Player Matchup

Scylla
Scylla
Ingenuous
Scylla
Level 144
God Stats
15W - 4L
1,740 SR
Queue Stats
144W - 134L
1,634 Elo+
Party 1
Anubis
Anubis
V3NIN R1CK
Anubis
Level 82
God Stats
7W - 6L
1,420 SR
Queue Stats
9W - 11L
1,337 Elo+
Party 1
Hachiman
Hachiman
VeninNinja
Hachiman
Level 109
God Stats
1W - 1L
1,722 SR
Queue Stats
154W - 164L
1,569 Elo+
Party 1
Thanatos
Thanatos
chloriccrane090
Thanatos
Level 106
God Stats
12W - 7L
1,670 SR
Queue Stats
133W - 135L
1,576 Elo+
Party 1
Chaac
Chaac
jasonvoorhees72
Chaac
Level 27
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 94
1,605 SR
1,523 Elo+

VS

Team Averages
Level 57
1,567 SR
1,596 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
El_Danucho42069
Tyr
Level 28
God Stats
4W - 3L
1,526 SR
Queue Stats
25W - 21L
1,599 Elo+
Party 3
Izanami
Izanami
Grasdaggel
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 2
Khepri
Khepri
joschzilla
Khepri
Level 49
God Stats
1W - 1L
1,807 SR
Queue Stats
1W - 2L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vulkenfury
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ingenuous
Scylla
19
6 / 4 / 10
11,589
610
13,255
11,699
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
V3NIN R1CK
Anubis
16
0 / 5 / 7
9,609
506
5,910
9,892
4,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
VeninNinja
Hachiman
17
8 / 0 / 9
10,243
539
11,813
13,870
4,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
19
18 / 3 / 5
12,343
650
15,824
13,986
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 3
8,252
434
7,020
9,162
5,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 12 / 2
9,145
481
6,835
13,688
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 1
10,381
546
8,080
15,785
12,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Grasdaggel
Izanami
12
1 / 8 / 0
7,183
378
5,764
11,130
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Khepri
joschzilla
Khepri
13
0 / 4 / 2
8,296
437
2,547
11,704
8,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
vulkenfury
Tsukuyomi
15
6 / 9 / 1
9,943
523
8,353
17,996
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
36
Kills
14
15
Deaths
36
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
12
2
0.33
L
4
3
1
1.5
L
Izanami
Grasdaggel
Izanami
1
8
0
0.13
W
Scylla
Ingenuous
Scylla
6
4
10
2.75
W
Anubis
V3NIN R1CK
Anubis
0
5
7
0.7
W
Hachiman
VeninNinja
Hachiman
8
0
9
12.5
W
Thanatos
18
3
5
6.83
W
4
3
3
1.83
L
Khepri
joschzilla
Khepri
0
4
2
0.25
L
Tsukuyomi
vulkenfury
Tsukuyomi
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,822
Damage
31,579
58,609
Taken
70,303
24,497
Mitigated
34,868
37,594
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,835
181
0
494
13,688
4,341
0
6,720
6,790
39,085
0
L
8,080
892
0
6,215
15,785
12,097
0
6,315
9,346
0
67,521
L
Izanami
Grasdaggel
Izanami
5,764
3,044
0
1,166
11,130
5,013
730
554
10,548
0
47,755
W
Scylla
Ingenuous
Scylla
13,255
1,857
0
4,241
11,699
4,174
1,532
4,205
7,228
76,007
0
W
Anubis
V3NIN R1CK
Anubis
5,910
379
0
4,709
9,892
4,611
665
799
9,053
64,235
0
W
Hachiman
VeninNinja
Hachiman
11,813
7,365
0
8,583
13,870
4,663
72
1,026
12,844
0
72,177
W
Thanatos
15,824
5,415
0
18,409
13,986
5,555
0
836
13,077
0
77,266
W
7,020
1,860
0
1,652
9,162
5,494
522
2,119
7,025
0
26,870
L
Khepri
joschzilla
Khepri
2,547
122
250
1,313
11,704
8,087
206
1,474
10,222
10,309
0
L
Tsukuyomi
vulkenfury
Tsukuyomi
8,353
1,945
0
3,728
17,996
5,330
0
3,533
14,223
0
49,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,036
Gold Earned
44,948
536
Minions Killed
435
0
Camps Cleared
0
1,685,623
Distance Traveled
1,600,957
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,145
481
76
4
0
261,203
0
L
Tyr
10,381
546
152
8
0
391,446
0
L
Izanami
7,183
378
104
5
0
290,966
9
W
Scylla
11,589
610
140
7
0
340,242
7
W
Anubis
9,609
506
123
6
0
300,132
4
W
Hachiman
10,243
539
109
6
0
330,137
2
W
Thanatos
12,343
650
117
6
0
424,480
5
W
Chaac
8,252
434
47
2
0
290,632
1
L
Khepri
8,296
437
17
1
0
337,855
6
L
Tsukuyomi
9,943
523
86
5
0
319,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role