Player Matchup

Cthulhu
Cthulhu
BoraFX
Cthulhu
Level 27
God Stats
13W - 13L
1,313 SR
Queue Stats
46W - 38L
1,112 Elo+
Party 1
Sol
Sol
Fylishpout
Sol
Level 25
God Stats
6W - 7L
1,527 SR
Queue Stats
6W - 12L
1,232 Elo+
Party 1
Nemesis
Nemesis
playtico_03
Nemesis
Level 66
God Stats
1W - 2L
1,568 SR
Queue Stats
52W - 55L
1,460 Elo+
Party 1
Team Averages
Level 39
1,470 SR
1,268 Elo+

VS

Team Averages
Level 14
1,497 SR
1,232 Elo+
Cthulhu
Cthulhu
OtOPariah
Cthulhu
Level 17
God Stats
9W - 8L
1,575 SR
Queue Stats
41W - 47L
1,312 Elo+
Party 2
Fenrir
Fenrir
Steviekinevil
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,163 Elo+
Party 2
Hel
Hel
Z1thrilz
Hel
Level 18
God Stats
19W - 15L
1,416 SR
Queue Stats
23W - 26L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoraFX
Cthulhu
20
5 / 5 / 15
20,827
579
35,459
39,052
64,022
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 9
20,133
559
20,435
21,636
8,414
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
playtico_03
Nemesis
20
11 / 7 / 5
23,087
641
36,936
34,730
17,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OtOPariah
Cthulhu
20
7 / 3 / 8
24,370
677
35,828
51,364
81,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 11 / 3
20,251
563
12,202
33,341
25,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 6 / 9
19,758
549
30,257
35,812
26,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
20
Kills
15
15
Deaths
20
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BoraFX
Cthulhu
5
5
15
2.5
W
4
3
9
2.83
L
Cthulhu
OtOPariah
Cthulhu
7
3
8
3.67
L
5
11
3
0.59
L
3
6
9
1.25
W
Nemesis
playtico_03
Nemesis
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,830
Damage
78,287
95,418
Taken
120,517
90,080
Mitigated
133,535
18,372
Healing
43,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BoraFX
Cthulhu
35,459
1,931
1,544
1,928
39,052
64,022
200
25,913
13,139
110,561
0
W
20,435
4,779
897
7,558
21,636
8,414
908
18,189
3,447
91,250
0
L
Cthulhu
OtOPariah
Cthulhu
35,828
2,814
3,775
3,720
51,364
81,763
1,114
22,141
29,223
132,583
0
L
12,202
4,155
325
2,159
33,341
25,136
183
14,577
18,764
0
50,062
L
30,257
2,356
15,054
18,076
35,812
26,636
1,836
19,176
16,636
105,966
0
W
Nemesis
playtico_03
Nemesis
36,936
24,101
0
6,445
34,730
17,644
2,084
21,983
12,747
0
121,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,047
Gold Earned
64,379
326
Minions Killed
328
0
Camps Cleared
0
1,860,004
Distance Traveled
1,797,119
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
20,827
579
79
2
0
576,972
0
W
Sol
20,133
559
158
4
0
593,232
0
L
Cthulhu
24,370
677
120
3
0
622,227
0
L
Fenrir
20,251
563
53
1
0
609,981
3
L
Hel
19,758
549
155
4
0
564,911
1
W
Nemesis
23,087
641
89
2
0
689,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role