2,646
3,518
7,452
0
60,110
L
Morgan Le Fay
Melikan
Morgan Le Fay
4,967
579
0
855
12,459
3,606
752
9,011
3,448
38,346
0
W
The Morrigan
Ouzbew__
The Morrigan
10,508
2,253
0
1,983
8,831
2,844
590
1,310
7,361
37,871
0
W
Cerberus
THEOWEN993
Cerberus
8,743
384
0
4,873
17,504
18,247
34
4,782
12,722
36,217
0
L
3,462
678
0
2,110
13,434
3,588
0
3,851
9,583
0
28,666
W
Bellona
darronb_123
Bellona
12,982
4,127
0
4,866
15,681
17,650
3,305
929
14,692
26,486
89,666
W
Merlin
20,710
1,877
0
3,955
12,252
4,666
1,114
4,690
7,562
72,922
0
L
Pele
soseji
Pele
4,934
1,115
87
1,753
15,663
5,449
224
7,625
8,038
0
31,513
L
Bacchus
tohansn
Bacchus
10,272
804
0
2,160
21,652
11,595
0
10,928
10,724
29,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
55,465
256
Minions Killed
568
0
Camps Cleared
0
1,474,561
Distance Traveled
1,776,338
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,068
530
52
3
0
286,713
1
W
Neith
10,579
557
92
5
0
306,606
0
L
Morgan Le Fay
7,530
396
67
4
0
273,189
3
W
The Morrigan
9,609
506
58
3
0
357,307
2
W
Cerberus
10,577
557
81
4
0
357,637
1
L
Loki
7,334
386
59
3
0
305,087
0
W
Bellona
13,129
691
224
12
0
397,183
4
W
Merlin
11,571
609
113
6
0
357,605
4
L
Pele
7,678
404
41
2
0
321,814
3
L
Bacchus
7,682
404
37
2
0
287,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role