Player Matchup

Heimdallr
Heimdallr
Gearclover
Heimdallr
Level 16
God Stats
4W - 3L
1,348 SR
Queue Stats
30W - 27L
1,337 Elo+
Party 1
Bellona
Bellona
NeonNinja68
Bellona
Level 8
God Stats
22W - 7L
1,575 SR
Queue Stats
24W - 15L
1,439 Elo+
Party 1
Ra
Ra
Ray-Zor13
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,175 Elo+
Solo
Set
Set
ThatGoobis
Set
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 121L
1,378 Elo+
Party 1
Ganesha
Ganesha
The Gaming DZS
Ganesha
Level 18
God Stats
6W - 1L
1,665 SR
Queue Stats
112W - 128L
1,371 Elo+
Party 1
Team Averages
Level 22
1,518 SR
1,340 Elo+

VS

Team Averages
Level 16
1,555 SR
1,398 Elo+
Cthulhu
Cthulhu
Memelandia1716
Cthulhu
Level 5
God Stats
6W - 4L
1,618 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
Mr NJO
Baron Samedi
Level 20
God Stats
4W - 4L
1,503 SR
Queue Stats
12W - 15L
1,396 Elo+
Solo
Ares
Ares
Shob1
Ares
Level 7
God Stats
2W - 1L
1,824 SR
Queue Stats
16W - 21L
1,296 Elo+
Solo
Achilles
Achilles
TheRulas13
Achilles
Level 21
God Stats
3W - 1L
1,781 SR
Queue Stats
4W - 3L
1,619 Elo+
Solo
Jing Wei
Jing Wei
black_paradisse
Jing Wei
Level 26
God Stats
2W - 12L
1,048 SR
Queue Stats
347W - 393L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gearclover
Heimdallr
20
11 / 0 / 22
13,669
1,139
25,655
7,739
3,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
NeonNinja68
Bellona
18
8 / 2 / 15
12,884
1,074
18,814
12,782
10,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 8 / 24
11,675
973
16,320
12,676
6,364
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
21 / 1 / 13
15,707
1,309
27,343
14,952
9,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 1 / 31
11,729
977
11,591
8,183
9,125
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,933
828
4,832
5,966
4,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Mr NJO
Baron Samedi
18
3 / 10 / 7
11,475
956
9,088
22,528
17,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Shob1
Ares
17
3 / 13 / 6
11,597
966
6,294
32,685
29,023
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
TheRulas13
Achilles
16
2 / 8 / 4
11,016
918
6,525
20,462
11,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
17
4 / 7 / 5
11,509
959
14,459
23,874
8,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
41
Kills
12
12
Deaths
42
105
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gearclover
Heimdallr
11
0
22
22
L
0
4
4
0.5
L
Baron Samedi
Mr NJO
Baron Samedi
3
10
7
0.65
W
Bellona
NeonNinja68
Bellona
8
2
15
7.75
W
1
8
24
1.63
L
Ares
Shob1
Ares
3
13
6
0.46
W
21
1
13
27.5
W
0
1
31
15.5
L
Achilles
TheRulas13
Achilles
2
8
4
0.5
L
Jing Wei
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,723
Damage
41,198
56,332
Taken
105,515
40,011
Mitigated
70,543
7,058
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gearclover
Heimdallr
25,655
18,401
0
1,906
7,739
3,989
0
2,947
4,792
0
48,386
L
4,832
379
19
0
5,966
4,140
0
2,269
3,697
10,690
0
L
Baron Samedi
Mr NJO
Baron Samedi
9,088
1,247
1,323
2,613
22,528
17,176
0
7,736
14,792
23,860
0
W
Bellona
NeonNinja68
Bellona
18,814
6,500
0
95
12,782
10,646
0
3,866
8,916
0
30,606
W
16,320
3,210
1,072
2,550
12,676
6,364
0
6,763
5,913
31,444
0
L
Ares
Shob1
Ares
6,294
490
0
0
32,685
29,023
0
5,309
27,373
8,193
0
W
27,343
16,798
0
1,435
14,952
9,887
0
3,748
11,204
0
51,464
W
11,591
162
0
0
8,183
9,125
0
2,890
4,219
19,614
0
L
Achilles
TheRulas13
Achilles
6,525
2,296
0
276
20,462
11,608
0
4,572
15,889
0
27,643
L
Jing Wei
14,459
11,132
219
2,273
23,874
8,596
0
8,025
15,849
0
38,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,664
Gold Earned
55,530
162
Minions Killed
154
8
Camps Cleared
2
1,145,900
Distance Traveled
918,193
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,669
1,139
40
3
2
247,918
1
L
Cthulhu
9,933
828
23
2
0
92,475
0
L
Baron Samedi
11,475
956
27
2
0
158,497
0
W
Bellona
12,884
1,074
22
2
3
244,055
1
W
Ra
11,675
973
44
4
0
189,959
0
L
Ares
11,597
966
5
0
0
204,862
0
W
Set
15,707
1,309
53
4
3
261,477
0
W
Ganesha
11,729
977
3
0
0
202,491
0
L
Achilles
11,016
918
44
4
2
229,685
0
L
Jing Wei
11,509
959
55
5
0
232,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role