Player Matchup

Artemis
Artemis
Drogadao
Artemis
Level 152
God Stats
12W - 6L
1,619 SR
Queue Stats
416W - 434L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Efin23
Cthulhu
Level 118
God Stats
3W - 2L
1,760 SR
Queue Stats
75W - 91L
1,484 Elo+
Party 2
Susano
Susano
FlexBr
Susano
Level 105
God Stats
1W - 1L
1,739 SR
Queue Stats
68W - 70L
1,501 Elo+
Party 2
Fenrir
Fenrir
Mateus57484 2
Fenrir
Level 103
God Stats
1W - 1L
1,474 SR
Queue Stats
36W - 41L
1,478 Elo+
Party 3
Ganesha
Ganesha
TominhasR
Ganesha
Level 104
God Stats
0W - 1L
1,537 SR
Queue Stats
29W - 37L
1,462 Elo+
Party 3
Team Averages
Level 116
1,626 SR
1,478 Elo+

VS

Team Averages
Level 128
1,463 SR
1,500 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
GhostElton
Chiron
Level 67
God Stats
1W - 1L
1,317 SR
Queue Stats
18W - 19L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drogadao
Artemis
15
3 / 2 / 2
8,268
752
10,875
7,512
3,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Efin23
Cthulhu
15
1 / 4 / 3
7,785
708
12,865
20,179
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
FlexBr
Susano
14
3 / 5 / 1
7,982
726
6,518
9,589
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 6 / 5
7,619
693
2,952
12,206
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
TominhasR
Ganesha
14
0 / 5 / 6
8,005
728
4,692
15,535
16,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 3 / 12
10,747
977
10,416
16,326
18,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
 
Vulcan
17
6 / 2 / 14
10,295
936
16,088
8,286
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
16
5 / 2 / 11
9,575
870
14,408
12,087
4,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
 
Cupid
14
2 / 1 / 14
8,917
811
7,283
7,315
2,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
GhostElton
Chiron
16
4 / 1 / 13
9,575
870
11,651
10,292
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
8
Kills
22
22
Deaths
9
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
12
3.67
W
Vulcan
 
Vulcan
6
2
14
6.5
W
Sol
 
Sol
5
2
11
5.25
W
Cupid
 
Cupid
2
1
14
9
L
Artemis
Drogadao
Artemis
3
2
2
2
L
Cthulhu
Efin23
Cthulhu
1
4
3
0.63
L
Susano
FlexBr
Susano
3
5
1
0.7
W
Chiron
GhostElton
Chiron
4
1
13
10.5
L
1
6
5
0.58
L
Ganesha
TominhasR
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
59,846
65,021
Taken
54,306
44,755
Mitigated
32,636
19,908
Healing
33,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,416
4,293
4,038
5,694
16,326
18,131
324
5,010
11,106
0
18,080
W
Vulcan
 
Vulcan
16,088
5,866
616
1,704
8,286
3,707
504
2,131
6,003
31,968
0
W
Sol
 
Sol
14,408
5,656
1,472
4,671
12,087
4,040
3,645
4,714
7,190
28,642
0
W
Cupid
 
Cupid
7,283
3,422
5,395
1,945
7,315
2,747
807
2,084
5,201
0
16,244
L
Artemis
Drogadao
Artemis
10,875
1,968
1,831
2,654
7,512
3,504
0
3,008
4,504
0
28,469
L
Cthulhu
Efin23
Cthulhu
12,865
101
1,083
5,050
20,179
14,166
0
10,154
10,025
29,231
0
L
Susano
FlexBr
Susano
6,518
924
1,645
1,030
9,589
4,630
0
3,810
5,779
0
10,465
W
Chiron
GhostElton
Chiron
11,651
3,269
4,507
3,662
10,292
4,011
1,329
3,013
7,249
0
28,870
L
2,952
785
657
2,084
12,206
5,906
0
5,562
6,644
0
7,024
L
Ganesha
TominhasR
Ganesha
4,692
257
1,820
2,054
15,535
16,549
0
7,962
7,573
12,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
49,109
92
Minions Killed
129
0
Camps Cleared
0
941,901
Distance Traveled
1,139,481
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,747
977
17
2
0
245,284
1
W
Vulcan
10,295
936
39
4
0
250,554
1
W
Sol
9,575
870
28
3
0
203,397
2
W
Cupid
8,917
811
15
1
0
225,360
1
L
Artemis
8,268
752
39
4
0
198,022
0
L
Cthulhu
7,785
708
31
3
0
186,594
0
L
Susano
7,982
726
10
1
0
196,001
0
W
Chiron
9,575
870
30
3
0
214,886
2
L
Fenrir
7,619
693
12
1
0
170,169
0
L
Ganesha
8,005
728
0
0
0
191,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role