Player Matchup

Medusa
Medusa
Silver I
ARRO-GUNZ
Medusa
Silver I
Level 115
God Stats
76W - 72L
1,596 SR
Queue Stats
190W - 200L
1,147 MMR
Party 1
Cthulhu
Cthulhu
Silver I
IICoasterII
Cthulhu
Silver I
Level 129
God Stats
3W - 5L
1,447 SR
Queue Stats
53W - 57L
1,487 MMR
Party 1
Susano
Susano
Silver II
Maseriita
Susano
Silver II
Level 110
God Stats
2W - 3L
1,558 SR
Queue Stats
43W - 48L
1,138 MMR
Solo
Guan Yu
Guan Yu
Gold V
Shadows_of_inaD
Guan Yu
Gold V
Level 85
God Stats
14W - 19L
1,485 SR
Queue Stats
375W - 371L
1,143 MMR
Solo
Hades
Hades
Silver I
aksseI
Hades
Silver I
Level 73
God Stats
8W - 12L
1,489 SR
Queue Stats
366W - 372L
1,142 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,515 SR
1,212 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,579 SR
1,269 MMR
Discordia
Discordia
Bronze III
JoeyThePanda
Discordia
Bronze III
Level 75
God Stats
2W - 1L
1,684 SR
Queue Stats
41W - 21L
1,600 MMR
Party 2
Apollo
Apollo
Silver II
Jutsu-Monkey
Apollo
Silver II
Level 96
God Stats
1W - 3L
1,180 SR
Queue Stats
120W - 134L
1,055 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
MassiveBeastkoen
Sun Wukong
Silver II
Level 140
God Stats
30W - 12L
1,600 SR
Queue Stats
298W - 304L
1,082 MMR
Solo
Arachne
Arachne
Silver I
MythMusic
Arachne
Silver I
Level 61
God Stats
1W - 0L
1,872 SR
Queue Stats
14W - 14L
1,543 MMR
Party 2
Bacchus
Bacchus
Silver III
Uchi-Wah
Bacchus
Silver III
Level 84
God Stats
9W - 6L
1,559 SR
Queue Stats
36W - 51L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARRO-GUNZ
Medusa
18
3 / 4 / 3
11,316
514
14,999
22,153
7,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
IICoasterII
Cthulhu
17
4 / 3 / 0
11,973
544
13,567
18,772
10,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Maseriita
Susano
14
0 / 9 / 3
9,085
413
9,619
18,757
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
0 / 5 / 0
9,869
449
10,090
16,252
15,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
aksseI
Hades
11
0 / 2 / 1
7,947
361
3,158
9,656
3,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
TiamatTsukuyomiPersephoneGilgameshDanzaburou

VS

Bans
AthenaSetSobekLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JoeyThePanda
Discordia
20
9 / 1 / 9
13,966
635
23,071
12,526
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
18
1 / 6 / 2
12,124
551
6,825
19,527
7,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
MassiveBeastkoen
Sun Wukong
20
3 / 0 / 4
12,867
585
9,637
20,607
16,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
MythMusic
Arachne
19
9 / 0 / 10
13,055
593
16,176
18,471
9,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Uchi-Wah
Bacchus
15
1 / 0 / 11
11,010
500
7,889
18,213
22,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
23
23
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
ARRO-GUNZ
Medusa
3
4
3
1.13
L
Cthulhu
IICoasterII
Cthulhu
4
3
0
1.33
W
Discordia
JoeyThePanda
Discordia
9
1
9
13.5
W
Apollo
1
6
2
0.33
L
Susano
Maseriita
Susano
0
9
3
0.17
W
Sun Wukong
MassiveBeastkoen
Sun Wukong
3
0
4
5
W
Arachne
MythMusic
Arachne
9
0
10
14
L
0
5
0
0
W
Bacchus
Uchi-Wah
Bacchus
1
0
11
6.5
L
Hades
aksseI
Hades
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,433
Damage
63,598
85,590
Taken
89,344
42,866
Mitigated
62,193
19,336
Healing
39,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ARRO-GUNZ
Medusa
14,999
6,404
0
3,769
22,153
7,013
669
9,048
13,105
0
97,666
L
Cthulhu
IICoasterII
Cthulhu
13,567
802
383
5,479
18,772
10,568
0
7,510
11,262
59,876
0
W
Discordia
JoeyThePanda
Discordia
23,071
1,007
615
3,767
12,526
5,515
4,335
3,932
8,594
115,746
0
W
Apollo
6,825
3,676
0
8,050
19,527
7,340
5,824
1,940
17,587
0
84,215
L
Susano
Maseriita
Susano
9,619
2,869
0
1,592
18,757
6,025
0
6,510
12,247
0
64,852
W
Sun Wukong
MassiveBeastkoen
Sun Wukong
9,637
2,158
0
8,935
20,607
16,722
771
1,985
18,622
6,089
77,987
W
Arachne
MythMusic
Arachne
16,176
11,334
0
10,797
18,471
9,748
5,516
5,600
12,577
0
80,662
L
10,090
2,637
17
4,023
16,252
15,917
162
2,315
13,937
0
68,951
W
Bacchus
Uchi-Wah
Bacchus
7,889
929
0
7,705
18,213
22,868
946
6,717
11,496
23,327
0
L
Hades
aksseI
Hades
3,158
195
227
3,846
9,656
3,343
0
6,251
3,405
36,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
63,022
589
Minions Killed
629
0
Camps Cleared
0
1,745,814
Distance Traveled
2,179,544
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,316
514
159
7
0
367,510
5
L
Cthulhu
11,973
544
102
5
0
426,803
5
W
Discordia
13,966
635
191
9
0
432,797
7
W
Apollo
12,124
551
150
7
0
360,943
4
L
Susano
9,085
413
100
5
0
376,852
3
W
Sun Wukong
12,867
585
158
7
0
418,313
6
W
Arachne
13,055
593
111
5
0
516,085
1
L
Guan Yu
9,869
449
139
6
0
364,604
1
W
Bacchus
11,010
500
19
1
0
451,406
13
L
Hades
7,947
361
89
4
0
210,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role