Player Matchup

Terra
Terra
BrettBrettersen
Terra
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 8L
1,301 Elo+
Solo
Mercury
Mercury
EnkiduSIMP
Mercury
Level 30
God Stats
41W - 41L
1,593 SR
Queue Stats
455W - 501L
1,579 Elo+
Party 3
Nu Wa
Nu Wa
Funnee
Nu Wa
Level 29
God Stats
3W - 11L
1,261 SR
Queue Stats
209W - 218L
1,517 Elo+
Party 3
Achilles
Achilles
candystew
Achilles
Level 24
God Stats
9W - 6L
1,835 SR
Queue Stats
206W - 198L
1,504 Elo+
Solo
Anhur
Anhur
lordpanduh
Anhur
Level 18
God Stats
2W - 4L
1,471 SR
Queue Stats
88W - 97L
1,476 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,475 Elo+

VS

Team Averages
Level 29
1,593 SR
1,488 Elo+
Nike
Nike
DatFatJuicyBBC
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,718 Elo+
Party 1
Anubis
Anubis
LiLMyTsLy
Anubis
Level 75
God Stats
9W - 5L
1,694 SR
Queue Stats
34W - 44L
1,467 Elo+
Party 1
Tiamat
Tiamat
QuetzaMishi
Tiamat
Level 27
God Stats
58W - 41L
1,583 SR
Queue Stats
66W - 60L
1,443 Elo+
Party 2
Thor
Thor
ScreamsAtScreen
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,375 Elo+
Solo
Hel
Hel
TraceGhost
Hel
Level 23
God Stats
10W - 8L
1,689 SR
Queue Stats
389W - 431L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,579
597
430
2,613
875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
EnkiduSIMP
Mercury
7
1 / 4 / 0
4,142
690
1,133
4,676
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Funnee
Nu Wa
7
0 / 2 / 0
3,798
633
929
2,635
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
candystew
Achilles
5
0 / 3 / 0
3,437
573
1,174
3,583
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
6
0 / 1 / 0
3,575
596
451
4,100
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,186
864
3,310
4,130
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
LiLMyTsLy
Anubis
9
3 / 1 / 1
5,424
904
2,472
2,275
915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
7
0 / 0 / 1
3,873
646
1,608
1,766
784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 2
4,623
771
575
3,349
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,937
656
1,888
708
145
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
10
10
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
5
0
0
5
L
Mercury
EnkiduSIMP
Mercury
1
4
0
0.25
L
Nu Wa
Funnee
Nu Wa
0
2
0
0
W
Anubis
LiLMyTsLy
Anubis
3
1
1
3.5
W
Tiamat
0
0
1
0.5
W
1
0
2
2
W
1
0
0
1
L
Achilles
candystew
Achilles
0
3
0
0
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,117
Damage
9,853
17,607
Taken
12,228
5,271
Mitigated
3,977
4,018
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
430
0
268
986
2,613
875
0
1,266
1,347
4,140
0
W
3,310
304
79
1,457
4,130
1,293
572
0
4,010
0
20,865
L
Mercury
EnkiduSIMP
Mercury
1,133
998
0
120
4,676
1,021
0
871
3,805
0
18,309
L
Nu Wa
Funnee
Nu Wa
929
401
0
340
2,635
437
0
1,601
1,034
14,939
0
W
Anubis
LiLMyTsLy
Anubis
2,472
133
0
182
2,275
915
570
929
1,346
27,924
0
W
Tiamat
1,608
122
0
1,211
1,766
784
0
288
1,478
11,794
0
W
575
160
0
1,505
3,349
840
0
0
3,349
0
16,617
W
1,888
193
314
359
708
145
0
142
566
11,495
0
L
Achilles
candystew
Achilles
1,174
419
0
288
3,583
1,983
0
0
3,583
0
7,389
L
Anhur
451
302
0
2,016
4,100
955
0
2,230
1,870
0
14,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,531
Gold Earned
23,043
148
Minions Killed
192
0
Camps Cleared
0
588,734
Distance Traveled
648,233
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,579
597
5
1
0
130,251
1
W
Nike
5,186
864
43
7
0
125,275
1
L
Mercury
4,142
690
45
8
0
154,998
0
L
Nu Wa
3,798
633
44
7
0
106,503
1
W
Anubis
5,424
904
67
11
0
121,398
2
W
Tiamat
3,873
646
20
3
0
126,424
2
W
Thor
4,623
771
44
7
0
142,233
0
W
Hel
3,937
656
18
3
0
132,903
0
L
Achilles
3,437
573
18
3
0
104,515
0
L
Anhur
3,575
596
36
6
0
92,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role