Player Matchup

Merlin
Merlin
BasedSparta
Merlin
Level 102
God Stats
21W - 9L
1,605 SR
Queue Stats
392W - 225L
1,874 Elo+
Party 1
Cthulhu
Cthulhu
MemeTime927
Cthulhu
Level 155
God Stats
41W - 13L
1,841 SR
Queue Stats
358W - 221L
1,860 Elo+
Party 1
Hachiman
Hachiman
Notorious I K E
Hachiman
Level 14
God Stats
24W - 7L
1,971 SR
Queue Stats
210W - 104L
1,874 Elo+
Party 1
Team Averages
Level 90
1,805 SR
1,869 Elo+

VS

Team Averages
Level 70
1,555 SR
1,519 Elo+
Thor
Thor
Exo-KillerBros7
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
Quechs
Danzaburou
Level 23
God Stats
6W - 6L
1,661 SR
Queue Stats
7W - 9L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
RodriguesJrBr
Kukulkan
Level 87
God Stats
88W - 102L
1,503 SR
Queue Stats
215W - 307L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
12 / 3 / 8
13,627
802
22,822
9,833
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MemeTime927
Cthulhu
16
8 / 7 / 13
13,286
782
14,346
22,040
21,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
16
6 / 6 / 11
12,253
721
13,149
13,711
3,951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 11
12,666
745
9,963
21,406
13,129
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Quechs
Danzaburou
16
7 / 9 / 6
12,855
756
7,471
17,478
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RodriguesJrBr
Kukulkan
16
4 / 9 / 7
12,219
719
12,224
17,063
6,754
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
26
Kills
16
16
Deaths
26
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
3
8
5.33
L
5
8
11
1.31
W
Cthulhu
MemeTime927
Cthulhu
8
7
13
2.07
W
Hachiman
6
6
11
1.92
L
Danzaburou
Quechs
Danzaburou
7
9
6
1.11
L
Kukulkan
RodriguesJrBr
Kukulkan
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,317
Damage
29,658
45,584
Taken
55,947
28,424
Mitigated
26,157
8,638
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,822
1,119
0
1,215
9,833
3,246
983
2,655
7,178
62,083
0
L
9,963
2,923
0
2,072
21,406
13,129
192
12,670
8,254
0
28,548
W
Cthulhu
MemeTime927
Cthulhu
14,346
299
424
3,768
22,040
21,227
295
4,026
18,014
37,936
0
W
Hachiman
13,149
7,678
0
3,231
13,711
3,951
1,032
5,543
8,168
0
36,811
L
Danzaburou
Quechs
Danzaburou
7,471
2,792
0
1,384
17,478
6,274
673
12,038
4,960
0
37,542
L
Kukulkan
RodriguesJrBr
Kukulkan
12,224
251
911
3,419
17,063
6,754
500
11,206
5,565
35,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
37,740
186
Minions Killed
156
0
Camps Cleared
0
851,805
Distance Traveled
743,548
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,627
802
75
4
0
290,756
2
L
Thor
12,666
745
32
2
0
278,279
5
W
Cthulhu
13,286
782
60
4
0
288,037
0
W
Hachiman
12,253
721
51
3
0
273,012
1
L
Danzaburou
12,855
756
72
4
0
254,087
0
L
Kukulkan
12,219
719
52
3
0
211,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role