Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Casper73
Cthulhu
Level 136
God Stats
2W - 0L
1,741 SR
Queue Stats
119W - 116L
1,664 Elo+
Party 2
Hou Yi
Hou Yi
xBarto1
Hou Yi
Level 48
God Stats
46W - 31L
1,627 SR
Queue Stats
198W - 125L
1,593 Elo+
Solo
Team Averages
Level 111
1,623 SR
1,586 Elo+

VS

Team Averages
Level 55
1,514 SR
1,499 Elo+
Camazotz
Camazotz
BZRK BTY
Camazotz
Level 107
God Stats
18W - 21L
1,490 SR
Queue Stats
287W - 307L
1,515 Elo+
Party 1
Ganesha
Ganesha
BadgerGG
Ganesha
Level 41
God Stats
44W - 31L
1,768 SR
Queue Stats
159W - 166L
1,476 Elo+
Party 1
Agni
Agni
begginzoe
Agni
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 15L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 1 / 5
9,755
750
13,716
5,941
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Casper73
Cthulhu
11
0 / 4 / 9
9,052
696
6,625
12,095
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
xBarto1
Hou Yi
14
6 / 2 / 3
9,866
759
7,445
7,845
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BZRK BTY
Camazotz
11
4 / 4 / 0
9,265
713
7,276
15,679
4,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ganesha
BadgerGG
Ganesha
13
0 / 4 / 6
8,947
688
4,230
13,430
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
13
3 / 2 / 1
8,521
655
7,832
8,982
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
7
7
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
5
6.5
L
Camazotz
BZRK BTY
Camazotz
4
4
0
1
L
Ganesha
BadgerGG
Ganesha
0
4
6
0.75
W
Cthulhu
Casper73
Cthulhu
0
4
9
1.13
L
Agni
3
2
1
1.75
W
Hou Yi
xBarto1
Hou Yi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
19,338
25,881
Taken
38,091
15,158
Mitigated
18,501
3,551
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,716
740
126
1,243
5,941
2,135
661
2,107
3,834
44,617
0
L
Camazotz
BZRK BTY
Camazotz
7,276
2,206
0
4,716
15,679
4,960
0
9,273
6,406
0
28,653
L
Ganesha
BadgerGG
Ganesha
4,230
308
0
3,208
13,430
10,638
0
5,706
7,724
19,984
0
W
Cthulhu
Casper73
Cthulhu
6,625
794
75
1,679
12,095
10,339
75
6,000
6,095
17,809
0
L
Agni
7,832
1,071
0
2,498
8,982
2,903
0
5,362
3,620
36,768
0
W
Hou Yi
xBarto1
Hou Yi
7,445
3,130
0
428
7,845
2,684
1,424
3,955
3,890
0
39,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
26,733
157
Minions Killed
123
0
Camps Cleared
0
710,654
Distance Traveled
725,389
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,755
750
73
6
0
240,652
3
L
Camazotz
9,265
713
39
3
0
262,247
1
L
Ganesha
8,947
688
4
0
0
222,593
2
W
Cthulhu
9,052
696
17
1
0
239,413
5
L
Agni
8,521
655
80
6
0
240,549
4
W
Hou Yi
9,866
759
67
5
0
230,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role