Player Matchup

He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CortinitaMorada
Sun Wukong
Level 129
God Stats
2W - 3L
1,408 SR
Queue Stats
382W - 259L
1,598 Elo+
Party 3
Mercury
Mercury
Rul0s
Mercury
Level 154
God Stats
18W - 11L
1,715 SR
Queue Stats
337W - 227L
1,619 Elo+
Party 3
Izanami
Izanami
gMoreira01
Izanami
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,469 Elo+
Party 1
Team Averages
Level 122
1,525 SR
1,537 Elo+

VS

Team Averages
Level 130
1,495 SR
1,494 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SoulNathan
Bacchus
Level 124
God Stats
20W - 18L
1,473 SR
Queue Stats
467W - 473L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 4 / 1
5,333
533
4,285
5,916
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
 
Hel
8
0 / 3 / 2
5,119
512
1,791
5,163
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
CortinitaMorada
Sun Wukong
9
0 / 3 / 0
5,258
526
2,075
6,677
2,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Rul0s
Mercury
9
0 / 3 / 3
5,200
520
3,122
7,727
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
gMoreira01
Izanami
10
3 / 2 / 0
6,154
615
4,612
6,080
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 0 / 3
7,544
754
5,926
7,019
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
 
Danzaburou
10
1 / 2 / 2
6,374
637
2,333
5,340
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 2
6,367
637
4,430
5,579
3,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
 
Chang'e
11
0 / 1 / 4
6,326
633
4,227
6,644
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SoulNathan
Bacchus
10
2 / 1 / 4
6,398
640
4,992
7,109
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
15
15
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
1
0.38
L
Hel
 
Hel
0
3
2
0.33
W
Bakasura
 
Bakasura
9
0
3
10.5
W
Danzaburou
 
Danzaburou
1
2
2
1
W
Morgan Le Fay
 
Morgan Le Fay
3
0
2
4
W
Chang'e
 
Chang'e
0
1
4
2
L
Sun Wukong
CortinitaMorada
Sun Wukong
0
3
0
0
L
Mercury
Rul0s
Mercury
0
3
3
0.5
W
Bacchus
SoulNathan
Bacchus
2
1
4
4
L
Izanami
gMoreira01
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,885
Damage
21,908
31,563
Taken
31,691
10,285
Mitigated
14,965
7,438
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,285
386
0
1,084
5,916
1,697
0
3,072
2,489
29,483
0
L
Hel
 
Hel
1,791
40
897
2,172
5,163
2,136
0
2,342
2,641
13,129
0
W
Bakasura
 
Bakasura
5,926
3,745
0
2,416
7,019
2,927
0
821
6,158
0
34,320
W
Danzaburou
 
Danzaburou
2,333
846
0
2,068
5,340
1,775
1,214
546
4,794
0
31,556
W
Morgan Le Fay
 
Morgan Le Fay
4,430
421
0
2,466
5,579
3,821
741
242
5,321
35,567
0
W
Chang'e
 
Chang'e
4,227
507
402
3,114
6,644
2,024
501
2,990
3,434
35,013
0
L
Sun Wukong
CortinitaMorada
Sun Wukong
2,075
352
0
1,420
6,677
2,608
0
3,025
3,251
0
27,796
L
Mercury
Rul0s
Mercury
3,122
1,522
0
653
7,727
2,199
0
2,742
4,588
0
29,017
W
Bacchus
SoulNathan
Bacchus
4,992
742
0
3,323
7,109
4,418
0
1,134
5,908
19,166
0
L
Izanami
gMoreira01
Izanami
4,612
3,174
0
1,212
6,080
1,645
0
2,138
3,762
0
41,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
33,009
281
Minions Killed
343
0
Camps Cleared
0
1,038,008
Distance Traveled
1,036,341
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,333
533
62
6
0
177,626
3
L
Hel
5,119
512
25
3
0
206,124
2
W
Bakasura
7,544
754
106
11
0
256,892
4
W
Danzaburou
6,374
637
83
8
0
168,324
3
W
Morgan Le Fay
6,367
637
59
6
0
193,050
7
W
Chang'e
6,326
633
73
7
0
183,552
4
L
Sun Wukong
5,258
526
45
5
0
208,091
0
L
Mercury
5,200
520
64
6
0
247,337
2
W
Bacchus
6,398
640
22
2
0
234,523
0
L
Izanami
6,154
615
85
9
0
198,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role