Player Matchup

Medusa
Medusa
Silver I
KIING SAM
Medusa
Silver I
Level 146
God Stats
30W - 26L
1,539 SR
Queue Stats
279W - 298L
1,098 MMR
Party 2
Bacchus
Bacchus
Silver V
LDN_Finesse_Kid
Bacchus
Silver V
Level 62
God Stats
6W - 12L
1,366 SR
Queue Stats
98W - 113L
715 MMR
Party 2
Chang'e
Chang'e
Silver I
S2N God8022
Chang'e
Silver I
Level 68
God Stats
0W - 1L
1,576 SR
Queue Stats
125W - 143L
1,149 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,494 SR
987 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,480 SR
942 MMR
Baron Samedi
Baron Samedi
Silver II
BIGMAC_DOG
Baron Samedi
Silver II
Level 82
God Stats
2W - 2L
1,251 SR
Queue Stats
84W - 88L
1,016 MMR
Party 1
Mulan
Mulan
Silver V
R4M_hacosta73
Mulan
Silver V
Level 87
God Stats
8W - 2L
1,580 SR
Queue Stats
399W - 439L
720 MMR
Party 1
Poseidon
Poseidon
Silver I
cyborg_chicken1
Poseidon
Silver I
Level 69
God Stats
3W - 1L
1,609 SR
Queue Stats
159W - 187L
1,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KIING SAM
Medusa
13
3 / 10 / 2
10,096
673
13,810
14,459
5,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 2
9,137
609
5,058
19,531
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
S2N God8022
Chang'e
13
3 / 10 / 1
10,450
697
9,286
15,768
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaVulcanGilgameshZeusDanzaburou

VS

Bans
Ah PuchGuan YuAresCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGMAC_DOG
Baron Samedi
16
6 / 0 / 17
11,110
741
13,018
8,773
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
12 / 3 / 12
12,059
804
16,162
17,523
15,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
14
9 / 3 / 14
11,523
768
11,192
11,318
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
6
Kills
27
27
Deaths
6
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIGMAC_DOG
Baron Samedi
6
0
17
14.5
L
Medusa
KIING SAM
Medusa
3
10
2
0.4
L
0
7
2
0.14
W
12
3
12
6
L
Chang'e
S2N God8022
Chang'e
3
10
1
0.35
W
Poseidon
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
40,372
49,758
Taken
37,614
26,030
Mitigated
23,302
7,421
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIGMAC_DOG
Baron Samedi
13,018
722
2,202
4,841
8,773
3,840
1,046
2,877
5,772
31,862
0
L
Medusa
KIING SAM
Medusa
13,810
5,019
0
0
14,459
5,344
0
5,337
8,626
0
47,457
L
5,058
251
364
1,923
19,531
15,401
0
10,804
7,787
17,322
0
W
16,162
3,731
128
5,577
17,523
15,724
836
6,477
10,678
0
27,458
L
Chang'e
S2N God8022
Chang'e
9,286
581
1,205
3,929
15,768
5,285
0
6,954
8,260
29,042
0
W
Poseidon
11,192
1,358
0
2,867
11,318
3,738
763
4,264
6,820
46,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
34,692
129
Minions Killed
135
0
Camps Cleared
0
681,201
Distance Traveled
800,681
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,110
741
39
3
0
269,806
0
L
Medusa
10,096
673
60
4
0
224,493
4
L
Bacchus
9,137
609
26
2
0
218,532
2
W
Mulan
12,059
804
30
2
0
270,421
0
L
Chang'e
10,450
697
43
3
0
238,176
4
W
Poseidon
11,523
768
66
4
0
260,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role