Player Matchup

Cupid
Cupid
CHUNKS R US
Cupid
Level 154
God Stats
4W - 2L
1,645 SR
Queue Stats
235W - 228L
1,535 Elo+
Party 1
Geb
Geb
DanStan
Geb
Level 130
God Stats
1W - 2L
1,618 SR
Queue Stats
218W - 171L
1,635 Elo+
Party 3
Ao Kuang
Ao Kuang
Relyks0
Ao Kuang
Level 129
God Stats
4W - 0L
1,536 SR
Queue Stats
113W - 83L
1,588 Elo+
Party 3
Kuzenbo
Kuzenbo
Skumgrunt
Kuzenbo
Level 28
God Stats
2W - 3L
1,597 SR
Queue Stats
202W - 165L
1,573 Elo+
Party 3
Gilgamesh
Gilgamesh
ZombieScott03
Gilgamesh
Level 109
God Stats
8W - 0L
1,650 SR
Queue Stats
163W - 137L
1,550 Elo+
Party 1
Team Averages
Level 110
1,609 SR
1,576 Elo+

VS

Team Averages
Level 50
1,517 SR
1,583 Elo+
Jing Wei
Jing Wei
ArcGenosis
Jing Wei
Level 86
God Stats
1W - 5L
1,561 SR
Queue Stats
161W - 119L
1,559 Elo+
Solo
Cerberus
Cerberus
BawZilla
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,717 Elo+
Party 2
Sol
Sol
FatesControl
Sol
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
476W - 527L
1,341 Elo+
Solo
Kali
Kali
LiquidJake
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,717 Elo+
Party 2
Tiamat
Tiamat
prodigymega
Tiamat
Level 68
God Stats
1W - 1L
1,526 SR
Queue Stats
88W - 57L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
11,015
787
11,920
11,484
5,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
17
2 / 3 / 16
11,434
817
7,606
17,437
15,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Relyks0
Ao Kuang
17
5 / 3 / 15
10,380
741
12,588
16,682
8,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Skumgrunt
Kuzenbo
15
1 / 3 / 18
10,242
732
8,476
17,723
27,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
ZombieScott03
Gilgamesh
20
14 / 4 / 11
12,339
881
23,259
17,335
16,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArcGenosis
Jing Wei
18
6 / 5 / 7
10,618
758
15,660
13,821
5,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
BawZilla
Cerberus
16
3 / 6 / 8
10,555
754
6,801
17,214
15,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 9
9,780
699
14,892
7,801
3,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 9 / 5
9,360
669
10,323
15,653
7,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
2 / 5 / 12
10,244
732
17,451
14,849
10,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
28
Kills
15
15
Deaths
28
74
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ArcGenosis
Jing Wei
6
5
7
1.9
L
Cerberus
BawZilla
Cerberus
3
6
8
1.17
W
6
2
14
6.5
W
Geb
2
3
16
3.33
L
3
3
9
2.5
L
1
9
5
0.39
W
Ao Kuang
Relyks0
Ao Kuang
5
3
15
4.17
W
Kuzenbo
Skumgrunt
Kuzenbo
1
3
18
3.33
W
Gilgamesh
ZombieScott03
Gilgamesh
14
4
11
4.88
L
Tiamat
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,849
Damage
65,127
80,661
Taken
69,338
74,208
Mitigated
43,008
38,781
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ArcGenosis
Jing Wei
15,660
13,139
130
4,050
13,821
5,877
1,866
7,306
6,515
0
35,224
L
Cerberus
BawZilla
Cerberus
6,801
531
0
4,409
17,214
15,244
70
8,708
8,506
13,487
0
W
11,920
6,761
5,596
3,741
11,484
5,905
2,315
5,039
6,332
0
34,682
W
Geb
7,606
898
4,812
3,230
17,437
15,996
342
7,355
9,826
24,424
0
L
14,892
4,767
1,493
2,028
7,801
3,398
506
2,448
5,353
23,932
0
L
10,323
2,872
229
4,336
15,653
7,611
399
3,301
12,352
0
21,087
W
Ao Kuang
Relyks0
Ao Kuang
12,588
2,471
1,864
6,847
16,682
8,797
1,484
9,079
7,365
18,859
0
W
Kuzenbo
Skumgrunt
Kuzenbo
8,476
1,730
3,790
3,959
17,723
27,443
553
9,510
7,893
19,175
0
W
Gilgamesh
ZombieScott03
Gilgamesh
23,259
6,787
2,235
2,707
17,335
16,067
586
7,086
10,101
0
36,855
L
Tiamat
17,451
1,390
709
4,367
14,849
10,878
745
6,907
7,942
33,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
50,557
161
Minions Killed
168
0
Camps Cleared
0
1,241,372
Distance Traveled
1,129,126
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,618
758
52
4
0
224,280
0
L
Cerberus
10,555
754
30
2
0
210,734
0
W
Cupid
11,015
787
78
6
0
226,434
1
W
Geb
11,434
817
22
2
0
244,929
1
L
Sol
9,780
699
26
2
0
215,563
0
L
Kali
9,360
669
21
2
0
252,232
0
W
Ao Kuang
10,380
741
12
1
0
252,793
1
W
Kuzenbo
10,242
732
25
2
0
253,137
0
W
Gilgamesh
12,339
881
24
2
0
264,079
1
L
Tiamat
10,244
732
39
3
0
226,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role