Player Matchup

Guan Yu
Guan Yu
Dokkaebi94
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,517 Elo+
Party 2
Vulcan
Vulcan
Mikeyboi96
Vulcan
Level 5
God Stats
3W - 0L
1,833 SR
Queue Stats
13W - 15L
1,645 Elo+
Solo
Skadi
Skadi
OdinsChampion
Skadi
Level 26
God Stats
4W - 1L
1,428 SR
Queue Stats
7W - 10L
1,562 Elo+
Party 2
Cerberus
Cerberus
Zeikei
Cerberus
Level 28
God Stats
19W - 7L
1,640 SR
Queue Stats
189W - 152L
1,611 Elo+
Solo
Thor
Thor
yunus54637
Thor
Level 28
God Stats
5W - 5L
1,165 SR
Queue Stats
273W - 244L
1,652 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,598 Elo+

VS

Team Averages
Level 23
1,557 SR
1,623 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Metamorph0sis
Cupid
Level 28
God Stats
12W - 5L
1,826 SR
Queue Stats
113W - 97L
1,600 Elo+
Solo
Yemoja
Yemoja
Pomidor42
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,702 Elo+
Solo
Thor
Thor
Thortillita
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 19L
1,759 Elo+
Party 1
Scylla
Scylla
synroo0
Scylla
Level 7
God Stats
15W - 12L
1,460 SR
Queue Stats
45W - 33L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dokkaebi94
Guan Yu
14
1 / 0 / 1
8,210
547
4,178
11,994
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Mikeyboi96
Vulcan
14
3 / 1 / 5
8,524
568
5,160
5,122
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 2 / 7
8,674
578
5,538
7,867
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Zeikei
Cerberus
11
2 / 2 / 8
8,180
545
6,180
11,929
7,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

15
13 / 0 / 3
9,557
637
10,836
7,744
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 2 / 0
8,232
549
9,228
9,031
6,583
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 6 / 1
7,358
491
6,583
9,906
2,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Pomidor42
Yemoja
10
1 / 5 / 2
6,748
450
4,400
10,147
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
7,334
489
4,368
10,385
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
synroo0
Scylla
11
0 / 5 / 1
6,872
458
1,167
7,315
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
21
Kills
4
5
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Guan Yu
Dokkaebi94
Guan Yu
1
0
1
1.5
L
2
6
1
0.42
W
Vulcan
Mikeyboi96
Vulcan
3
1
5
5.5
W
2
2
7
2.75
L
Yemoja
Pomidor42
Yemoja
1
5
2
0.4
L
0
3
1
0.17
W
Cerberus
Zeikei
Cerberus
2
2
8
3
L
Scylla
synroo0
Scylla
0
5
1
0.1
W
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
25,746
44,656
Taken
46,784
24,791
Mitigated
18,795
13,822
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,228
1,883
0
5,321
9,031
6,583
784
150
8,311
52,750
0
W
Guan Yu
Dokkaebi94
Guan Yu
4,178
549
63
6,711
11,994
9,438
404
6,443
5,551
0
40,699
L
6,583
3,574
0
2,302
9,906
2,907
120
2,327
7,530
0
50,698
W
Vulcan
Mikeyboi96
Vulcan
5,160
939
0
462
5,122
2,002
464
1,675
3,351
46,253
0
W
5,538
2,883
0
3,062
7,867
2,240
3,054
1,992
5,875
0
50,090
L
Yemoja
Pomidor42
Yemoja
4,400
1,093
605
1,666
10,147
4,101
46
3,348
6,525
13,590
0
L
4,368
1,751
0
3,730
10,385
3,283
0
2,514
7,743
0
50,893
W
Cerberus
Zeikei
Cerberus
6,180
821
0
1,356
11,929
7,153
0
2,866
8,985
20,200
0
L
Scylla
synroo0
Scylla
1,167
209
0
1,390
7,315
1,921
940
2,478
4,735
28,544
0
W
10,836
2,219
0
2,168
7,744
3,958
0
1,645
6,099
0
52,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
36,544
422
Minions Killed
378
0
Camps Cleared
0
1,478,282
Distance Traveled
1,368,959
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,232
549
91
6
0
249,852
5
W
Guan Yu
8,210
547
97
6
0
306,538
1
L
Cupid
7,358
491
103
7
0
272,610
6
W
Vulcan
8,524
568
99
7
0
304,150
5
W
Skadi
8,674
578
96
6
0
243,219
2
L
Yemoja
6,748
450
18
1
0
265,474
15
L
Thor
7,334
489
101
7
0
312,624
6
W
Cerberus
8,180
545
37
2
0
302,691
9
L
Scylla
6,872
458
65
4
0
268,399
2
W
Thor
9,557
637
93
6
0
321,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role