Player Matchup

Chang'e
Chang'e
KingKaworu
Chang'e
Level 80
God Stats
13W - 6L
1,623 SR
Queue Stats
43W - 26L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
RexzDj69
Kumbhakarna
Level 154
God Stats
6W - 4L
1,251 SR
Queue Stats
113W - 101L
1,537 Elo+
Party 2
Fenrir
Fenrir
SNOFI007
Fenrir
Level 123
God Stats
1W - 2L
1,484 SR
Queue Stats
57W - 65L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
Level 109
God Stats
6W - 4L
1,527 SR
Queue Stats
206W - 229L
1,390 Elo+
Solo
Skadi
Skadi
skyline7877
Skadi
Level 145
God Stats
64W - 42L
1,466 SR
Queue Stats
111W - 98L
1,516 Elo+
Party 2
Team Averages
Level 122
1,470 SR
1,483 Elo+

VS

Team Averages
Level 111
1,415 SR
1,413 Elo+
Da Ji
Da Ji
CallMeSandy
Da Ji
Level 157
God Stats
0W - 2L
1,315 SR
Queue Stats
297W - 277L
1,532 Elo+
Party 1
Cupid
Cupid
CuddlyDub
Cupid
Level 60
God Stats
58W - 81L
1,364 SR
Queue Stats
76W - 111L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoctorDaYeet
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 131L
1,504 Elo+
Party 1
Janus
Janus
Robert2381
Janus
Level 139
God Stats
89W - 90L
1,394 SR
Queue Stats
182W - 243L
1,291 Elo+
Solo
Yemoja
Yemoja
Valantino5
Yemoja
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 176L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingKaworu
Chang'e
15
1 / 3 / 4
9,221
439
5,593
11,689
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
RexzDj69
Kumbhakarna
17
3 / 1 / 7
10,799
514
6,979
13,948
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
SNOFI007
Fenrir
19
11 / 2 / 4
11,536
549
16,201
16,932
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
16
0 / 1 / 2
9,723
463
8,901
8,727
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 1 / 4
11,336
540
12,869
6,512
2,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
10,572
503
12,000
19,722
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
CuddlyDub
Cupid
15
1 / 0 / 1
8,774
418
4,627
7,159
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
DoctorDaYeet
Cu Chulainn
16
0 / 5 / 3
9,569
456
6,661
16,410
11,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
16
3 / 5 / 1
10,676
508
6,262
12,264
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Valantino5
Yemoja
12
0 / 7 / 2
7,864
374
4,307
19,963
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
8
8
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Cupid
CuddlyDub
Cupid
1
0
1
1.5
L
Cu Chulainn
DoctorDaYeet
Cu Chulainn
0
5
3
0.3
W
Chang'e
KingKaworu
Chang'e
1
3
4
1
W
Kumbhakarna
RexzDj69
Kumbhakarna
3
1
7
6.5
L
Janus
3
5
1
0.7
W
Fenrir
SNOFI007
Fenrir
11
2
4
6.5
L
Yemoja
Valantino5
Yemoja
0
7
2
0.14
W
Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
0
1
2
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,543
Damage
33,857
57,808
Taken
75,518
35,819
Mitigated
41,449
24,715
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,000
3,829
0
5,667
19,722
8,096
0
4,265
15,427
0
76,470
L
Cupid
CuddlyDub
Cupid
4,627
2,528
0
4,619
7,159
2,157
0
981
6,178
0
59,159
L
Cu Chulainn
DoctorDaYeet
Cu Chulainn
6,661
1,807
0
295
16,410
11,766
648
6,368
9,172
0
55,039
W
Chang'e
KingKaworu
Chang'e
5,593
738
3,254
4,995
11,689
4,096
0
2,494
9,195
50,173
0
W
Kumbhakarna
RexzDj69
Kumbhakarna
6,979
727
567
6,058
13,948
14,065
292
5,093
8,855
47,598
0
L
Janus
6,262
346
0
2,327
12,264
4,357
373
3,427
8,777
68,835
0
W
Fenrir
SNOFI007
Fenrir
16,201
5,715
0
5,116
16,932
7,776
194
1,698
15,234
0
70,394
L
Yemoja
Valantino5
Yemoja
4,307
671
517
1,832
19,963
15,073
0
5,472
14,491
28,214
0
W
Morgan Le Fay
ZeroDoesThingz
Morgan Le Fay
8,901
981
0
2,110
8,727
7,479
582
397
8,330
58,812
0
W
12,869
7,662
465
2,150
6,512
2,403
4,258
887
5,625
0
85,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,615
Gold Earned
47,455
528
Minions Killed
524
0
Camps Cleared
0
1,863,407
Distance Traveled
1,727,768
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,572
503
131
6
0
391,326
0
L
Cupid
8,774
418
114
5
0
311,355
8
L
Cu Chulainn
9,569
456
105
5
0
335,496
0
W
Chang'e
9,221
439
98
5
0
374,965
2
W
Kumbhakarna
10,799
514
50
2
0
373,926
4
L
Janus
10,676
508
147
7
0
355,347
3
W
Fenrir
11,536
549
114
5
0
442,111
0
L
Yemoja
7,864
374
27
1
0
334,244
0
W
Morgan Le Fay
9,723
463
102
5
0
319,563
5
W
Skadi
11,336
540
164
8
0
352,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role