Player Matchup

Baron Samedi
Baron Samedi
AltarAdmiral
Baron Samedi
Level 103
God Stats
0W - 1L
1,403 SR
Queue Stats
178W - 176L
1,530 Elo+
Solo
Yemoja
Yemoja
Chillsalot
Yemoja
Level 16
God Stats
39W - 57L
1,454 SR
Queue Stats
128W - 179L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
Namiswam
Kukulkan
Level 61
God Stats
25W - 34L
1,443 SR
Queue Stats
36W - 49L
1,385 Elo+
Solo
Thanatos
Thanatos
WhiteDemon427
Thanatos
Level 102
God Stats
3W - 10L
1,375 SR
Queue Stats
428W - 466L
1,397 Elo+
Party 2
Neith
Neith
Wägivaldne
Neith
Level 56
God Stats
2W - 4L
1,278 SR
Queue Stats
279W - 363L
1,440 Elo+
Solo
Team Averages
Level 68
1,390 SR
1,409 Elo+

VS

Team Averages
Level 89
1,451 SR
1,471 Elo+
Kukulkan
Kukulkan
Bashul
Kukulkan
Level 57
God Stats
2W - 5L
1,302 SR
Queue Stats
46W - 48L
1,384 Elo+
Party 1
Cabrakan
Cabrakan
IBIBLO
Cabrakan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Ocolus
Baron Samedi
Level 108
God Stats
5W - 4L
1,469 SR
Queue Stats
36W - 30L
1,428 Elo+
Party 1
Artemis
Artemis
Schwiftycent
Artemis
Level 127
God Stats
12W - 11L
1,484 SR
Queue Stats
426W - 413L
1,590 Elo+
Solo
Chiron
Chiron
SirAntiSocial
Chiron
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 168L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AltarAdmiral
Baron Samedi
20
3 / 9 / 9
14,225
889
21,431
31,453
15,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Chillsalot
Yemoja
20
1 / 5 / 10
14,805
925
5,078
25,251
27,404
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Namiswam
Kukulkan
20
4 / 3 / 6
14,863
929
28,385
18,037
7,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WhiteDemon427
Thanatos
20
5 / 6 / 7
14,620
914
10,747
26,044
11,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 5 / 11
14,206
888
18,512
23,854
11,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bashul
Kukulkan
20
7 / 0 / 10
15,669
979
18,823
9,879
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
IBIBLO
Cabrakan
20
7 / 8 / 13
16,532
1,033
25,332
31,230
46,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Ocolus
Baron Samedi
20
6 / 3 / 17
15,871
992
22,819
17,451
10,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Schwiftycent
Artemis
20
3 / 4 / 18
15,515
970
23,216
14,326
6,186
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 0 / 13
15,213
951
28,377
15,542
6,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
99
15
Kills
28
28
Deaths
15
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AltarAdmiral
Baron Samedi
3
9
9
0.83
W
Kukulkan
Bashul
Kukulkan
7
0
10
12
L
Yemoja
Chillsalot
Yemoja
1
5
10
1.2
W
Cabrakan
IBIBLO
Cabrakan
7
8
13
1.69
L
Kukulkan
Namiswam
Kukulkan
4
3
6
2.33
W
Baron Samedi
Ocolus
Baron Samedi
6
3
17
4.83
W
Artemis
Schwiftycent
Artemis
3
4
18
3
W
5
0
13
11.5
L
Thanatos
WhiteDemon427
Thanatos
5
6
7
1.42
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,153
Damage
118,567
124,639
Taken
88,428
74,257
Mitigated
74,071
17,777
Healing
25,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AltarAdmiral
Baron Samedi
21,431
1,565
2,521
2,881
31,453
15,778
0
19,817
11,636
52,980
0
W
Kukulkan
Bashul
Kukulkan
18,823
1,041
2,114
1,731
9,879
4,104
0
7,861
1,929
58,170
0
L
Yemoja
Chillsalot
Yemoja
5,078
900
2,319
1,459
25,251
27,404
0
18,252
6,999
15,183
0
W
Cabrakan
IBIBLO
Cabrakan
25,332
3,094
892
2,260
31,230
46,812
0
18,003
12,744
34,086
0
L
Kukulkan
Namiswam
Kukulkan
28,385
2,041
0
608
18,037
7,994
0
8,705
9,332
87,204
0
W
Baron Samedi
Ocolus
Baron Samedi
22,819
1,033
6,606
4,534
17,451
10,787
0
11,364
5,822
51,804
0
W
Artemis
Schwiftycent
Artemis
23,216
13,755
0
0
14,326
6,186
0
8,280
5,825
0
56,081
W
28,377
14,121
2,197
5,170
15,542
6,182
0
8,173
7,214
0
69,842
L
Thanatos
WhiteDemon427
Thanatos
10,747
2,103
0
6,618
26,044
11,654
0
9,912
16,132
0
35,399
L
18,512
4,553
0
1,371
23,854
11,427
0
10,288
13,566
0
47,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,719
Gold Earned
78,800
338
Minions Killed
358
9
Camps Cleared
12
1,561,722
Distance Traveled
1,537,379
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,225
889
72
5
1
282,104
0
W
Kukulkan
15,669
979
90
6
2
322,735
0
L
Yemoja
14,805
925
17
1
0
298,594
0
W
Cabrakan
16,532
1,033
22
1
1
289,543
1
L
Kukulkan
14,863
929
140
9
3
338,953
1
W
Baron Samedi
15,871
992
69
4
0
326,836
0
W
Artemis
15,515
970
73
5
7
292,719
0
W
Chiron
15,213
951
104
7
2
305,546
0
L
Thanatos
14,620
914
36
2
3
351,739
1
L
Neith
14,206
888
73
5
2
290,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role