Player Matchup

Jing Wei
Jing Wei
Bedder87
Jing Wei
Level 15
God Stats
4W - 3L
1,698 SR
Queue Stats
220W - 248L
1,247 Elo+
Solo
Cerberus
Cerberus
BubbaAKATheBest
Cerberus
Level 16
God Stats
1W - 2L
1,428 SR
Queue Stats
30W - 32L
1,319 Elo+
Party 1
Fenrir
Fenrir
I Im Raven l
Fenrir
Level 28
God Stats
5W - 10L
1,434 SR
Queue Stats
56W - 60L
1,398 Elo+
Solo
Arachne
Arachne
f0rb1dd3n69
Arachne
Level 29
God Stats
1W - 2L
1,469 SR
Queue Stats
75W - 117L
1,296 Elo+
Party 1
Sol
Sol
shuddupd3mon
Sol
Level 27
God Stats
90W - 74L
1,492 SR
Queue Stats
204W - 204L
1,388 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,329 Elo+

VS

Team Averages
Level 18
1,450 SR
1,321 Elo+
Nu Wa
Nu Wa
BillowyPeach418
Nu Wa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,357 Elo+
Solo
Fenrir
Fenrir
CHOPnoSTICK
Fenrir
Level 23
God Stats
9W - 13L
1,422 SR
Queue Stats
63W - 60L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GreenLantern797
Morgan Le Fay
Level 14
God Stats
10W - 11L
1,464 SR
Queue Stats
15W - 23L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
PappaPITT_
Gilgamesh
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
26W - 24L
1,265 Elo+
Party 2
Set
Set
osskitt
Set
Level 26
God Stats
8W - 12L
1,366 SR
Queue Stats
61W - 62L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bedder87
Jing Wei
20
3 / 10 / 13
13,446
960
10,030
25,884
17,487
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cerberus
20
0 / 10 / 24
13,480
963
9,870
28,684
34,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
3 / 1 / 6
11,852
847
4,177
6,606
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
f0rb1dd3n69
Arachne
20
18 / 17 / 16
18,032
1,288
37,790
32,789
16,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 1 / 18
18,746
1,339
51,636
28,837
15,563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 15
16,331
1,167
29,634
15,429
4,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
11 / 8 / 12
15,279
1,091
22,921
26,237
15,641
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
GreenLantern797
Morgan Le Fay
20
1 / 6 / 23
14,274
1,020
15,575
18,548
7,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PappaPITT_
Gilgamesh
20
7 / 14 / 19
15,460
1,104
26,675
32,738
20,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
20
6 / 7 / 22
14,885
1,063
21,922
28,448
12,726
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
130
39
Kills
39
39
Deaths
39
77
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bedder87
Jing Wei
3
10
13
0.95
W
14
4
15
5.38
L
Cerberus
0
10
24
1.2
W
Fenrir
11
8
12
2.13
W
Morgan Le Fay
GreenLantern797
Morgan Le Fay
1
6
23
2.08
L
Fenrir
3
1
6
6
W
Gilgamesh
PappaPITT_
Gilgamesh
7
14
19
1.18
L
Arachne
f0rb1dd3n69
Arachne
18
17
16
1.53
W
Set
6
7
22
2.43
L
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,503
Damage
116,727
122,800
Taken
121,400
86,219
Mitigated
61,266
25,097
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bedder87
Jing Wei
10,030
7,298
0
504
25,884
17,487
0
12,834
13,050
659
30,925
W
29,634
10,703
0
49
15,429
4,772
0
7,500
7,929
55,767
0
L
Cerberus
9,870
1,296
0
1,361
28,684
34,917
0
10,298
18,386
16,942
0
W
Fenrir
22,921
7,376
0
1,167
26,237
15,641
0
13,993
12,244
0
35,763
W
Morgan Le Fay
GreenLantern797
Morgan Le Fay
15,575
2,187
698
1,994
18,548
7,720
0
7,370
11,178
61,195
0
L
Fenrir
4,177
1,169
0
172
6,606
2,217
0
2,825
3,781
0
5,808
W
Gilgamesh
PappaPITT_
Gilgamesh
26,675
8,663
0
490
32,738
20,407
0
19,067
13,671
857
37,004
L
Arachne
f0rb1dd3n69
Arachne
37,790
24,505
0
3,471
32,789
16,035
0
11,370
21,419
0
57,580
W
Set
21,922
12,531
0
1,002
28,448
12,726
0
13,945
14,503
0
40,763
L
51,636
23,166
315
19,274
28,837
15,563
0
8,739
20,098
118,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,556
Gold Earned
76,229
254
Minions Killed
251
2
Camps Cleared
4
1,028,734
Distance Traveled
1,290,260
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,446
960
46
3
0
220,121
0
W
Nu Wa
16,331
1,167
57
4
2
249,556
0
L
Cerberus
13,480
963
7
1
0
235,024
0
W
Fenrir
15,279
1,091
32
2
0
274,166
3
W
Morgan Le Fay
14,274
1,020
97
7
0
248,496
0
L
Fenrir
11,852
847
4
0
0
86,551
1
W
Gilgamesh
15,460
1,104
21
2
0
248,880
0
L
Arachne
18,032
1,288
37
3
2
258,050
1
W
Set
14,885
1,063
44
3
2
269,162
0
L
Sol
18,746
1,339
160
11
0
228,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role