Player Matchup

Neith
Neith
Elcurasagrado
Neith
Level 6
God Stats
11W - 12L
1,655 SR
Queue Stats
24W - 24L
1,463 Elo+
Party 2
Yemoja
Yemoja
GHPipe
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 2
Thoth
Thoth
KyronX000
Thoth
Level 9
God Stats
9W - 14L
1,505 SR
Queue Stats
23W - 32L
1,436 Elo+
Solo
Ymir
Ymir
calouro-entrante
Ymir
Level 12
God Stats
12W - 4L
1,704 SR
Queue Stats
29W - 19L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
dannihenrry485
Hun Batz
Level 45
God Stats
6W - 5L
1,634 SR
Queue Stats
80W - 105L
1,388 Elo+
Party 1
Team Averages
Level 15
1,599 SR
1,403 Elo+

VS

Team Averages
Level 12
1,541 SR
1,380 Elo+
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AA1GaBo1AA
Ymir
Level 16
God Stats
12W - 10L
1,533 SR
Queue Stats
29W - 34L
1,396 Elo+
Solo
Merlin
Merlin
MrPesches
Merlin
Level 28
God Stats
16W - 11L
1,671 SR
Queue Stats
93W - 81L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Sadio6969
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Kukulkan
Kukulkan
TekomonakamaRJ
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,296
630
5,545
4,482
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
GHPipe
Yemoja
10
2 / 1 / 4
6,195
620
1,711
2,612
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thoth
KyronX000
Thoth
12
3 / 0 / 5
7,056
706
3,477
2,617
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 1 / 4
7,174
717
6,147
6,537
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
10
3 / 1 / 4
6,141
614
1,909
5,539
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 4 / 1
5,304
530
1,859
6,489
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 1
5,724
572
3,154
7,565
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
MrPesches
Merlin
6
0 / 3 / 0
4,362
436
1,561
3,018
826
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Sadio6969
Gilgamesh
6
0 / 7 / 0
4,700
470
414
6,884
1,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
5
0 / 5 / 1
4,170
417
1,022
4,107
1,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
3
3
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
1
0.38
L
2
2
1
1.25
W
5
0
2
6
W
Yemoja
GHPipe
Yemoja
2
1
4
4
W
Thoth
KyronX000
Thoth
3
0
5
5.5
L
Merlin
MrPesches
Merlin
0
3
0
0
L
Gilgamesh
Sadio6969
Gilgamesh
0
7
0
0
L
Kukulkan
0
5
1
0.1
W
7
1
4
9
W
Hun Batz
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
8,010
21,787
Taken
28,063
8,197
Mitigated
9,555
8,470
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,859
1,187
0
1,176
6,489
1,934
578
2,467
4,022
0
16,134
L
3,154
370
0
1,935
7,565
3,923
0
2,857
4,708
22,239
0
W
5,545
3,071
0
2,168
4,482
1,338
2,178
1,518
2,958
0
40,718
W
Yemoja
GHPipe
Yemoja
1,711
573
746
986
2,612
1,196
837
772
1,820
10,573
0
W
Thoth
KyronX000
Thoth
3,477
186
0
921
2,617
784
0
380
2,237
42,605
0
L
Merlin
MrPesches
Merlin
1,561
165
0
250
3,018
826
0
1,315
1,703
12,333
0
L
Gilgamesh
Sadio6969
Gilgamesh
414
43
0
14
6,884
1,851
28
3,095
3,789
0
7,709
L
Kukulkan
1,022
417
0
0
4,107
1,021
0
1,601
2,506
9,791
0
W
6,147
1,774
0
1,963
6,537
3,218
228
1,841
4,498
22,191
0
W
Hun Batz
1,909
339
0
1,686
5,539
1,661
390
936
4,537
0
23,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
24,260
260
Minions Killed
144
0
Camps Cleared
0
899,693
Distance Traveled
924,133
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,304
530
41
4
0
220,680
1
L
Ymir
5,724
572
42
4
0
196,635
1
W
Neith
6,296
630
58
6
0
150,684
2
W
Yemoja
6,195
620
27
3
0
181,500
1
W
Thoth
7,056
706
94
9
0
200,918
2
L
Merlin
4,362
436
33
3
0
132,313
0
L
Gilgamesh
4,700
470
11
1
0
183,053
0
L
Kukulkan
4,170
417
17
2
0
191,452
0
W
Ymir
7,174
717
34
3
0
177,404
4
W
Hun Batz
6,141
614
47
5
0
189,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role